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Model validation: Kultiran Town Hall Death

kultiran_townhall_death.mdx

0 errors 13 severe 23 warnings 155 unused
  • 1 1 Model
    • Missing "Stand" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 2 1 Geoset 0
    • Too many vertices in one geoset: 19062
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay" (frame 63167); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 35 - "birth_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 36 - "birth_B_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 13 at frame 1033 has roughly the same value as tracks 12 and 14
  • 1 Bone 79 - "birth_D_15_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 80 - "birth_D_16_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 50 at frame 3200 has roughly the same value as tracks 49 and 51
  • 1 Bone 81 - "birth_D_17_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 108 - "birth_D_51_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "birth_D_56_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "birth_D_58_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "birth_D_72_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "birth_D_76_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "birth_D_94_bind_jnt"
    • There are no vertices attached to this bone
  • 2 Bone 0 - "birth_A_01_bind_jnt"
    • 1 Translation
      • Track 53 at frame 1767 has roughly the same value as tracks 52 and 54
    • 1 Rotation
      • Track 13 at frame 1133 has roughly the same value as tracks 12 and 14
  • 2 Bone 1 - "birth_A_02_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 17 at frame 1200 has roughly the same value as tracks 16 and 18
  • 1 Bone 2 - "birth_A_03_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
  • 1 Bone 3 - "birth_A_04_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
  • 3 Bone 4 - "birth_A_05_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 2 Rotation
      • Track 8 at frame 567 has roughly the same value as tracks 7 and 9
      • Track 16 at frame 1200 has roughly the same value as tracks 15 and 17
  • 1 Bone 5 - "birth_A_06_bind_jnt"
    • 1 Translation
      • Track 61 at frame 2067 has roughly the same value as tracks 60 and 62
  • 2 Bone 6 - "birth_A_07_bind_jnt"
    • 2 Rotation
      • Track 8 at frame 567 has roughly the same value as tracks 7 and 9
      • Track 16 at frame 1200 has roughly the same value as tracks 15 and 17
  • 1 Bone 7 - "birth_A_08_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 1200 has roughly the same value as tracks 14 and 16
  • 2 Bone 9 - "birth_A_10_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 16 at frame 1233 has roughly the same value as tracks 15 and 17
  • 3 Bone 10 - "birth_A_11_bind_jnt"
    • 1 Translation
      • Track 52 at frame 2300 has roughly the same value as tracks 51 and 53
    • 2 Rotation
      • Track 9 at frame 667 has roughly the same value as tracks 8 and 10
      • Track 18 at frame 2133 has roughly the same value as tracks 17 and 19
  • 3 Bone 11 - "birth_A_12_bind_jnt"
    • 1 Translation
      • Track 48 at frame 1633 has roughly the same value as tracks 47 and 49
    • 2 Rotation
      • Track 9 at frame 600 has roughly the same value as tracks 8 and 10
      • Track 17 at frame 1233 has roughly the same value as tracks 16 and 18
  • 2 Bone 12 - "birth_A_13_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 16 at frame 1200 has roughly the same value as tracks 15 and 17
  • 2 Bone 13 - "birth_A_14_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 17 at frame 1200 has roughly the same value as tracks 16 and 18
  • 2 Bone 14 - "birth_A_15_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 16 at frame 1200 has roughly the same value as tracks 15 and 17
  • 1 Bone 15 - "birth_A_16_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
  • 2 Bone 18 - "birth_A_19_bind_jnt"
    • 1 Translation
      • Track 53 at frame 1767 has roughly the same value as tracks 52 and 54
    • 1 Rotation
      • Track 15 at frame 1133 has roughly the same value as tracks 14 and 16
  • 2 Bone 19 - "birth_A_20_bind_jnt"
    • 1 Translation
      • Track 53 at frame 1767 has roughly the same value as tracks 52 and 54
    • 1 Rotation
      • Track 13 at frame 1167 has roughly the same value as tracks 12 and 14
  • 1 Bone 20 - "birth_A_21_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 1167 has roughly the same value as tracks 15 and 17
  • 1 Bone 21 - "birth_A_22_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
  • 2 Bone 22 - "birth_A_23_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 15 at frame 1167 has roughly the same value as tracks 14 and 16
  • 2 Bone 23 - "birth_A_24_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 15 at frame 1200 has roughly the same value as tracks 14 and 16
  • 1 Bone 24 - "birth_A_25_bind_jnt"
    • 1 Translation
      • Track 61 at frame 2067 has roughly the same value as tracks 60 and 62
  • 1 Bone 25 - "birth_A_26_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 1200 has roughly the same value as tracks 14 and 16
  • 1 Bone 26 - "birth_A_27_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 1200 has roughly the same value as tracks 14 and 16
  • 1 Bone 27 - "birth_A_28_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
  • 3 Bone 28 - "birth_A_29_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 2 Rotation
      • Track 4 at frame 500 has roughly the same value as tracks 3 and 5
      • Track 8 at frame 1267 has roughly the same value as tracks 7 and 9
  • 3 Bone 29 - "birth_A_30_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 2 Rotation
      • Track 9 at frame 633 has roughly the same value as tracks 8 and 10
      • Track 18 at frame 1267 has roughly the same value as tracks 17 and 19
  • 2 Bone 30 - "birth_A_31_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 15 at frame 1200 has roughly the same value as tracks 14 and 16
  • 2 Bone 31 - "birth_A_32_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 16 at frame 1200 has roughly the same value as tracks 15 and 17
  • 2 Bone 32 - "birth_A_33_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 15 at frame 1200 has roughly the same value as tracks 14 and 16
  • 2 Bone 33 - "birth_A_34_bind_jnt"
    • 1 Translation
      • Track 49 at frame 1633 has roughly the same value as tracks 48 and 50
    • 1 Rotation
      • Track 21 at frame 1600 has roughly the same value as tracks 20 and 22
  • 1 Bone 34 - "birth_B_01_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 533 has roughly the same value as tracks 0 and 2
  • 1 Bone 38 - "birth_B_05_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 2333 has roughly the same value as tracks 19 and 21
  • 1 Bone 39 - "birth_B_06_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 2333 has roughly the same value as tracks 19 and 21
  • 1 Bone 50 - "birth_B_27_bind_jnt"
    • 1 Rotation
      • Track 46 at frame 1767 has roughly the same value as tracks 45 and 47
  • 1 Bone 60 - "birth_C_09_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 367 has roughly the same value as tracks 4 and 6
  • 1 Bone 74 - "birth_D_09_bind_jnt"
    • 1 Rotation
      • Track 19 at frame 2233 has roughly the same value as tracks 18 and 20
  • 1 Bone 77 - "birth_D_12_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 367 has roughly the same value as tracks 2 and 4
  • 1 Bone 89 - "birth_D_26_bind_jnt"
    • 1 Rotation
      • Track 19 at frame 2267 has roughly the same value as tracks 18 and 20
  • 1 Bone 90 - "birth_D_27_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 1300 has roughly the same value as tracks 14 and 16
  • 1 Bone 119 - "birth_D_67_bind_jnt"
    • 1 Rotation
      • Track 26 at frame 2333 has roughly the same value as tracks 25 and 27
  • unused GlobalSequence
  • unused Texture 0 - "kultiran_Townhall_Diffuse.dds"
  • unused Texture 1 - "Human_Townhall_Normal.tif"
  • unused Texture 2 - "kultiran_Townhall_ORM.dds"
  • unused Texture 3 - "Human_Townhall_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "LF_Structure_StrahnbradClockTower_Diffuse.tif"
  • unused Texture 7 - "LF_Structure_StrahnbradClockTower_Normal.tif"
  • unused Texture 8 - "LF_Structure_StrahnbradClockTower_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "LF_Structure_AndrohalClockTower_Diffuse.tif"
  • unused Texture 11 - "LF_Structure_AndrohalClockTower_Normal.tif"
  • unused Texture 12 - "LF_Structure_AndrohalClockTower_ORM.tif"
  • unused Texture 13 - "CS_SH_Props_AlonsusChapel_Diffuse.tif"
  • unused Texture 14 - "CS_SH_Props_AlonsusChapel_Normal.tif"
  • unused Texture 15 - "CS_SH_Props_AlonsusChapel_ORM.tif"
  • unused Texture 16 - "CS_SH_Props_AlonsusChapel_Emissive.tif"
  • unused Texture 17 - "SR_Props_RuinsStone_V2_V4_Diffuse.tif"
  • unused Texture 18 - "SR_Props_RuinsStone_V2_V4_Normal.tif"
  • unused Texture 19 - "SR_Props_RuinsStone_V2_V4_ORM.tif"
  • unused Texture 20 - "Human_FruitStand_Diffuse.tif"
  • unused Texture 21 - "Human_FruitStand_Normal.tif"
  • unused Texture 22 - "Human_FruitStand_ORM.tif"
  • unused Texture 23 - "Human_FruitStand_Emissive.tif"
  • unused Texture 24 - "CS_SH_Props_MarketStallSmall_Diffuse.tif"
  • unused Texture 25 - "CS_SH_Props_MarketStallSmall_Normal.tif"
  • unused Texture 26 - "CS_SH_Props_MarketStallSmall_ORM.tif"
  • unused Texture 27 - "LS_Structures_Well_Diffuse.tif"
  • unused Texture 28 - "LS_Structures_Well_Normal.tif"
  • unused Texture 29 - "LS_Structures_Well_ORM.tif"
  • unused Texture 30 - "War3_FountainWater_Diff_0000.tif"
  • unused Texture 31 - "War3_FountainWater_Diff_0001.tif"
  • unused Texture 32 - "War3_FountainWater_Diff_0002.tif"
  • unused Texture 33 - "War3_FountainWater_Diff_0003.tif"
  • unused Texture 34 - "War3_FountainWater_Diff_0004.tif"
  • unused Texture 35 - "War3_FountainWater_Diff_0005.tif"
  • unused Texture 36 - "War3_FountainWater_Diff_0006.tif"
  • unused Texture 37 - "War3_FountainWater_Diff_0007.tif"
  • unused Texture 38 - "War3_FountainWater_Diff_0008.tif"
  • unused Texture 39 - "War3_FountainWater_Diff_0009.tif"
  • unused Texture 40 - "War3_FountainWater_Diff_0010.tif"
  • unused Texture 41 - "War3_FountainWater_Diff_0011.tif"
  • unused Texture 42 - "War3_FountainWater_Diff_0012.tif"
  • unused Texture 43 - "War3_FountainWater_Diff_0013.tif"
  • unused Texture 44 - "War3_FountainWater_Diff_0014.tif"
  • unused Texture 45 - "War3_FountainWater_Diff_0015.tif"
  • unused Texture 46 - "War3_FountainWater_Diff_0016.tif"
  • unused Texture 47 - "War3_FountainWater_Diff_0017.tif"
  • unused Texture 48 - "War3_FountainWater_Diff_0018.tif"
  • unused Texture 49 - "War3_FountainWater_Diff_0019.tif"
  • unused Texture 50 - "War3_FountainWater_Diff_0020.tif"
  • unused Texture 51 - "War3_FountainWater_Diff_0021.tif"
  • unused Texture 52 - "War3_FountainWater_Diff_0022.tif"
  • unused Texture 53 - "War3_FountainWater_Diff_0023.tif"
  • unused Texture 54 - "War3_FountainWater_Diff_0048.tif"
  • unused Texture 55 - "War3_FountainWater_Diff_0049.tif"
  • unused Texture 56 - "War3_FountainWater_0000_Normal.tif"
  • unused Texture 57 - "War3_FountainWater_0001_Normal.tif"
  • unused Texture 58 - "War3_FountainWater_0002_Normal.tif"
  • unused Texture 59 - "War3_FountainWater_0003_Normal.tif"
  • unused Texture 60 - "War3_FountainWater_0004_Normal.tif"
  • unused Texture 61 - "War3_FountainWater_0005_Normal.tif"
  • unused Texture 62 - "War3_FountainWater_0006_Normal.tif"
  • unused Texture 63 - "War3_FountainWater_0007_Normal.tif"
  • unused Texture 64 - "War3_FountainWater_0008_Normal.tif"
  • unused Texture 65 - "War3_FountainWater_0009_Normal.tif"
  • unused Texture 66 - "War3_FountainWater_0010_Normal.tif"
  • unused Texture 67 - "War3_FountainWater_0011_Normal.tif"
  • unused Texture 68 - "War3_FountainWater_0012_Normal.tif"
  • unused Texture 69 - "War3_FountainWater_0013_Normal.tif"
  • unused Texture 70 - "War3_FountainWater_0014_Normal.tif"
  • unused Texture 71 - "War3_FountainWater_0015_Normal.tif"
  • unused Texture 72 - "War3_FountainWater_0016_Normal.tif"
  • unused Texture 73 - "War3_FountainWater_0017_Normal.tif"
  • unused Texture 74 - "War3_FountainWater_0018_Normal.tif"
  • unused Texture 75 - "War3_FountainWater_0019_Normal.tif"
  • unused Texture 76 - "War3_FountainWater_0020_Normal.tif"
  • unused Texture 77 - "War3_FountainWater_0021_Normal.tif"
  • unused Texture 78 - "War3_FountainWater_0022_Normal.tif"
  • unused Texture 79 - "War3_FountainWater_0023_Normal.tif"
  • unused Texture 80 - "War3_FountainWater_0048_Normal.tif"
  • unused Texture 81 - "War3_FountainWater_0049_Normal.tif"
  • unused Texture 82 - "War3_FountainWater_orm.tif"
  • unused Texture 83 - "kultiran_flag_diffuse.dds"
  • unused Texture 84 - "Proudmoore_Cape_Normal.tif"
  • unused Texture 85 - "kultiran_flag_ORM.dds"
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