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How to import Laws of Valor - Frozen in Terror Rune

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Laws of Valor - Frozen in Terror Rune of the bundle Laws of Valor - Frozen in Terror Rune. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Diablo 3 Crusader Law Auras.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Laws of Valor - Frozen in Terror Rune
Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Laws of Valor - Frozen in Terror Rune.mdx

Now Click the "Import File" Button:

Next select 'Laws of Valor - Frozen in Terror Rune.mdx' in the folder which you extracted from the zip archive:

Laws of Valor - Frozen in Terror Rune
Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

The file has been properly added to the map archive:

Laws of Valor - Frozen in Terror Rune.mdx
Model
6
war3mapimported/Laws of Valor - Frozen in Terror Rune.mdx

Done, you have imported the file Laws of Valor - Frozen in Terror Rune.mdx.

Importing lawsOfValor_floorRunes_Circles.blp

Now Click the "Import File" Button:

Next select 'lawsOfValor_floorRunes_Circles.blp' in the folder which you extracted from the zip archive:

Laws of Valor - Frozen in Terror Rune
Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Laws of Valor - Frozen in Terror Rune.mdx
Model
6
war3mapimported/Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
Image / Texture
21
war3mapimported/lawsOfValor_floorRunes_Circles.blp

Double-click the file lawsOfValor_floorRunes_Circles.blp:

lawsOfValor_floorRunes_Circles.blp
Image / Texture
21
war3mapimported/lawsOfValor_floorRunes_Circles.blp

Tick the box "Use Custom Path" and type in the correct path:

lawsOfValor_floorRunes_Circles.blp
Image / Texture
21
lawsOfValor_floorRunes_Circles.blp

The file has been properly added to the map archive:

Laws of Valor - Frozen in Terror Rune.mdx
Model
6
war3mapimported/Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
Image / Texture
21
lawsOfValor_floorRunes_Circles.blp

Done, you have imported the file lawsOfValor_floorRunes_Circles.blp.

Importing lawsOfValor_floorRunes_runeStun.blp

Now Click the "Import File" Button:

Next select 'lawsOfValor_floorRunes_runeStun.blp' in the folder which you extracted from the zip archive:

Laws of Valor - Frozen in Terror Rune
Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Laws of Valor - Frozen in Terror Rune.mdx
Model
6
war3mapimported/Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
Image / Texture
21
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
Image / Texture
85
war3mapimported/lawsOfValor_floorRunes_runeStun.blp

Double-click the file lawsOfValor_floorRunes_runeStun.blp:

lawsOfValor_floorRunes_runeStun.blp
Image / Texture
85
war3mapimported/lawsOfValor_floorRunes_runeStun.blp

Tick the box "Use Custom Path" and type in the correct path:

lawsOfValor_floorRunes_runeStun.blp
Image / Texture
85
lawsOfValor_floorRunes_runeStun.blp

The file has been properly added to the map archive:

Laws of Valor - Frozen in Terror Rune.mdx
Model
6
war3mapimported/Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
Image / Texture
21
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
Image / Texture
85
lawsOfValor_floorRunes_runeStun.blp

Done, you have imported the file lawsOfValor_floorRunes_runeStun.blp.

Importing lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

Now Click the "Import File" Button:

Next select 'lawsOfValor_runeDesign_GlowBlur2_runeStun.blp' in the folder which you extracted from the zip archive:

Laws of Valor - Frozen in Terror Rune
Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Laws of Valor - Frozen in Terror Rune.mdx
Model
6
war3mapimported/Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
Image / Texture
21
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
Image / Texture
85
lawsOfValor_floorRunes_runeStun.blp
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp
Image / Texture
35
war3mapimported/lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

Double-click the file lawsOfValor_runeDesign_GlowBlur2_runeStun.blp:

lawsOfValor_runeDesign_GlowBlur2_runeStun.blp
Image / Texture
35
war3mapimported/lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

Tick the box "Use Custom Path" and type in the correct path:

lawsOfValor_runeDesign_GlowBlur2_runeStun.blp
Image / Texture
35
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

The file has been properly added to the map archive:

Laws of Valor - Frozen in Terror Rune.mdx
Model
6
war3mapimported/Laws of Valor - Frozen in Terror Rune.mdx
lawsOfValor_floorRunes_Circles.blp
Image / Texture
21
lawsOfValor_floorRunes_Circles.blp
lawsOfValor_floorRunes_runeStun.blp
Image / Texture
85
lawsOfValor_floorRunes_runeStun.blp
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp
Image / Texture
35
lawsOfValor_runeDesign_GlowBlur2_runeStun.blp

Done, you have imported the file lawsOfValor_runeDesign_GlowBlur2_runeStun.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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