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Triggers
LE01.w3x
Variables
Initialization
Initialization
Skippy the bush kangeroo
Scenes
Scene 1
Scene 2
Scene 3
Scene 4
Scene 5
Scene 6
End
Name
Type
is_array
initial_value
Buildings
boolean
No
Initialization
Events
Map initialization
Conditions
Actions
Player - For Player 2 (Blue) , turn Alliance (non-aggression) On toward Player 6 (Orange)
Player - For Player 6 (Orange) , turn Alliance (non-aggression) On toward Player 2 (Blue)
Player - For Player 4 (Purple) , turn Alliance (non-aggression) On toward Player 7 (Green)
Player - For Player 7 (Green) , turn Alliance (non-aggression) On toward Player 4 (Purple)
Player - For Player 2 (Blue) , turn Alliance (non-aggression) On toward Player 3 (Teal)
Player - For Player 3 (Teal) , turn Alliance (non-aggression) On toward Player 2 (Blue)
Player - For Player 4 (Purple) , turn Alliance (non-aggression) On toward Player 5 (Yellow)
Player - For Player 5 (Yellow) , turn Alliance (non-aggression) On toward Player 4 (Purple)
Unit - Suspend corpse decay for Raider 0103 <gen>
Animation - Play Peon 0014 <gen> 's Stand - Talk gesture animation
Sound - Stop music Immediately
Sound - Clear the music list
Wait 0.05 seconds
Sound - Play Orc 1 .
Sound - Set music volume to 100.00 %
Skippy the bush kangeroo
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Set the next level to Outcast02.w3x
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 80.00 %, 0 %, 80.00 %) with 10.00 % transparency
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Scene 1
Events
Map initialization
Conditions
Actions
Environment - Set sky to Lordaeron Winter Sky (Red)
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 75.00 %, 0 %, 0 %) with 25.00 % transparency
Game - Set the time of day to 12
Game - Set time of day speed to 0.00 % of the default speed
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_016_Canyon_Flyby for Player 1 (Red) over 0 seconds
Wait 0.01 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_1_Tarok <gen> and display The world of Draenor ... My homeworld. . Modify duration: Set to 5.00 seconds and Don't wait
Camera - . Apply . gg_cam_017_Canyon_Flyby_2 for Player 1 (Red) over 12.50 seconds
Wait 12.00 seconds
Trigger - Run Scene_2 <gen> (checking conditions)
Unit - Remove Vulture 0085 <gen> from the game
Unit - Remove Dune Worm 0193 <gen> from the game
Unit - Remove Dune Worm 0191 <gen> from the game
Unit - Remove Dune Worm 0190 <gen> from the game
Scene 2
Events
Conditions
Actions
Camera - . Apply . gg_cam_001_Draenor for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_2_Tarok <gen> and display A world home to all sorts of wonderful life... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_002_Draenor_backup for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Orc_1_Cutover for Player 1 (Red) over 3.00 seconds
Wait 2.50 seconds
Camera - . Apply . gg_cam_003_Orc_1 for Player 1 (Red) over 2.00 seconds
Wait 1.50 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_3_Tarok <gen> and display Including those known as orcs, my race. . Modify duration: Set to 4.00 seconds and Don't wait
Camera - . Apply . gg_cam_004_Orc_2 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_005_Orc_Town for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Unit - Order Grunt 0003 <gen> to Move To . (Center of Orc_1_move <gen>)
Cinematic - Send transmission to (All players) from No unit named : Play 1_4_Tarok <gen> and display From the primordial times, we gradually grew into a bold and noble race, worshipping the great elements of the world. . Modify duration: Set to 8.50 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_006_Orc_Town_b for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_5_Tarok <gen> and display We carved out our society, happily living alongside nature for thousands upon thousands of years. From all accounts, life was good. . Modify duration: Set to 11.00 seconds and Don't wait
Camera - . Apply . gg_cam_007_Orc_Town_c for Player 1 (Red) over 12.00 seconds
Wait 11.50 seconds
Trigger - Run Scene_3 <gen> (checking conditions)
Scene 3
Events
Conditions
Actions
Camera - . Apply . gg_cam_ST_and_Draenei for Player 1 (Red) over 0.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_6_Tarok <gen> and display We lived in coexistence with the other races, such as the humble draenei, sharing our ways and resources. We enjoyed harmony in all its warmth. . Modify duration: Set to 11.00 seconds and Don't wait
Wait 11.50 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_7_Tarok <gen> and display But it seems that conflict is now upon us like a leaping, ravenous wolf. The other clans are far more aggressive than ever before - but I have absolutely no idea why. It is like some craving for blood afflicts them ... like a plague. . Modify duration: Set to 19.00 seconds and Don't wait
Wait 19.50 seconds
Camera - . Apply . gg_cam_Guldan for Player 1 (Red) over 0.00 seconds
Animation - Play Stormreaver Warlock 0090 <gen> 's Stand Channel animation
Cinematic - Send transmission to (All players) from No unit named : Play 1_8_Tarok <gen> and display Ever since the Warlock Gul'dan came to power in the politics of the clans, many of them abandoned the 'Old Ways' and desired war above all else. . Modify duration: Set to 11.50 seconds and Don't wait
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Enemy
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Enemy
Wait 12.00 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_9_Tarok <gen> and display The draenei were quickly yet brutally wiped out, as were many of those who practised the ways of shamanism. . Modify duration: Set to 7.00 seconds and Don't wait
Unit Group - Pick every unit in (Units in OrcDraenei_troops <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of OrcDraenei_attack <gen>))
Wait 13.00 seconds
Unit Group - Pick every unit in (Units in OrcDraenei_Area <gen>) and do (Remove (Picked unit) from the game)
Camera - . Apply . gg_cam_Dark_Portal_2 for Player 1 (Red) over 0.00 seconds
Wait 0.50 seconds
Camera - . Apply . gg_cam_Dark_Portal_2 for Player 1 (Red) over 27.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_10_Tarok <gen> and display After there were no major foes left, several clans journeyed through a huge, dark portal to another world known as Azeroth. Victories against the 'weakling' natives known as humans were reported. . Modify duration: Set to 13.50 seconds and Don't wait
Wait 14.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_11_Tarok <gen> and display Now the orcs there are continuing their 'glorious' war against them, shaking the very world in the blood they continuously spill.It sickens me to no end to see my race perverted so. Something is deeply wrong. . Modify duration: Set to 16.00 seconds and Don't wait
Wait 16.00 seconds
Trigger - Run Scene_4 <gen> (checking conditions)
Scene 4
Events
Conditions
Actions
Camera - . Apply . gg_cam_011_Gate_A for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_12_Tarok <gen> and display The only shamanistic clan left is the Shining Talon, my clan. Yet our neighbours still intend to force us into open warfare and bloodshed. . Modify duration: Set to 10.50 seconds and Don't wait
Wait 11.50 seconds
Camera - . Apply . gg_cam_013_Gate_B_Open for Player 1 (Red) over 11.00 seconds
Animation - Play Demonic Gate 0171 <gen> 's Death Alternate animation
Sound - Play BattlenetBirth1 <gen>
Wait 0.10 seconds
Camera - . Apply . gg_cam_014_Gate_flythrough for Player 1 (Red) over 6.00 seconds
Wait 5.50 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_13_Tarok <gen> and display It seems conflict, these days, is always a certainty. . Modify duration: Add 5.00 seconds and Don't wait
Camera - . Apply . gg_cam_ST_Base for Player 1 (Red) over 8.50 seconds
Wait 8.00 seconds
Trigger - Run Scene_5 <gen> (checking conditions)
Scene 5
Events
Conditions
Actions
Camera - . Apply . gg_cam_Ambush for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_14_Tarok <gen> and display Now, near our Western border with the Bone Chewers, patrols end up dead. . Modify duration: Set to 5.10 seconds and Don't wait
Unit - Set life of Raider 0103 <gen> to 1.00
Unit - Order Grunt 0104 <gen> to Attack . Raider 0103 <gen>
Unit Group - Pick every unit in (Units in Skirmish_BC <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Skirmish_Attackpoint <gen>))
Unit Group - Pick every unit in (Units in Skirmish_ST <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Skirmish_Attackpoint <gen>))
Wait 5.00 seconds
Player - Make Player 4 (Purple) treat Player 7 (Green) as an Enemy
Player - Make Player 7 (Green) treat Player 4 (Purple) as an Enemy
Wait 1.00 seconds
Camera - . Apply . gg_cam_ST_BC_Fight for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_15_Tarok <gen> and display Some are forced into skirmishes most bloody... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2 seconds
Camera - . Apply . gg_cam_ST_BC_Fight_2 for Player 1 (Red) over 8.00 seconds
Wait 15.00 seconds
Unit Group - Pick every unit in (Units in Ready_Orcs <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Ready_Orcs_Attack <gen>))
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Skirmish_Area <gen>) and do (Remove (Picked unit) from the game)
Cinematic - Send transmission to (All players) from No unit named : Play 1_16_Tarok <gen> and display Whilst others ... are rumoured to suffer even worse fates. . Modify duration: Set to 4.20 seconds and Don't wait
Camera - . Apply . gg_cam_Trapped_Shamans for Player 1 (Red) over 0.00 seconds
Unit Group - Pick every unit in (Units in Ready_Orcs <gen>) and do (Play (Picked unit)'s Stand Ready animation)
Wait 1.00 seconds
Cinematic - Fade out over 5.00 seconds using texture White Mask and color ( 80.00 %, 0 %, 0 %) with 10.00 % transparency
Wait 4.75 seconds
Cinematic - Fade in over 1.50 seconds using texture White Mask and color ( 0.00 %, 0 %, 0 %) with 100.00 % transparency
Camera - . Apply . gg_cam_Bonechewers for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_17_Tarok <gen> and display And I imagine the Bone Chewers are all confident and joyful in their petty victories.The towns of my clan still stand proud... though I am at odds if we could do so against their full might. . Modify duration: Set to 12.50 seconds and Don't wait
Wait 12.75 seconds
Wait 1.00 seconds
Trigger - Run Scene_6 <gen> (checking conditions)
Unit - Suspend corpse decay for Raider 0103 <gen>
Scene 6
Events
Conditions
Actions
Cinematic - Fade in over 1.00 seconds using texture Dream and color ( 70.00 %, 0 %, 0 %) with 50.00 % transparency
Camera - . Apply . gg_cam_015_Gate_Camera_Turn for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_18_Tarok <gen> and display Yet I hear that the victory of the Horde in the human world is waning - the ruling Warchief is facing defeat, following the betrayal of Gul'dan himself. . Modify duration: Set to 9.50 seconds and Don't wait
Wait 9.75 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_19_Tarok <gen> and display And so now I am certain war in this world will rage further, as tension rises to a boiling point through no fault of my own. I must act now before it is too late. . Modify duration: Set to 12.50 seconds and Don't wait
Wait 12.50 seconds
Camera - . Apply . gg_cam_Tarok_and_Mogor for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_20_Tarok <gen> and display I was able to meet with Mogor the Ogre of the Laughing Skull clan, and acquired the Skull of Gul'dan in a trade. Ner'zhul of the Shadow Moon clan would kill to have it, which is why I shall put it in the hands of my enemy - the Bone Chewer clan's chieftain! . Modify duration: Set to 18.00 seconds and Don't wait
Animation - Play Ogre Lord 0148 <gen> 's Stand animation
Wait 18.50 seconds
Camera - . Apply . gg_cam_Dark_Portal_1 for Player 1 (Red) over 0.00 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Dark_Portal_2 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from No unit named : Play 1_21_Tarok <gen> and display If I can gain enough time for my clan and myself, I believe we can leave this world through the Dark Portal.I have hope, I only wish I have the resolve to do my task. . Modify duration: Set to 12.50 seconds and Don't wait
Wait 12.75 seconds
Cinematic - Fade out over 1.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 10.00 % transparency
Wait 0.80 seconds
Camera - . Apply . gg_cam_Tarok_and_co for Player 1 (Red) over 0.00 seconds
Wait 0.50 seconds
Sound - Play LightningShieldTarget <gen>
Cinematic - Fade in over 1.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 10.00 % transparency
Cinematic - Send transmission to (All players) from Far Seer 0044 <gen> named : Play 1_22_Tarok <gen> and display For I am Tarok, Master Shaman of the Shining Talon clan...and this is my tale... . Modify duration: Set to 7.60 seconds and Don't wait
Wait 7.80 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 80.00 %, 0 %, 80.00 %) with 10.00 % transparency
Wait 4.50 seconds
Wait 2.00 seconds
Trigger - Run End <gen> (checking conditions)
End
Events
Conditions
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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