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Model validation: Lady Sonora

Sonora.mdx

0 errors 0 severe 33 warnings 59 unused
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 71 - "L_cape_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "L_cape_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "L_cape_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "R_cape_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "R_cape_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "R_cape_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "bow_lwr_limb_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "bow_upr_limb_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Material 12
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
  • 2 Bone 8 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 77 at frame 4500 has roughly the same value as tracks 76 and 78
      • Track 199 at frame 11766 has roughly the same value as tracks 198 and 200
  • 2 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 160 at frame 11633 has roughly the same value as tracks 159 and 161
      • Track 163 at frame 11833 has roughly the same value as tracks 162 and 164
  • 2 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 160 at frame 11633 has roughly the same value as tracks 159 and 161
      • Track 163 at frame 11833 has roughly the same value as tracks 162 and 164
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 171 at frame 9666 has roughly the same value as tracks 170 and 172
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 223 at frame 13733 has roughly the same value as tracks 222 and 224
  • 2 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 833 has roughly the same value as tracks 4 and 6
      • Track 182 at frame 14433 has roughly the same value as tracks 181 and 183
  • 1 Bone 41 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 967 has roughly the same value as tracks 5 and 7
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 29 at frame 2967 has roughly the same value as tracks 28 and 30
  • 1 Bone 56 - "R_leg_04_bind_jnt"
    • 1 Rotation
      • Track 93 at frame 11133 has roughly the same value as tracks 92 and 94
  • 1 Bone 62 - "B_skirt_A_01_bind_jnt"
    • 1 Translation
      • Track 3 at frame 3100 has roughly the same value as tracks 2 and 4
  • 2 Bone 68 - "L_breast_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 4334 has roughly the same value as tracks 37 and 39
      • Track 47 at frame 6433 has roughly the same value as tracks 46 and 48
  • 2 Bone 69 - "R_breast_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 4334 has roughly the same value as tracks 37 and 39
      • Track 47 at frame 6433 has roughly the same value as tracks 46 and 48
  • 1 Bone 86 - "R_hair_A_01_bind_jnt"
    • 1 Translation
      • Track 16 at frame 6666 has roughly the same value as tracks 15 and 17
  • 1 Bone 135 - "arrow_02_bind_jnt"
    • 1 Rotation
      • Track 58 at frame 6533 has roughly the same value as tracks 57 and 59
  • 1 Bone 136 - "arrow_03_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 4567 has roughly the same value as tracks 37 and 39
  • 2 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 1 Alpha
      • Track 12 at frame 11700 has exactly the same value as tracks 11 and 13
    • 1 Visibility
      • Track 12 at frame 11700 has exactly the same value as tracks 11 and 13
  • 35 CollisionShape 3 - "B_KGS_Arm_R"
    • 35 Rotation
      • Track 87 at frame 4334 has roughly the same value as tracks 86 and 88
      • Track 88 at frame 4367 has roughly the same value as tracks 87 and 89
      • Track 89 at frame 4400 has roughly the same value as tracks 88 and 90
      • Track 90 at frame 4434 has roughly the same value as tracks 89 and 91
      • Track 91 at frame 4467 has roughly the same value as tracks 90 and 92
      • Track 92 at frame 4500 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 4534 has roughly the same value as tracks 92 and 94
      • Track 94 at frame 4567 has roughly the same value as tracks 93 and 95
      • Track 95 at frame 4600 has roughly the same value as tracks 94 and 96
      • Track 96 at frame 4634 has roughly the same value as tracks 95 and 97
      • Track 97 at frame 4667 has exactly the same value as tracks 96 and 98
      • Track 98 at frame 4700 has roughly the same value as tracks 97 and 99
      • Track 99 at frame 4734 has roughly the same value as tracks 98 and 100
      • Track 100 at frame 4767 has exactly the same value as tracks 99 and 101
      • Track 101 at frame 4800 has exactly the same value as tracks 100 and 102
      • Track 102 at frame 4834 has exactly the same value as tracks 101 and 103
      • Track 103 at frame 4867 has exactly the same value as tracks 102 and 104
      • Track 104 at frame 4900 has roughly the same value as tracks 103 and 105
      • Track 105 at frame 4934 has roughly the same value as tracks 104 and 106
      • Track 106 at frame 4967 has exactly the same value as tracks 105 and 107
      • Track 107 at frame 5000 has exactly the same value as tracks 106 and 108
      • Track 108 at frame 5034 has roughly the same value as tracks 107 and 109
      • Track 109 at frame 5067 has roughly the same value as tracks 108 and 110
      • Track 110 at frame 5100 has exactly the same value as tracks 109 and 111
      • Track 111 at frame 5134 has exactly the same value as tracks 110 and 112
      • Track 112 at frame 5167 has exactly the same value as tracks 111 and 113
      • Track 113 at frame 5200 has exactly the same value as tracks 112 and 114
      • Track 114 at frame 5234 has exactly the same value as tracks 113 and 115
      • Track 115 at frame 5267 has exactly the same value as tracks 114 and 116
      • Track 116 at frame 5300 has exactly the same value as tracks 115 and 117
      • Track 117 at frame 5334 has exactly the same value as tracks 116 and 118
      • Track 118 at frame 5367 has exactly the same value as tracks 117 and 119
      • Track 119 at frame 5400 has exactly the same value as tracks 118 and 120
      • Track 120 at frame 5434 has exactly the same value as tracks 119 and 121
      • Track 121 at frame 5467 has exactly the same value as tracks 120 and 122
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