Name | Type | is_array | initial_value |
Ability_Activatable | abilcode | Yes | A05V |
Ability_Charge | abilcode | Yes | A046 |
Ability_Default_Combo_TD | abilcode | Yes | |
Ability_Default_Spell_Sense | abilcode | No | |
Ability_Interactive | abilcode | Yes | A019 |
Ability_Replaceable_Combo_Spell | abilcode | Yes | |
Ability_Replaceable_Combo_TD | abilcode | Yes | |
Ability_Ultimate_Spec_Skill_1 | abilcode | Yes | |
Ability_Ultimate_Spec_Skill_2 | abilcode | Yes | |
Ability_Ultimate_Spec_Skill_3 | abilcode | Yes | |
Ability_Ultimate_Spec_Skill_4 | abilcode | Yes | |
Ability_Weapon_Specail_Melee | abilcode | Yes | |
Attack_Type_Melee_LVL | attacktype | Yes | |
Attack_Type_Temp_Array | attacktype | Yes | |
BONUS_Unit_Group_Kobold | group | No | |
BONUS_Unit_Group_Lizard_Men | group | No | |
BONUS_Unit_Group_Murlocks | group | No | |
BONUS_Unit_Group_SpiderLings | group | No | |
BONUS_Unit_Group_Thunder_L | group | No | |
Boolean_Ancestral_ON | boolean | Yes | |
Boolean_Auto_Face_Switch | boolean | Yes | true |
Boolean_Boss_Spawning_Check | boolean | No | |
Boolean_Buffering_Action_P1 | boolean | No | |
Boolean_Combo_Charge_Array | boolean | Yes | false |
Boolean_Down_is_held_P1 | boolean | No | |
Boolean_Downward_Movement_P1 | boolean | No | |
Boolean_Legend_Learned_Array | boolean | Yes | |
Boolean_Mecha_Reload | boolean | Yes | |
Boolean_Movement_Disabled_P1 | boolean | No | |
Boolean_PowerSurge_Mode | boolean | Yes | |
Boolean_Special_Learned_Array | boolean | Yes | |
Boolean_T_Learned_Array | boolean | Yes | |
Boolean_Transformation_Check | boolean | Yes | |
Boolean_Turn_Left_P1 | boolean | No | |
Boolean_Turn_Right_P1 | boolean | No | |
Boolean_Units_Spawning_Check | boolean | No | |
Boolean_Up_is_held_P1 | boolean | No | |
Boolean_Upward_Movement_P1 | boolean | No | |
Boolean_V_Learned_Array | boolean | Yes | |
Boolean_X_Learned_Array | boolean | Yes | |
Booloean_Story_Mode | boolean | No | |
Camera_Defaultcamera | camerasetup | Yes | |
Camera_Pred_Center | camerasetup | No | |
Camera_Predator_Cam_Array | camerasetup | Yes | |
DamageType_Special | damagetype | No | |
Dialog_Button_Easy | button | No | |
Dialog_Button_Hard | button | No | |
Dialog_Button_Normal | button | No | |
Dialog_Button_Retribution_Mode | button | No | |
Dialog_Button_Story_Mode | button | No | |
Dialog_Button_Survival | button | No | |
Dialog_Button_Training | button | No | |
Dialog_Fun_Mode | dialog | No | |
Dialog_Game_Difficulty_Level | dialog | No | |
Dialog_Play | dialog | No | |
Dialog_Wait_Info | dialog | No | |
Flaotext_Criti_Info_array | texttag | Yes | |
Flaotext_Criti_Info_array_2 | texttag | Yes | |
Floatext_Combo_Count_indicator | texttag | Yes | |
Floatext_Predatorrmark | texttag | No | |
Floattext_Damage_Dealt_Info | texttag | Yes | |
FloatText_Revive_Meter_Array | texttag | Yes | |
FloatText_Use_Display_Array | texttag | Yes | |
Hashtable_Location_Data_Intel | hashtable | No | |
Integer_Agility_Attack_Speed | integer | Yes | |
Integer_AI_Seq | integer | No | |
Integer_Airstrike_Cast_Check | integer | Yes | |
Integer_Animation_Que_Throw | integer | Yes | |
Integer_Berserker_Strength | integer | Yes | |
Integer_Chain_Lightning_Level | integer | Yes | |
Integer_Chance_Roll_Array | integer | Yes | |
Integer_Combo_Charge_CountX | integer | Yes | |
Integer_Combo_Mastery_Value | integer | Yes | 0 |
Integer_Critical_Damage_Chance | integer | Yes | 4 |
Integer_Critical_Damage_Index | integer | Yes | |
Integer_Critical_Kill_Array | integer | Yes | |
Integer_Crtitical_Clutch_Value | integer | Yes | |
Integer_Feat_CriticalXp_Value | integer | Yes | |
Integer_Game_Difficulty_Level | integer | No | |
Integer_Group_Leakfix | integer | Yes | |
Integer_Hero_Primary_Attribute | integer | Yes | |
Integer_Item_Index_Array | integer | No | |
Integer_KO_Heal_Value_P1 | integer | No | |
Integer_Lumber_Harvest_RV | integer | No | |
Integer_Melee_Hit_Array | integer | Yes | |
Integer_Melee_Kill_Array | integer | Yes | |
Integer_Melee_Special_Chance | integer | Yes | 15 |
Integer_NPC_Count_Indicator | integer | No | |
Integer_Physical_Focus_Value | integer | Yes | |
Integer_Player_Vid_Preference | integer | Yes | 2 |
Integer_Player_Vid_Settings | integer | Yes | 1 |
Integer_player_Vid_Temp_Shift | integer | Yes | |
Integer_Q_Cap_Amount | integer | Yes | 1 |
Integer_Q_Charge_Cache | integer | Yes | 1 |
Integer_Random_Spree_number | integer | No | |
Integer_Resource_Value | integer | Yes | |
Integer_Resourceful_Chance | integer | Yes | |
Integer_Revive_Ally_Array | integer | Yes | |
Integer_Skillage_Level_Array | integer | Yes | |
Integer_Special_Level_Array | integer | Yes | |
Integer_Spell_Assit_Array | integer | Yes | |
Integer_Spell_KIll_Array | integer | Yes | 0 |
Integer_Spell_Sense_Lvl_Multip | integer | Yes | |
Integer_Spelll_Focus_Value | integer | Yes | |
Integer_Spree_Meter_P1 | integer | Yes | |
Integer_T_Level_Array | integer | Yes | |
Integer_TargetLock_Tracker_P1 | integer | No | |
Integer_Throwing_Axe_Csp | integer | Yes | 26 |
Integer_Thunder_Quake_Level | integer | Yes | |
Integer_Total_Damage_Taken | integer | No | |
Integer_Total_Units_Spawned | integer | No | |
Integer_V_Level_Array | integer | Yes | |
Integer_Vorpal_Blades_Cap | integer | Yes | 20 |
Integer_Wave_Capacity | integer | No | |
Integer_Wave_Number | integer | No | 1 |
Integer_Wood_Arrow_Cap | integer | Yes | 30 |
Integer_X_Level_Array | integer | Yes | |
Item_F_Pickup_Temp_Array | item | Yes | |
Item_index | item | Yes | |
Lightning_Effect_Array | lightning | Yes | |
MB_Basic | multiboard | No | |
PlayerGroup_Gold_pool | force | No | |
Point_Airstike_Marker | location | No | |
Point_Airstrike_Rotation | location | No | |
Point_Boss_Spawn | location | No | |
Point_CamDistance_Leakfix | location | Yes | |
Point_CamLock_Leakfix | location | Yes | |
Point_Current_Camsource | location | No | |
Point_Dummy_Sfx_Array | location | Yes | |
Point_Enemy_Projectile_Array | location | Yes | |
Point_ExplosionArt_Array | location | Yes | |
Point_INTEL_DATA | location | Yes | |
Point_MeleePick_Array | location | Yes | |
Point_Playblemap_Area_WFX | location | No | |
Point_Pred_Dummy | location | No | |
Point_Pred_move_eff | location | No | |
Point_Predator_IndicatorTarget | location | No | |
Point_Projectile_Movement_Fix | location | Yes | |
Point_ProjectileLaunch_Array | location | Yes | |
Point_Purge_Array | location | Yes | |
Point_Reward_Boost | location | Yes | |
Point_Spawn_1st_Wave | location | No | |
Point_Spawn_2nd_Wave | location | No | |
Point_Spawn_3rd_Wave | location | No | |
Point_Spawn_4th_Wave | location | No | |
Point_Spawn_Bonus | location | No | |
Point_Spawn_Commanders | location | No | |
Point_Spawn_Hunters | location | No | |
Point_Spawn_Tanks | location | No | |
Point_Spawn_Techs | location | No | |
Point_Storm_Spark_Array | location | Yes | |
Point_Temp_Aoe_pred | location | No | |
Point_Temp_BioExplosion | location | No | |
Point_Temp_Dead_Point_Spawn | location | Yes | |
Point_Temp_Dummy_Spawn | location | Yes | |
Point_Temp_Item_Pick_Array | location | Yes | |
Point_Temp_Sentry_place | location | No | |
Point_Temp_Sound_Offset | location | Yes | |
Point_Temp_Start_Position | location | No | |
Point_Thrown_Trejectory_Array | location | Yes | |
Point_Unit_Crit_Point_Array | location | Yes | |
Point_Vanishing_Point_Source | location | Yes | |
Random_sound_start | sound | Yes | |
Real_Agilty_Frame_Reduction | real | Yes | |
Real_Angle_Target | real | Yes | |
Real_Animation_Speed_Array | real | Yes | 100.00 |
Real_AniMove_Boolean_p1 | real | No | |
Real_AniMove_Boolean_p2 | real | No | |
Real_AniMove_Boolean_p3 | real | No | |
Real_AniTurn_Boolean_p1 | real | No | |
Real_AniTurn_Boolean_p2 | real | No | |
Real_AniTurn_Boolean_p3 | real | No | |
Real_Attribute_Bonus_Base_Dam | real | Yes | |
Real_Base_Arrack_Speed | real | Yes | |
Real_Base_Damage_Index | real | Yes | |
Real_Berserker_Str_Damage | real | Yes | |
Real_BMD_Melee_Damage_Array | real | Yes | |
Real_Buff_Damage_Data_Array | real | Yes | |
Real_C_I_T | real | Yes | 1.20 |
Real_Cam_Distance_Zoom | real | Yes | 200.00 |
Real_Cam_Hieght_P1 | real | No | 90.00 |
Real_Cam_Hieght_P2 | real | No | |
Real_Cam_Hieght_P3 | real | No | |
Real_CamLock_distance | real | Yes | 300.00 |
Real_CC_Charge_Tracker_P1 | real | No | 10.00 |
Real_Cleave_Range_Array | real | Yes | 100.00 |
Real_Click_DataX | real | No | 50.00 |
Real_Combo_Count_Array | real | Yes | |
Real_Combo_Multiplier_Damage | real | Yes | |
Real_Critical_Damage_Index | real | Yes | |
Real_Critical_MultiplerX | real | Yes | |
Real_Damage_Data_Array | real | Yes | 1.00 |
Real_Damage_Deflection | real | Yes | |
Real_Damage_Frame_Base | real | Yes | |
Real_DoomHammer_P1 | real | No | |
Real_Float_Text_Velocity_Array | real | Yes | |
Real_FloatRate_Changer_Array | real | Yes | |
Real_Height_Sprite_Modifier | real | Yes | 120.00 |
Real_Height_Sprite_P1 | real | No | 200.00 |
Real_Item_Skill_Level_Use | real | Yes | 0.00 |
Real_KO_Reward_HP_Value | real | Yes | |
Real_Lumber_Chop | real | Yes | 0.25 |
Real_Missile_Count_Tracker_P1 | real | No | |
Real_Missile_Count_Tracker_P2 | real | No | |
Real_Missile_Count_Tracker_P3 | real | No | |
Real_Negative_Buff_Value | real | Yes | |
Real_Player_Taken_Damage | real | Yes | |
Real_Positive_Buff_Frame_Value | real | Yes | |
Real_Positive_Buff_Value | real | Yes | |
Real_PS_Value | real | Yes | |
Real_Pure_Damage_Value | real | Yes | 10.00 |
Real_Quick_Key_P1 | real | No | |
Real_Range_HealSpraew | real | Yes | |
Real_Resurge_Release_Area | real | Yes | 700.00 |
Real_Saved_Facing_Angle | real | Yes | |
Real_Seconds_Camera_Effect | real | No | |
Real_Size_Effect_Text_Array | real | Yes | 10.00 |
Real_SpellorPhysical_Dam_Value | real | Yes | |
Real_Sprintspeed_Modifier_P1 | real | No | |
Real_Sprintspeed_p1 | real | No | 3.50 |
Real_Sprintspeed_p2 | real | No | 3.50 |
Real_Sprintspeed_p3 | real | No | 3.50 |
Real_SR_Pull_Range | real | Yes | 700.00 |
Real_SR_Void_Duration | real | Yes | 5.00 |
Real_Storm_Purge_AoE | real | Yes | |
Real_Temp_Wait | real | No | 1.00 |
Real_TestFIX_var | real | No | 0.00 |
Real_TestFIX_var2 | real | No | 0.00 |
Real_Turn_Rate_Array | real | Yes | |
Real_VorpalGlaive_P1 | real | No | |
Real_Weapon_Primary_Damage | real | Yes | 0.00 |
Real_Weapon_Secondary_Damage | real | Yes | 0.00 |
RealEvent_Animationflow_moveP1 | real | No | |
RealEvent_Animationflow_moveP2 | real | No | |
RealEvent_Animationflow_moveP3 | real | No | |
RealEvent_Crit_Float_Sz_P1 | real | No | |
RealEvent_Crit_Float_Sz_P2 | real | No | |
RealEvent_Crit_Float_Sz_P3 | real | No | |
RealEvent_Enemy_Combo_Count | real | No | |
RealEvent_Force_Esc | real | No | |
RealEvent_NPC_Wave_Count | real | No | |
RealEvent_Spree_Count_P1 | real | No | |
Region_Boss_Spawn_Array | rect | Yes | RectNull |
Region_Calculated_Traps | rect | Yes | |
Region_playmap | rect | No | |
Region_Secret_Use_Point | rect | No | |
Region_Temp_PlaymapArea | rect | No | |
Sound_archergroup | sound | Yes | |
Sound_Beserker_Strength | sound | Yes | |
Sound_Dog_Attack | sound | Yes | |
Sound_Ethreal_Heavy_Hit | sound | Yes | |
Sound_Footgroup | sound | Yes | |
Sound_FX_PysX | sound | Yes | |
Sound_Metal_Heavy_Bash_Flesh | sound | Yes | |
Sound_Metal_Heavy_Bash_Metal | sound | Yes | |
Sound_Metal_Heavy_Bash_Stone | sound | Yes | |
Sound_Metal_Heavy_Bash_Wood | sound | Yes | |
Sound_Metal_Heavy_Chop_Flesh | sound | Yes | |
Sound_Metal_Heavy_Chop_Metal | sound | Yes | |
Sound_Metal_Heavy_Chop_Stone | sound | Yes | |
Sound_Metal_Heavy_Chop_Wood | sound | Yes | |
Sound_Metal_Light_Chop_Flesh | sound | Yes | |
Sound_Metal_Light_Chop_Metal | sound | Yes | |
Sound_Metal_Light_Chop_Stone | sound | Yes | |
Sound_Metal_Light_Chop_Wood | sound | Yes | |
Sound_Metal_Medium_Bash_Flesh | sound | Yes | |
Sound_Metal_Medium_Bash_Metal | sound | Yes | |
Sound_Metal_Medium_Bash_Stone | sound | Yes | |
Sound_Metal_Medium_Bash_Wood | sound | Yes | |
Sound_Metal_Medium_Chop_Flesh | sound | Yes | |
Sound_Metal_Medium_Chop_Metal | sound | Yes | |
Sound_Metal_Medium_Chop_Stone | sound | Yes | |
Sound_Metal_Medium_Chop_Wood | sound | Yes | |
Sound_Time_Skip_Warning | sound | No | |
Sound_Wood_Light_Chop_Flesh | sound | Yes | |
Sound_Wood_Light_Chop_Metal | sound | Yes | |
Sound_Wood_Light_Chop_Stone | sound | Yes | |
Sound_Wood_Light_Chop_Wood | sound | Yes | |
Spawn_Unit_Type_Archers | unitcode | No | |
Spawn_Unit_Type_Boss | unitcode | No | |
Spawn_Unit_Type_Chargers | unitcode | No | |
Spawn_Unit_Type_Commanders | unitcode | No | |
Spawn_Unit_Type_Hunters | unitcode | No | |
Spawn_Unit_Type_Tanks | unitcode | No | |
Spawn_Unit_Type_Technicals | unitcode | No | |
Spl_Eff_BossSpawn | effect | No | |
Spl_Eff_Primary_Effect_Array | effect | Yes | |
Spl_Eff_Revive_Class_Array | effect | Yes | |
Spl_Eff_Secondary_Effect_Array | effect | Yes | |
Spl_Eff_Self_Revive_Target | effect | Yes | |
spl_FX_Deflect | effect | Yes | |
String_Bleedingtime | string | No | 15 |
String_Crit_Damage_Array | string | Yes | |
String_Damage_Info_Array | string | Yes | |
String_Difficulty | string | No | |
String_HotKey | string | No | P |
String_Icon_Parh | string | Yes | |
String_Primary_model_array | string | Yes | |
String_Random_Spree_Set_A | string | Yes | |
String_Random_Spree_Set_B | string | Yes | |
String_Secondary_model_array | string | Yes | |
String_Secret_One_TITLE | string | No | |c008000FFThe Sealed Gate|r |
String_Spree_Meter | string | Yes | |
TargetGroup_1000_Array | group | Yes | |
TargetGroup_100_Array | group | Yes | |
TargetGroup_1100_Array | group | Yes | |
TargetGroup_1200_Array | group | Yes | |
TargetGroup_200_Array | group | Yes | |
TargetGroup_300_Array | group | Yes | |
TargetGroup_400_Array | group | Yes | |
TargetGroup_500_Array | group | Yes | |
TargetGroup_600_Array | group | Yes | |
TargetGroup_700_Array | group | Yes | |
TargetGroup_800_Array | group | Yes | |
TargetGroup_900_Array | group | Yes | |
Targetgroup_Locked_Index_P1 | group | No | |
Timer_Bow_Wind_Array | timer | Yes | |
Timer_Combo_Count_Duration | timer | Yes | |
Timer_Cyclone_Kick_2cd | timer | No | |
Timer_Melee_Tracker | timer | Yes | |
Timer_Multi_Kill_Tracker | timer | Yes | |
Timer_Playerdown | timer | Yes | |
Timer_Power_Surge | timer | Yes | |
Timer_Prep_time | timer | No | |
Timer_QuickKey_Dash_Cooldown | timer | Yes | |
Timer_Rampage_Tracker | timer | Yes | |
Timer_Steady_Aim_Key_Tracker | timer | Yes | |
Timer_Velocity_Text_Array | timer | Yes | |
Timer_WaveStart | timer | Yes | |
Timer_Window_Playerdown | timerdialog | Yes | |
TimeWindow | timerdialog | No | |
Unit_Boss_Unit_Hero | unit | No | |
Unit_CamLock | unit | Yes | |
Unit_Chain_Lightning_Hook | unit | Yes | |
Unit_Chain_Source | unit | Yes | |
Unit_CounterAttack_Array | unit | Yes | |
Unit_Critical_Kill_Credit_Arra | unit | Yes | |
Unit_Critical_Weak_Point | unit | No | |
Unit_Dummy_Hold_Special_Array | unit | Yes | |
Unit_Eruption_Crarter_Array | unit | Yes | |
Unit_F1button | unit | Yes | |
Unit_F2button | unit | Yes | |
Unit_F3button | unit | Yes | |
Unit_F4button | unit | Yes | |
Unit_Group_Enemy_Index_ID | group | No | |
Unit_Group_Storm_Link_targets | group | Yes | |
Unit_LastPlayer_Target_Array | unit | Yes | |
Unit_Locked_Target_Index_P1 | unit | Yes | |
Unit_Mecha_Turret_MountedP1 | unit | No | |
Unit_Objectiveunit | unit | Yes | |
Unit_Player_Position_Vision | unit | Yes | |
Unit_Range_Buffer_Facing | unit | Yes | |
Unit_Self_Revive_Target | unit | Yes | |
Unit_Skillage_Button | unit | Yes | |
Unit_Spell_Charge_Array | unit | Yes | |
Unit_Spell_Kill_Credit_Array | unit | Yes | |
Unit_Spirit_Predator_Array | unit | Yes | |
Unit_Temp_Pred_Projectile | unit | No | |
Unit_Thunder_Shock | unit | Yes | |
Unit_Ultimate_Ability_Button | unit | Yes | |
Unit_Vengeace_Elemental | unit | Yes | |
Unit_Weapon_StrikeFX_Array | unit | Yes | |
UnitGroup_Aftermath_Targets | group | No | |
UnitGroup_Airstike_Target_Temp | group | No | |
UnitGroup_Armor_Type_Ethreal | group | No | |
UnitGroup_Armor_Type_Flesh | group | No | |
UnitGroup_Armor_Type_Metal | group | No | |
UnitGroup_Armor_Type_Stone | group | No | |
UnitGroup_Armor_Type_Wood | group | No | |
UnitGroup_Array_TeamBackup | group | Yes | |
Unitgroup_Clycloned_P1 | group | No | |
UnitGroup_Damaged_Enemy | group | No | |
UnitGroup_Dummycast | group | No | |
UnitGroup_Enemy_Archers | group | No | |
UnitGroup_Enemy_Boss | group | No | |
UnitGroup_Enemy_Chargers | group | No | |
UnitGroup_Enemy_Commander | group | No | |
UnitGroup_Enemy_Hunters | group | No | |
UnitGroup_Enemy_Tanks | group | No | |
UnitGroup_Enemy_Tech | group | No | |
UnitGroup_Melee_Targets_Array | group | Yes | |
UnitGroup_Multi_Crits_Array | group | Yes | |
UnitGroup_Permenant_The141 | group | No | |
UnitGroup_pOwerBlast_Split | group | No | |
UnitGroup_Respec | group | Yes | |
UnitGroup_Sentry_Array | group | Yes | |
UnitGroup_Spell_Pockets_Array | group | Yes | |
UnitGroup_Temp_Test | group | No | |
UnitProjectile_Glaive_Sling | unit | Yes | |
UnitProjectile_SingleMissile | unit | Yes | |
UnitType_Ancestral_Preform | unitcode | Yes | |
UnitType_Critical_Spot_Array | unitcode | Yes | |
UnitType_Sentry | unitcode | Yes | |
Visibility_Focus_Fury | fogmodifier | Yes | |
Visibility_Fury_Target | fogmodifier | Yes | |
Weather_10am | weathereffect | Yes | |
Weather_12pm | weathereffect | No | |
Weather_3pm | weathereffect | No | |
Weather_6am | weathereffect | No | |
Weather_6pm | weathereffect | No | |
Weather_8pm | weathereffect | No | |
Weather_Midnight | weathereffect | No |