• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Larva

Larva.mdx

0 errors 0 severe 5 warnings 15 unused
  • 2 Model
    • Collision shape "B_KGS_collision_00" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 14 Helper 0
    • 1 Translation
      • Track 294 has the same frame 20233 as track 293
    • 1 14 Rotation
      • Track 87 has the same frame 20233 as track 86
      • Track 38 at frame 2266 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 2933 has exactly the same value as tracks 38 and 40
      • Track 58 at frame 4133 has roughly the same value as tracks 57 and 59
      • Track 71 at frame 4633 has roughly the same value as tracks 70 and 72
      • Track 72 at frame 4666 has roughly the same value as tracks 71 and 73
      • Track 73 at frame 4700 has roughly the same value as tracks 72 and 74
      • Track 83 at frame 5133 has roughly the same value as tracks 82 and 84
      • Track 99 at frame 20633 has exactly the same value as tracks 98 and 100
      • Track 100 at frame 21300 has exactly the same value as tracks 99 and 101
      • Track 119 at frame 22500 has roughly the same value as tracks 118 and 120
      • Track 132 at frame 23000 has roughly the same value as tracks 131 and 133
      • Track 133 at frame 23033 has roughly the same value as tracks 132 and 134
      • Track 134 at frame 23067 has roughly the same value as tracks 133 and 135
      • Track 144 at frame 23500 has roughly the same value as tracks 143 and 145
  • 1 Helper 10
    • 1 Translation
      • Track 399 has the same frame 20233 as track 398
  • 1 Bone 5 - "Bone_Tail2"
    • 1 Rotation
      • Track 180 at frame 19466 has exactly the same value as tracks 179 and 181
Back
Top