• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Lady Blaumeux_portrait

Lady Blaumeux_portrait.mdx

0 errors 2 severe 23 warnings 69 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 10 - "R_armour_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 21 - "L_armour_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 76 at frame 14767 has roughly the same value as tracks 75 and 77
  • 1 Bone 22 - "R_upr_arm_FB_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 23 - "L_upr_arm_FB_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 123 at frame 13200 has roughly the same value as tracks 122 and 124
  • 1 Bone 24 - "quiver_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "arrow_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "arrow_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "arrow_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "arrow_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "bowstring_top_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "bowstring_base_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "bowstring_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "arrow_attack_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 41 - "R_ear_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 101 at frame 9667 has roughly the same value as tracks 100 and 102
  • 1 4 Bone 42 - "L_ear_bind_jnt"
    • There are no vertices attached to this bone
    • 4 Rotation
      • Track 3 at frame 600 has roughly the same value as tracks 2 and 4
      • Track 16 at frame 2967 has roughly the same value as tracks 15 and 17
      • Track 99 at frame 9667 has roughly the same value as tracks 98 and 100
      • Track 108 at frame 10733 has roughly the same value as tracks 107 and 109
  • 1 Bone 43 - "hair_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 78 - "scarf_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 57 at frame 15000 has roughly the same value as tracks 56 and 58
  • 1 Bone 79 - "chest_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 80 - "chest_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 95 - "hips_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 5 Bone 4 - "R_hand_bind_jnt"
    • 5 Rotation
      • Track 3 at frame 600 has roughly the same value as tracks 2 and 4
      • Track 16 at frame 2967 has roughly the same value as tracks 15 and 17
      • Track 27 at frame 5133 has roughly the same value as tracks 26 and 28
      • Track 34 at frame 10733 has roughly the same value as tracks 33 and 35
      • Track 45 at frame 12900 has roughly the same value as tracks 44 and 46
  • 3 Bone 7 - "R_mid_finger_01_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 67 has roughly the same value as tracks 0 and 2
      • Track 18 at frame 2433 has roughly the same value as tracks 17 and 19
      • Track 39 at frame 10200 has roughly the same value as tracks 38 and 40
  • 1 Bone 11 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 117 at frame 13200 has roughly the same value as tracks 116 and 118
  • 1 Bone 36 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 26 at frame 7367 has roughly the same value as tracks 25 and 27
  • 1 Bone 46 - "L_inr_eyebrow_bind_jnt"
    • 1 Rotation
      • Track 113 at frame 9700 has roughly the same value as tracks 112 and 114
  • 1 Bone 50 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 97 at frame 13800 has roughly the same value as tracks 96 and 98
  • 6 Bone 51 - "R_upr_eyelid_bind_jnt"
    • 2 Translation
      • Track 19 at frame 8167 has roughly the same value as tracks 18 and 20
      • Track 39 at frame 13800 has roughly the same value as tracks 38 and 40
    • 4 Rotation
      • Track 35 at frame 5167 has roughly the same value as tracks 34 and 36
      • Track 51 at frame 6867 has roughly the same value as tracks 50 and 52
      • Track 75 at frame 9600 has roughly the same value as tracks 74 and 76
      • Track 116 at frame 13800 has roughly the same value as tracks 115 and 117
  • 1 Bone 52 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 96 at frame 13767 has roughly the same value as tracks 95 and 97
  • 6 Bone 53 - "L_upr_eyelid_bind_jnt"
    • 2 Translation
      • Track 19 at frame 8167 has roughly the same value as tracks 18 and 20
      • Track 39 at frame 13767 has roughly the same value as tracks 38 and 40
    • 4 Rotation
      • Track 36 at frame 5133 has roughly the same value as tracks 35 and 37
      • Track 52 at frame 6867 has roughly the same value as tracks 51 and 53
      • Track 76 at frame 9600 has roughly the same value as tracks 75 and 77
      • Track 117 at frame 13767 has roughly the same value as tracks 116 and 118
  • 1 Bone 56 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 48 at frame 8533 has roughly the same value as tracks 47 and 49
  • 3 Bone 63 - "R_rng_finger_02_bind_jnt"
    • 3 Rotation
      • Track 2 at frame 133 has roughly the same value as tracks 1 and 3
      • Track 18 at frame 2500 has roughly the same value as tracks 17 and 19
      • Track 39 at frame 10267 has roughly the same value as tracks 38 and 40
  • 1 Bone 67 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 40 at frame 8533 has roughly the same value as tracks 39 and 41
  • 3 Bone 94 - "hips_cloth_01_bind_jnt"
    • 3 Rotation
      • Track 5 at frame 1133 has roughly the same value as tracks 4 and 6
      • Track 16 at frame 3500 has roughly the same value as tracks 15 and 17
      • Track 31 at frame 11267 has roughly the same value as tracks 30 and 32
  • unused Texture 0 - "Lady Blaumeux_main_diffuse.dds"
  • unused Texture 1 - "BansheeRanger_Main_Normal.tif"
  • unused Texture 2 - "BansheeRanger_Main_ORM.tif"
  • unused Texture 3 - "Lady Blaumeux_main_emissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Human_BloodElfLieutenant_Main_Diffuse.tif"
  • unused Texture 11 - "Human_BloodElfLieutenant_Main_Normal.tif"
  • unused Texture 12 - "Human_BloodElfLieutenant_Main_ORM.tif"
  • unused Texture 13 - "Human_BloodElfLieutenant_Main_Emissive.tif"
  • unused Texture 14 - "Lady Blaumeux_mask_diffuse.dds"
  • unused Texture 15 - "CentaurSorcerer_Main_Normal.tif"
  • unused Texture 16 - "Lady Blaumeux_mask_orm.dds"
  • unused Texture 17 - "CentaurSorcerer_Main_Emissive.tif"
  • unused Texture 18 - "Lady Blaumeux_mask2_Diffuse.dds"
  • unused Texture 19 - "ICG_Props_SnowMan_Normal.tif"
  • unused Texture 20 - "ICG_Props_SnowMan_ORM.tif"
  • unused Texture 21 - "Lady Blaumeux_maskhorn_diffuse.dds"
  • unused Texture 22 - "Neutral_GreaterDarkMinion_Shield_Normal.tif"
  • unused Texture 23 - "Lady Blaumeux_maskhorn_orm.dds"
  • unused Texture 24 - "Lady Blaumeux_armor_diffuse.dds"
  • unused Texture 25 - "Human_JennallaDeemspring_Main_Normal.tif"
  • unused Texture 26 - "Human_JennallaDeemspring_Main_ORM.tif"
  • unused Texture 27 - "Human_JennallaDeemspring_Main_Emissive.tif"
Back
Top