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Triggers
La tierra de dios1.6~3.w3x
Variables
Inicio del Juego
Inicializacion
Color
Objetos
unir
Killinthor
Ayuda
Ayuda del Juego
Ayuda
Repetir Ayuda
Alianzas y Traiciones
Aliar 1
Aliar 2
Aliar 3
Aliar 4
Aliar 5
Aliar 6
Aliar 7
Aliar 8
Aliar 9
Aliar 10
Desaliar 1
Desaliar 2
Desaliar 3
Desaliar 4
Desaliar 5
Desaliar 6
Desaliar 7
Desaliar 8
Desaliar 9
Desaliar 10
Bendecir y Maldecir
Bendecir Jugador 2
Bendecir Dios
Bendecir Jugador 3
Bendecir Jugador 4
Bendecir Jugador 5
Bendecir Jugador 6
Bendecir Jugador 7
Bendecir Jugador 8
Bendecir Jugador 9
Bendecir Jugador 10
Maldecir Jugador 2
Maldecir Dios
Maldecir Jugador 3
Maldecir Jugador 4
Maldecir Jugador 5
Maldecir Jugador 6
Maldecir Jugador 7
Maldecir Jugador 8
Maldecir Jugador 9
Maldecir Jugador 10
Donaciones a los Jugadores
Para el Jugador 2
Para el Jugador 3
Para el Jugador 4
Para el Jugador 5
Para el Jugador 6
Para el Jugador 7
Para el Jugador 8
Para el Jugador 9
Para el Jugador 10
Infierno
Entrada al Infierno
Salida del Infierno
Arena
Agregar
Requerimiento
Dios
Jugador 2
Jugador 3
Jugador 4
Jugador 5
Jugador 6
Jugador 7
Jugador 8
Jugador 9
Jugador 10
Sacrificios
Activar Puntos de Sacrificio
Desactivar Puntos de Sacrificio
Oeste
Norte
Este
Puetas
Abrir Puerta Principal
Cerrar Puerta Principal
Abrir Puerta Divina
Cerrar Puerta Divina
Abrir Puerta de Dios
Cerrar Puerta de Dios
Solicitud de Entrada
Solo Heroes
Solicitud del Jugador 2
Solicitud del Jugador 3
Solicitud del Jugador 4
Solicitud del Jugador 5
Solicitud del Jugador 6
Solicitud del Jugador 7
Solicitud del Jugador 8
Solicitud del Jugador 9
Solicitud del Jugador 10
Condicion Climatica
Despejado
Sol
Medianoche
Lluvia
Niebla
Escudo
Nieve
Escarcha
Viento
Furia
Name
Type
is_array
initial_value
aceofspades
sound
No
Inicializacion
Events
Map initialization
Conditions
Actions
Player - Add 1000000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 4 (Purple) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 6 (Orange) . Current gold
Player - Add 1000 to Player 7 (Green) . Current gold
Player - Add 1000 to Player 8 (Pink) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Player - Add 1000 to Player 10 (Light Blue) . Current gold
Player - Add 1000 to Player 11 (Dark Green) . Current gold
Player - Add 1000 to Player 12 (Brown) . Current gold
Player - Add 1000000 to Player 1 (Red) . Current lumber
Player - Add 500 to Player 2 (Blue) . Current lumber
Player - Add 500 to Player 3 (Teal) . Current lumber
Player - Add 500 to Player 4 (Purple) . Current lumber
Player - Add 500 to Player 5 (Yellow) . Current lumber
Player - Add 500 to Player 6 (Orange) . Current lumber
Player - Add 500 to Player 7 (Green) . Current lumber
Player - Add 500 to Player 8 (Pink) . Current lumber
Player - Add 500 to Player 9 (Gray) . Current lumber
Player - Add 500 to Player 10 (Light Blue) . Current lumber
Player - Add 500 to Player 11 (Dark Green) . Current lumber
Player - Add 500 to Player 12 (Brown) . Current lumber
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Entire map)
Melee Game - Use melee time of day (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Destructible - Make Invulnerable
Destructible - Make Invulnerable
Destructible - Make Puerta del Cielo 0002 <gen> Invulnerable
Unit - Make Castle 0060 <gen> Invulnerable
Unit - Make Fortress 0061 <gen> Invulnerable
Unit - Make Black Citadel 0062 <gen> Invulnerable
Unit - Make Tree of Eternity 0063 <gen> Invulnerable
Unit - Make Temple of Tides 0076 <gen> Invulnerable
Unit - Make Fortalesa Panda 0072 <gen> Invulnerable
Unit - Make Altar of Kings 0068 <gen> Invulnerable
Unit - Make Altar of Storms 0067 <gen> Invulnerable
Unit - Make Altar of Darkness 0066 <gen> Invulnerable
Unit - Make Altar of Elders 0065 <gen> Invulnerable
Unit - Make Altar of the Depths 0077 <gen> Invulnerable
Unit - Make Altar Panda 0078 <gen> Invulnerable
Unit - Make Arcane Vault 0025 <gen> Invulnerable
Unit - Make Voodoo Lounge 0073 <gen> Invulnerable
Unit - Make Tomb of Relics 0074 <gen> Invulnerable
Unit - Make Ancient of Wonders 0075 <gen> Invulnerable
Color
Events
Map initialization
Conditions
Actions
Unit - Change color of Portal 0037 <gen> to Blue
Unit - Change color of Portal 0044 <gen> to Teal
Unit - Change color of Portal 0045 <gen> to Purple
Unit - Change color of Portal 0046 <gen> to Yellow
Unit - Change color of Portal 0047 <gen> to Orange
Unit - Change color of Portal 0048 <gen> to Green
Unit - Change color of Portal 0049 <gen> to Pink
Unit - Change color of Portal 0050 <gen> to Gray
Unit - Change color of Portal 0051 <gen> to Light Blue
unir
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Libro de Agua) Equal to True
((Triggering unit) has an item of type Tome of Power) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Libro de Agua)
Item - Remove (Item carried by (Triggering unit) of type Tome of Power)
Hero - Create Tomo de la Inmortabilidad and give it to (Triggering unit)
Killinthor
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Diamantin de Luz) Equal to True
((Triggering unit) has an item of type Serathil) Equal to True
Actions
Item - Remove (Item carried by (Triggering unit) of type Diamantin de Luz)
Item - Remove (Item carried by (Triggering unit) of type Serathil)
Hero - Create Killinthor and give it to (Triggering unit)
Ayuda del Juego
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Base with the description Crea tu base como lo harias normalmete y elimina a todos los demas jugadores excepto a Dios para ganar, si eres el unico jugador que queda aparte de Dios entonces habras ganado el juego. , using icon path ReplaceableTextures\CommandButtons\BTNCastle.blp
Quest - Create a Required quest titled Heroes with the description Tus heroes pueden llegar hasta nivel 1000 pero es mejor solo tener uno para que pueda levelear mejor, ademas es mejor levelar tus heroes en la Arena que en guerras. , using icon path ReplaceableTextures\CommandButtons\BTNBarkskin.blp
Quest - Create a Required quest titled Alianza with the description Escribe el codigo correspondiente con el que deseas aliarte:-aliar Dios-aliar azul-aliar teja-aliar morado-aliar amarillo-aliar naranja-aliar verde-aliar rosado-aliar gris-aliar celeste , using icon path ReplaceableTextures\PassiveButtons\PASBTNPillage.blp
Quest - Create a Required quest titled Traicion with the description Escribe el codigo correspondiente con el que deseas desaliarte:-desaliar Dios-desaliar azul-desaliar teja-desaliar morado-desaliar amarillo-desaliar naranja-desaliar verde-desaliar rosado-desaliar gris-desaliar celeste , using icon path ReplaceableTextures\CommandButtons\BTNBattleStations.blp
Quest - Create a Required quest titled Dios with the description Dios es al mas poderoso ser del mundo, no puedes derrotarlo asi que no intentes atacar su base. Si necesitas ayuda puedes enviar una o mas unidades a los puntos de sacrificio para mostrarle tu lealtad a Dios pero no acepta heroes, si haces eso Dios te dara unidades. , using icon path ReplaceableTextures\CommandButtons\BTNArthas.blp
Quest - Create a Required quest titled Dioces with the description Hay cinco Dioces en este juego:Dios: se encuentra en el Trono de Dios en La Tierra de Dios, es el ser mas poderoso del juego y no puede ser bencido.Arcangel: se encuentra en la entrada del Trono de Dios de La Tierra de Dios, se encarga de proteger la Tierra de Dios y a Dios.Satan: se encuentra en la entrada del Infierno y se encarga de todos los heroes que han muertos y que no pueden ser resusitados.Poseidon: se encuentra en la entrada de La Tierra de Dios, se encarga de dejar pasar a la Tierra de Dios solo a los heroes dignos.Señor del Caos: se encuentra en el Infierno, se encarga de destruir a todo pero como esta muerto primero alguien debe resusitarlo. , using icon path ReplaceableTextures\CommandButtons\BTNHeroPaladin.blp
Quest - Create a Required quest titled Sacrificios with the description Hay tres puntos de sacrificios ubicados al norte, este y oeste de la base de Dios. Los puntos de sacrificios sirven para demostrar tu lealtad a Dios, si envias alguna unidad o unidades el te dara mas unidades tan buenas como las que tu le diste o por el numero de unidades dadas. , using icon path ReplaceableTextures\CommandButtons\BTNCOP.blp
Quest - Create a Required quest titled Estado de Dios with the description El estado de Dios es diferente para cada jugador, Dios se puede molestar con cada jugador y si eso pasa pasaran diferentes cosas malas que mejor ni queras saberlas haci que te recomendamos que no lo hagas molestarce. , using icon path ReplaceableTextures\CommandButtons\BTNAvatar.blp
Quest - Create a Required quest titled Arena with the description La Arena es una zona donde no pueden entrar las unidades que no sean heroes, se encuentra al sur de la base de Dios, ahi encontraras creeps neutrales para levelear, pero solo aparecen debes en cuando y cada ves son mas fuertes o mas numerosos. , using icon path ReplaceableTextures\CommandButtons\BTNMassTeleport.blp
Quest - Create a Required quest titled Cementereo with the description El Cementereo es una zona que se encuentra a la derecha de la Arena, es la zona mas peligrosa del mapa debido a que hay un portal al Infierno y nunca se sabe que puede haber ahi. , using icon path ReplaceableTextures\CommandButtons\BTNAnimateDead.blp
Quest - Create a Required quest titled Agradecimientos with the description Agradecemos a Lorchipdelta por crear este juego y a cada uno de ustedes que lo juegan y que hacen que mas personas lo jueguen. Sigan jugandolo y jueguen otros de mis juegos. Gracias. , using icon path ReplaceableTextures\CommandButtons\BTNTemp.blp
Quest - Create a Optional quest titled Bendecir with the description Escribe el codigo correspondiente al jugador que deseas bendecir:-bendecir azul-bendecir teja-bendecir morado-bendecir amarillo-bendecir naranja-bendecir verde-bendecir rosa-bendecir gris-bendecir celeste , using icon path ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
Quest - Create a Optional quest titled Maldecir with the description Escribe el codigo correspondiente al jugador que deseas maldecir:-maldecir azul-maldecir teja-maldecir morado-maldecir amarillo-maldecir naranja-maldecir verde-maldecir rosa-maldecir gris-maldecir celeste , using icon path ReplaceableTextures\CommandButtons\BTNOrbOfCorruption.blp
Quest - Create a Optional quest titled Puertas with the description Escribe el codigo correspondiente a la puerta que deseas abrir:-abrir puerta principal-cerrar puerta principal-abrir puerta divina-cerrar puerta divina-abrir puerta de Dios-cerrar puerta de Dios , using icon path ReplaceableTextures\CommandButtons\BTNWaygate.blp
Quest - Create a Optional quest titled Clima with the description Escribe el codigo correspondiente al clima que deseas poner:-despejado-sol-medianoche-lluvia-niebla-escudo-nieve-escarcha-viento-furia , using icon path ReplaceableTextures\CommandButtons\BTNTranquility.blp
Quest - Create a Optional quest titled Sacrificios with the description Puedes activar o desactivar los puntos de sacrificio escribiendo el codigo correcto:-activar sacrificios-desactivar sacrificios , using icon path ReplaceableTextures\CommandButtons\BTNCOP.blp
Quest - Create a Optional quest titled Agradecimientos with the description Agradecemos a Lorchipdelta por crear este juego y a cada uno de ustedes que lo juegan y que hacen que mas personas lo jueguen. Sigan jugandolo y jueguen otros de mis juegos. Gracias. , using icon path ReplaceableTextures\CommandButtons\BTNTemp.blp
Ayuda
Events
Map initialization
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Para saber como jugar La Tierra de Dios entra al menu misiones o presiona la tecla F9, las instrucciones de la izquierda son para los jugadores y las de la derecha para Dios. Si quieren volver a leer este mensaje escriban el siguiente codigo: -ayuda
Repetir Ayuda
Events
Player - Player 1 (Red) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ayuda (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Para saber como jugar La Tierra de Dios entra al menu misiones o presiona la tecla F9, las instrucciones de la izquierda son para los jugadores y las de la derecha para Dios. Si quieren volver a leer este mensaje escriban el siguiente codigo: -ayuda
Aliar 1
Events
Player - Player 2 (Blue) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar Dios (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Ally with shared vision
Aliar 2
Events
Player - Player 1 (Red) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar azul (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Ally with shared vision
Aliar 3
Events
Player - Player 1 (Red) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar teja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Ally with shared vision
Aliar 4
Events
Player - Player 1 (Red) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar morado (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Ally with shared vision
Aliar 5
Events
Player - Player 1 (Red) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Ally with shared vision
Aliar 6
Events
Player - Player 1 (Red) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar naranja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Ally with shared vision
Aliar 7
Events
Player - Player 1 (Red) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar verde (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Ally with shared vision
Aliar 8
Events
Player - Player 1 (Red) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar rosado (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Ally with shared vision
Aliar 9
Events
Player - Player 1 (Red) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar gris (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
Aliar 10
Events
Player - Player 1 (Red) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -aliar celeste (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Ally with shared vision
Desaliar 1
Events
Player - Player 2 (Blue) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar Dios (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Enemy
Desaliar 2
Events
Player - Player 1 (Red) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar azul (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Enemy
Desaliar 3
Events
Player - Player 1 (Red) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar teja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Enemy
Desaliar 4
Events
Player - Player 1 (Red) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar morado (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Enemy
Desaliar 5
Events
Player - Player 1 (Red) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar amarillo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Enemy
Desaliar 6
Events
Player - Player 1 (Red) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar naranja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Enemy
Desaliar 7
Events
Player - Player 1 (Red) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar verde (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Enemy
Desaliar 8
Events
Player - Player 1 (Red) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar rosado (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Enemy
Desaliar 9
Events
Player - Player 1 (Red) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -desaliar gris (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Enemy
Desaliar 10
Events
Player - Player 1 (Red) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -desaliar celeste (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Enemy
Bendecir Jugador 2
Events
Player - Player 1 (Red) types a chat message containing -bendecir azul (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) the text: Dios te ha bendecido.
Player - Set Player 2 (Blue) . Current gold to 1000000
Player - Set Player 2 (Blue) . Current lumber to 1000000
Bendecir Dios
Events
Player - Player 1 (Red) types a chat message containing -bendecir dios (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) the text: ¿Dios sin oro ni madera? jajaja
Player - Set Player 1 (Red) . Current gold to 1000000
Player - Set Player 1 (Red) . Current lumber to 1000000
Bendecir Jugador 3
Events
Player - Player 1 (Red) types a chat message containing -bendecir teja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 3 (Teal) the text: Dios te ha bendecido.
Player - Set Player 3 (Teal) . Current gold to 1000000
Player - Set Player 3 (Teal) . Current lumber to 1000000
Bendecir Jugador 4
Events
Player - Player 1 (Red) types a chat message containing -bendecir morado (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) the text: Dios te ha bendecido.
Player - Set Player 4 (Purple) . Current gold to 1000000
Player - Set Player 4 (Purple) . Current lumber to 1000000
Bendecir Jugador 5
Events
Player - Player 1 (Red) types a chat message containing -bendecir amarillo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) the text: Dios te ha bendecido.
Player - Set Player 5 (Yellow) . Current gold to 1000000
Player - Set Player 5 (Yellow) . Current lumber to 1000000
Bendecir Jugador 6
Events
Player - Player 1 (Red) types a chat message containing -bendecir naranja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 6 (Orange) the text: Dios te ha bendecido.
Player - Set Player 6 (Orange) . Current gold to 1000000
Player - Set Player 6 (Orange) . Current lumber to 1000000
Bendecir Jugador 7
Events
Player - Player 1 (Red) types a chat message containing -bendecir verde (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) the text: Dios te ha bendecido.
Player - Set Player 7 (Green) . Current gold to 1000000
Player - Set Player 7 (Green) . Current lumber to 1000000
Bendecir Jugador 8
Events
Player - Player 1 (Red) types a chat message containing -bendecir rosa (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 8 (Pink) the text: Dios te ha bendecido.
Player - Set Player 8 (Pink) . Current gold to 1000000
Player - Set Player 8 (Pink) . Current lumber to 1000000
Bendecir Jugador 9
Events
Player - Player 1 (Red) types a chat message containing -bendecir gris (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 9 (Gray) the text: Dios te ha bendecido.
Player - Set Player 9 (Gray) . Current gold to 1000000
Player - Set Player 9 (Gray) . Current lumber to 1000000
Bendecir Jugador 10
Events
Player - Player 1 (Red) types a chat message containing -bendecir celeste (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 10 (Light Blue) the text: Dios te ha bendecido.
Player - Set Player 10 (Light Blue) . Current gold to 1000000
Player - Set Player 10 (Light Blue) . Current lumber to 1000000
Maldecir Jugador 2
Events
Player - Player 1 (Red) types a chat message containing -maldecir azul (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) the text: Dios te ha maldecido.
Player - Set Player 2 (Blue) . Current gold to 0
Player - Set Player 2 (Blue) . Current lumber to 0
Maldecir Dios
Events
Player - Player 1 (Red) types a chat message containing -maldecir dios (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) the text: Bien, empezemos de 0
Player - Set Player 1 (Red) . Current gold to 0
Player - Set Player 1 (Red) . Current lumber to 0
Maldecir Jugador 3
Events
Player - Player 1 (Red) types a chat message containing -maldecir teja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 3 (Teal) the text: Dios te ha maldecido.
Player - Set Player 3 (Teal) . Current gold to 0
Player - Set Player 3 (Teal) . Current lumber to 0
Maldecir Jugador 4
Events
Player - Player 1 (Red) types a chat message containing -maldecir morado (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) the text: Dios te ha maldecido.
Player - Set Player 4 (Purple) . Current gold to 0
Player - Set Player 4 (Purple) . Current lumber to 0
Maldecir Jugador 5
Events
Player - Player 1 (Red) types a chat message containing -maldecir amarillo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) the text: Dios te ha maldecido.
Player - Set Player 5 (Yellow) . Current gold to 0
Player - Set Player 5 (Yellow) . Current lumber to 0
Maldecir Jugador 6
Events
Player - Player 1 (Red) types a chat message containing -maldecir naranja (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 6 (Orange) the text: Dios te ha maldecido.
Player - Set Player 6 (Orange) . Current gold to 0
Player - Set Player 6 (Orange) . Current lumber to 0
Maldecir Jugador 7
Events
Player - Player 1 (Red) types a chat message containing -maldecir verde (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) the text: Dios te ha maldecido.
Player - Set Player 7 (Green) . Current gold to 0
Player - Set Player 7 (Green) . Current lumber to 0
Maldecir Jugador 8
Events
Player - Player 1 (Red) types a chat message containing -maldecir rosa (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 8 (Pink) the text: Dios te ha maldecido.
Player - Set Player 8 (Pink) . Current gold to 0
Player - Set Player 8 (Pink) . Current lumber to 0
Maldecir Jugador 9
Events
Player - Player 1 (Red) types a chat message containing -maldecir gris (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 9 (Gray) the text: Dios te ha maldecido.
Player - Set Player 9 (Gray) . Current gold to 0
Player - Set Player 9 (Gray) . Current lumber to 0
Maldecir Jugador 10
Events
Player - Player 1 (Red) types a chat message containing -maldecir celeste (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to Player Group - Player 10 (Light Blue) the text: Dios te ha maldecido.
Player - Set Player 10 (Light Blue) . Current gold to 0
Player - Set Player 10 (Light Blue) . Current lumber to 0
Para el Jugador 2
Events
Unit - A unit enters Entregar_Jugador_2 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 2 (Blue) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_2 <gen>)
Para el Jugador 3
Events
Unit - A unit enters Entregar_Jugador_3 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 3 (Teal) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_3 <gen>)
Para el Jugador 4
Events
Unit - A unit enters Entregar_Jugador_4 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 4 (Purple) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_4 <gen>)
Para el Jugador 5
Events
Unit - A unit enters Entregar_Jugador_5 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 5 (Yellow) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_5 <gen>)
Para el Jugador 6
Events
Unit - A unit enters Entregar_Jugador_6 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 6 (Orange) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_6 <gen>)
Para el Jugador 7
Events
Unit - A unit enters Entregar_Jugador_7 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 7 (Green) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_7 <gen>)
Para el Jugador 8
Events
Unit - A unit enters Entregar_Jugador_8 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 8 (Pink) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_8 <gen>)
Para el Jugador 9
Events
Unit - A unit enters Entregar_Jugador_9 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 9 (Gray) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_9 <gen>)
Para el Jugador 10
Events
Unit - A unit enters Entregar_Jugador_10 <gen>
Conditions
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Unit-type of (Triggering unit)) Not equal to
(Unit-type of (Triggering unit)) Not equal to Constructor del Mal
Actions
Unit - Change ownership of (Triggering unit) to Player 10 (Light Blue) and Change color
Unit - Move (Triggering unit) instantly to (Center of Recivir_Jugador_10 <gen>)
Entrada al Infierno
Events
Unit - A unit enters Entrada_al_Infierno_A <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Entrada_al_Infierno_B <gen>)
Salida del Infierno
Events
Unit - A unit enters Salida_del_Infierno_A <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Salida_del_Infierno_B <gen>)
Agregar
Events
Unit - A unit enters Entregar_a_la_Arena <gen>
Conditions
Actions
Unit - Change ownership of (Triggering unit) to Neutral Hostile and Change color
Unit - Move (Triggering unit) instantly to (Center of Zona_de_Batallas <gen>)
Requerimiento
Events
Unit - A unit enters Arena <gen>
Conditions
(((Triggering unit) is A Hero) Equal to False) and ((Owner of (Triggering unit)) Not equal to Neutral Hostile)
Actions
Game - Display to (All players) the text: Solo los Heroes pueden entran a la Arena.
Unit - Move (Triggering unit) instantly to (Center of Salida <gen>)
Dios
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 1 (Red)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero de Dios a entrado en la Arena.
Jugador 2
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 2 (Blue)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 2 a entrado en la Arena.
Jugador 3
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 3 (Teal)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 3 a entrado en la Arena.
Jugador 4
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 4 (Purple)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 4 a entrado en la Arena.
Jugador 5
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 5 (Yellow)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 5 a entrado en la Arena.
Jugador 6
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 7 (Green)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 6 a entrado en la Arena.
Jugador 7
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 6 (Orange)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 7 a entrado en la Arena.
Jugador 8
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 8 (Pink)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 8 a entrado en la Arena.
Jugador 9
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 9 (Gray)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 9 a entrado en la Arena.
Jugador 10
Events
Unit - A unit enters Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 10 (Light Blue)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: Un Hero del Jugador 10 a entrado en la Arena.
Activar Puntos de Sacrificio
Events
Player - Player 1 (Red) types a chat message containing -activar sacrificios (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on Oeste <gen>
Trigger - Turn on Este <gen>
Trigger - Turn on Norte <gen>
Desactivar Puntos de Sacrificio
Events
Player - Player 1 (Red) types a chat message containing -desactivar sacrificios (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off Oeste <gen>
Trigger - Turn off Este <gen>
Trigger - Turn off Norte <gen>
Oeste
Events
Unit - A unit enters Punto_de_Sacrificios_Oeste <gen>
Conditions
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of Donaciones <gen>) facing Default building facing degrees
Norte
Events
Unit - A unit enters Punto_de_Sacrificios_Norte <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of Donaciones <gen>) facing Default building facing degrees
Este
Events
Unit - A unit enters Punto_de_Sacrificios_Este <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Dios del Fuego
(Triggering unit) Not equal to Dios del Fuego 0009 <gen>
(Triggering unit) Not equal to Señor del Infierno 0021 <gen>
(Triggering unit) Not equal to Protector de Dios 0071 <gen>
(Triggering unit) Not equal to Ser Todopoderoso 0010 <gen>
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of Donaciones <gen>) facing Default building facing degrees
Abrir Puerta Principal
Events
Player - Player 1 (Red) types a chat message containing -abrir puerta principal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open
Cerrar Puerta Principal
Events
Player - Player 1 (Red) types a chat message containing -cerrar puerta principal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close
Abrir Puerta Divina
Events
Player - Player 1 (Red) types a chat message containing -abrir puerta divina (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open
Cerrar Puerta Divina
Events
Player - Player 1 (Red) types a chat message containing -cerrar puerta divina (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close
Abrir Puerta de Dios
Events
Player - Player 1 (Red) types a chat message containing -abrir puerta de Dios (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Puerta del Cielo 0002 <gen>
Cerrar Puerta de Dios
Events
Player - Player 1 (Red) types a chat message containing -cerrar puerta de Dios (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Puerta del Cielo 0002 <gen>
Solo Heroes
Events
Unit - A unit enters Solo_Heroes <gen>
Conditions
(((Triggering unit) is A Hero) Equal to False) and ((Owner of (Triggering unit)) Not equal to Player 1 (Red))
Actions
Game - Display to (All players) the text: Solo Heroes pueden entrar en La Tierra de Dios.
Unit - Move (Triggering unit) instantly to (Center of Salida <gen>)
Solicitud del Jugador 2
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 2 (Blue)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 2 esta solicitando la entrada a la Tierra de Dios.
Solicitud del Jugador 3
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 3 (Teal)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 3 esta solicitando la entrada a la Tierra de Dios.
Solicitud del Jugador 4
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 4 (Purple)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 4 esta solicitando la entrada a la Tierra de Dios.
Solicitud del Jugador 5
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 5 (Yellow)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 5 esta solicitando la entrada a la Tierra de Dios.
Solicitud del Jugador 6
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 6 (Orange)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 6 esta solicitando la entrada a la Tierra de Dios.
Solicitud del Jugador 7
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 7 (Green)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 7 esta solicitando la entrada a la Tierra de Dios.
Solicitud del Jugador 8
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 8 (Pink)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 8 esta solicitando la entrada a la Tierra de Dios.
Solicitud del Jugador 9
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 9 (Gray)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 9 esta solicitando la entrada a la Tierra de Dios.
Solicitud del Jugador 10
Events
Unit - A unit enters Entrada_al_Cielo <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Owner of (Triggering unit)) Equal to Player 10 (Light Blue)) and (((Triggering unit) is A Hero) Equal to True)
Actions
Game - Display to (All players) the text: El Jugador 10 esta solicitando la entrada a la Tierra de Dios.
Despejado
Events
Player - Player 1 (Red) types a chat message containing -despejado (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Sol
Events
Player - Player 1 (Red) types a chat message containing -sol (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Rays Of Light
Environment - Turn (Last created weather effect) On
Medianoche
Events
Player - Player 1 (Red) types a chat message containing -medianoche (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Rays Of Moonlight
Environment - Turn (Last created weather effect) On
Lluvia
Events
Player - Player 1 (Red) types a chat message containing -lluvia (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Heavy)
Environment - Turn (Last created weather effect) On
Niebla
Events
Player - Player 1 (Red) types a chat message containing -niebla (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Dungeon White Fog (Heavy)
Environment - Turn (Last created weather effect) On
Escudo
Events
Player - Player 1 (Red) types a chat message containing -escudo (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Dalaran Shield
Environment - Turn (Last created weather effect) On
Nieve
Events
Player - Player 1 (Red) types a chat message containing -nieve (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Northrend Snow (Heavy)
Environment - Turn (Last created weather effect) On
Escarcha
Events
Player - Player 1 (Red) types a chat message containing -escarcha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Northrend Blizzard
Environment - Turn (Last created weather effect) On
Viento
Events
Player - Player 1 (Red) types a chat message containing -viento (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Wind (Heavy)
Environment - Turn (Last created weather effect) On
Furia
Events
Player - Player 1 (Red) types a chat message containing -furia (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Environment - Turn (Last created weather effect) Off
Environment - Remove (Last created weather effect)
Environment - Create at (Playable map area) the weather effect Dungeon Red Fog (Heavy)
Environment - Turn (Last created weather effect) On
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