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Triggers
;.w3x
Variables
Initialization
Melee Initialization
ht
bs
HSBS
HSHW
HSSL
HSHA
quest sheep
sendtd
chaos citadel
blah
lt reward
soul storm
calibur
SOUL STORM
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
hero
unit
No
ppllaayyeerr
player
No
timergggg
timer
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Destructible - Make Ruined Gate 1259 <gen> Invulnerable
Wait 2 seconds
Quest - Create a Required quest titled Centebrus with the description Legends tell of an ancient sword that leads to maximum power. This sword is called Centebrus, and one who shall get to its shrine, will taste the power of the nine planets. But, it is guarded by the most powerful undead skeleton ever - The Keeper, who guards its shrine. The one who defeats the Keeper in the final battle, will make his way to the shrine and become the most powerful being in the universe. , using icon path ReplaceableTextures\CommandButtons\BTNThoriumMelee.blp
Game - Display to (All players) for 30 seconds the text: Welcome to the greatest adventure ever!Read the quest menu for quests and info.Choose from a gallery of 6 heroes: Skullton, Ner'luh, Volmor, Kranster, Bale and Sayoro.Your only main quest is to find the legendary Centebrus. There are 8 side-quests in total. Explore dimensions, canyons, cities, forests, lakes... Any questions? Mail at [email protected] luck!
ht
Events
Unit - A unit enters centebrus <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of centebrus <gen>) , facing (Center of tower <gen>)
Special Effect - Create a special effect at (Center of centebrus <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Center of centebrus <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Center of centebrus <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Center of centebrus <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Center of centebrus <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of (Triggering unit) using war3mapImported\Bloodlotusblue.mdx
Hero - Set (Triggering unit) Hero-level to 999999 , Hide level-up graphics
Unit - Set (Triggering unit) movement speed to 999999.00
Cinematic - Send transmission to (All players) from (Triggering unit) named Hero : Play No sound and display What happened? I feel... INDESTRUCTIBLE. Is it ... Centebrus? . Modify duration: Add 3.00 seconds and Wait
Special Effect - Create a special effect at (Center of centebrus <gen>) using Abilities\Spells\NightElf\Starfall\StarfallCaster.mdl
Cinematic - Send transmission to (All players) from (Triggering unit) named Hero : Play No sound and display Yes! Noone can kill me now! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA! . Modify duration: Add 3.00 seconds and Wait
Special Effect - Destroy (Last created special effect)
Trigger - Turn off (This trigger)
bs
Events
Unit - Blade Slasher/Ex-Prince 0314 <gen> Begins casting an ability
Unit - Change ownership of Blade Slasher/Ex-Prince 0314 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Blade Slasher/Ex-Prince 0314 <gen> instantly to (Center of Region_014 <gen>)
Unit - Kill (Triggering unit)
Trigger - Turn off (This trigger)
HSHW
Events
Unit - A unit enters Region_019 <gen>
Conditions
Actions
Unit - Change ownership of Human-Wolf 0325 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Kill (Triggering unit)
Unit - Move Human-Wolf 0325 <gen> instantly to (Center of Region_014 <gen>)
Trigger - Turn off (This trigger)
HSSL
Events
Unit - A unit enters Region_018 <gen>
Conditions
Actions
Unit - Change ownership of Skeleton King 0324 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Move Skeleton King 0324 <gen> instantly to (Center of Region_014 <gen>)
Unit - Kill (Triggering unit)
Trigger - Turn off (This trigger)
HSHA
Events
Unit - A unit enters Region_020 <gen>
Conditions
Actions
Unit - Change ownership of Half-Angel 0167 <gen> to (Owner of (Triggering unit)) and Change color
Unit - Kill (Triggering unit)
Unit - Move Half-Angel 0167 <gen> instantly to (Center of Region_014 <gen>)
Trigger - Turn off (This trigger)
quest sheep
Events
Unit - A unit enters Region_015 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Pause all units
Camera - Pan camera for Player 1 (Red) to (Center of Region_016 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 6 (Orange) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 10 (Light Blue) over 0 seconds
Camera - Rotate camera 90 degrees around (Center of Region_016 <gen>) for Player 1 (Red) over 30.00 seconds
Cinematic - Send transmission to (All players) from Tares the sheepman 0335 <gen> named Tares : Play UpkeepRing <gen> and display Hello, good people. What brought you here in Valendia? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from (Random unit from (Units in Region_021 <gen>)) named Hero : Play No sound and display We're looking for the legendary sword Centebrus. Can you help us find it? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tares the sheepman 0335 <gen> named Tares : Play No sound and display Centebrus? I doubt that you will find it, but I can help you, if you do me a favor. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from (Random unit from (Units in Region_021 <gen>)) named Hero : Play No sound and display What must we do? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tares the sheepman 0335 <gen> named Tares : Play No sound and display My sheep are slowly dieing because there is not enough grass in my garden. My only hope is you to bring an artifact from the Rainforest. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from (Random unit from (Units in Region_021 <gen>)) named Hero : Play No sound and display Artifact? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tares the sheepman 0335 <gen> named Tares : Play No sound and display It's a gem, but not any gem. It is told that it can regenerate animals' life in a blink of a eye. But it is guarded by an apprentice of a Demigod. . Modify duration: Add 0 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
sendtd
Events
Unit - Skeleton King 0324 <gen> Finishes casting an ability
Conditions
(Ability being cast) Equal to Dimension Shift
Actions
Unit - Move (Targeted unit) instantly to (Center of Region_017 <gen>)
chaos citadel
Events
Unit - A unit enters Region_022 <gen>
Conditions
(Triggering unit) Equal to Skeleton King 0324 <gen>
Actions
Destructible - Open Ruined Gate 1259 <gen>
Unit - Change ownership of Skullton's Chaos Tower 0319 <gen> to (Owner of (Triggering unit)) and Change color
Game - Display to (All players) the text: You have been granted control of Skullton's Chaos Tower. Here you can produce demonic creeps to help you.
Player - Set (Owner of (Triggering unit)) . Food max to 100
Trigger - Turn off (This trigger)
blah
Events
Conditions
Actions
lt reward
Events
Unit - Lord Tomoro 0345 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Lord Tomoro has been killed. He's dropped the "Holy Seal".
soul storm
Events
Unit - A unit enters powerr_aezdb <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Pause (Triggering unit)
Game - Display to (All players) for 10.00 seconds the text: Do you want the SOUL STORM spell training?type -YEStype -NO
Trigger - Turn on SOUL_STORM <gen>
calibur
Events
Conditions
Actions
SOUL STORM
Events
Player - Player 1 (Red) types a chat message containing -YES (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Move (Random unit from (Units in Region_025 <gen>)) instantly to (Center of Region_026 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from named Chaplain : Play No sound and display OK, i'm going teach you a weak, but useful spell, Soul Storm. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Animation - Play 's Spell Attack animation
Special Effect - Create a special effect at (Center of Region_026 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
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