Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Kurdran Wildhammer (The War Within) of the bundle Kurdran Wildhammer (The War Within). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Kurdran Wildhammer (The War Within).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing kurdran-wildhammer.mdx
Now Click the "Import File" Button:
Next select 'kurdran-wildhammer.mdx' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
Done, you have imported the file kurdran-wildhammer.mdx.
Importing belt_mail_undergroundquest_b_01_5645663.blp
Now Click the "Import File" Button:
Next select 'belt_mail_undergroundquest_b_01_5645663.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
war3mapimported/belt_mail_undergroundquest_b_01_5645663.blp
Double-click the file belt_mail_undergroundquest_b_01_5645663.blp:
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
war3mapimported/belt_mail_undergroundquest_b_01_5645663.blp
Tick the box "Use Custom Path" and type in the correct path:
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
Done, you have imported the file belt_mail_undergroundquest_b_01_5645663.blp.
Importing cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Now Click the "Import File" Button:
Next select 'cloth_raidmageemerald_d_01_chest_be_m_5161351.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
war3mapimported/cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Double-click the file cloth_raidmageemerald_d_01_chest_be_m_5161351.blp:
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
war3mapimported/cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Tick the box "Use Custom Path" and type in the correct path:
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Done, you have imported the file cloth_raidmageemerald_d_01_chest_be_m_5161351.blp.
Importing collections_armor_explorer_d_01_5268558.blp
Now Click the "Import File" Button:
Next select 'collections_armor_explorer_d_01_5268558.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
war3mapimported/collections_armor_explorer_d_01_5268558.blp
Double-click the file collections_armor_explorer_d_01_5268558.blp:
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
war3mapimported/collections_armor_explorer_d_01_5268558.blp
Tick the box "Use Custom Path" and type in the correct path:
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
Done, you have imported the file collections_armor_explorer_d_01_5268558.blp.
Importing creaturedisplayextra-155937_hd.blp
Now Click the "Import File" Button:
Next select 'creaturedisplayextra-155937_hd.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
war3mapimported/creaturedisplayextra-155937_hd.blp
Double-click the file creaturedisplayextra-155937_hd.blp:
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
war3mapimported/creaturedisplayextra-155937_hd.blp
Tick the box "Use Custom Path" and type in the correct path:
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
Done, you have imported the file creaturedisplayextra-155937_hd.blp.
Importing dwarfmale_hair_color_878537.blp
Now Click the "Import File" Button:
Next select 'dwarfmale_hair_color_878537.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
war3mapimported/dwarfmale_hair_color_878537.blp
Double-click the file dwarfmale_hair_color_878537.blp:
dwarfmale_hair_color_878537.blp
Image / Texture
257
war3mapimported/dwarfmale_hair_color_878537.blp
Tick the box "Use Custom Path" and type in the correct path:
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
Done, you have imported the file dwarfmale_hair_color_878537.blp.
Importing dwarfmale_hd_eyereflect.blp
Now Click the "Import File" Button:
Next select 'dwarfmale_hd_eyereflect.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
war3mapimported/dwarfmale_hd_eyereflect.blp
Double-click the file dwarfmale_hd_eyereflect.blp:
dwarfmale_hd_eyereflect.blp
Image / Texture
33
war3mapimported/dwarfmale_hd_eyereflect.blp
Tick the box "Use Custom Path" and type in the correct path:
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
Done, you have imported the file dwarfmale_hd_eyereflect.blp.
Importing eyes00_16_3484588.blp
Now Click the "Import File" Button:
Next select 'eyes00_16_3484588.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
Image / Texture
65
war3mapimported/eyes00_16_3484588.blp
Double-click the file eyes00_16_3484588.blp:
eyes00_16_3484588.blp
Image / Texture
65
war3mapimported/eyes00_16_3484588.blp
Tick the box "Use Custom Path" and type in the correct path:
eyes00_16_3484588.blp
Image / Texture
65
eyes00_16_3484588.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
Image / Texture
65
eyes00_16_3484588.blp
Done, you have imported the file eyes00_16_3484588.blp.
Importing mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Now Click the "Import File" Button:
Next select 'mail_outdooremeralddream_d_01_robe_be_m_5222312.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
Image / Texture
65
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Image / Texture
513
war3mapimported/mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Double-click the file mail_outdooremeralddream_d_01_robe_be_m_5222312.blp:
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Image / Texture
513
war3mapimported/mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Tick the box "Use Custom Path" and type in the correct path:
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Image / Texture
513
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
Image / Texture
65
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Image / Texture
513
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Done, you have imported the file mail_outdooremeralddream_d_01_robe_be_m_5222312.blp.
Importing shoulder_leather_undergroundquest_b_01_l_5457139.blp
Now Click the "Import File" Button:
Next select 'shoulder_leather_undergroundquest_b_01_l_5457139.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
Image / Texture
65
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Image / Texture
513
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
Image / Texture
513
war3mapimported/shoulder_leather_undergroundquest_b_01_l_5457139.blp
Double-click the file shoulder_leather_undergroundquest_b_01_l_5457139.blp:
shoulder_leather_undergroundquest_b_01_l_5457139.blp
Image / Texture
513
war3mapimported/shoulder_leather_undergroundquest_b_01_l_5457139.blp
Tick the box "Use Custom Path" and type in the correct path:
shoulder_leather_undergroundquest_b_01_l_5457139.blp
Image / Texture
513
shoulder_leather_undergroundquest_b_01_l_5457139.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
Image / Texture
65
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Image / Texture
513
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
Image / Texture
513
shoulder_leather_undergroundquest_b_01_l_5457139.blp
Done, you have imported the file shoulder_leather_undergroundquest_b_01_l_5457139.blp.
Importing tuskarrboots_be_m_5243384.blp
Now Click the "Import File" Button:
Next select 'tuskarrboots_be_m_5243384.blp' in the folder which you extracted from the zip archive:
Kurdran Wildhammer (The War Within)
kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
Image / Texture
65
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Image / Texture
513
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
Image / Texture
513
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
Image / Texture
129
war3mapimported/tuskarrboots_be_m_5243384.blp
Double-click the file tuskarrboots_be_m_5243384.blp:
tuskarrboots_be_m_5243384.blp
Image / Texture
129
war3mapimported/tuskarrboots_be_m_5243384.blp
Tick the box "Use Custom Path" and type in the correct path:
tuskarrboots_be_m_5243384.blp
Image / Texture
129
tuskarrboots_be_m_5243384.blp
The file has been properly added to the map archive:
kurdran-wildhammer.mdx
Model
3,810
war3mapimported/kurdran-wildhammer.mdx
belt_mail_undergroundquest_b_01_5645663.blp
Image / Texture
513
belt_mail_undergroundquest_b_01_5645663.blp
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
Image / Texture
257
cloth_raidmageemerald_d_01_chest_be_m_5161351.blp
collections_armor_explorer_d_01_5268558.blp
Image / Texture
513
collections_armor_explorer_d_01_5268558.blp
creaturedisplayextra-155937_hd.blp
Image / Texture
1,025
creaturedisplayextra-155937_hd.blp
dwarfmale_hair_color_878537.blp
Image / Texture
257
dwarfmale_hair_color_878537.blp
dwarfmale_hd_eyereflect.blp
Image / Texture
33
dwarfmale_hd_eyereflect.blp
eyes00_16_3484588.blp
Image / Texture
65
eyes00_16_3484588.blp
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
Image / Texture
513
mail_outdooremeralddream_d_01_robe_be_m_5222312.blp
shoulder_leather_undergroundquest_b_01_l_5457139.blp
Image / Texture
513
shoulder_leather_undergroundquest_b_01_l_5457139.blp
tuskarrboots_be_m_5243384.blp
Image / Texture
129
tuskarrboots_be_m_5243384.blp
Done, you have imported the file tuskarrboots_be_m_5243384.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.