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Model validation: Kultiran tower portrait

kultiran_guardtower_portrait.mdx

0 errors 3 severe 24 warnings 38 unused
  • 2 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
  • 1 1 Geoset 0
    • Too many vertices in one geoset: 7821
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 1 - "flag_root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "flag_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "flag_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "flag_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "flag_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "ct_cannon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "ct_cannon_root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "bone_turret"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "at_crystal_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 5 GeosetAnimation 0
    • 5 Alpha
      • Track 1 at frame 10000 is not in any sequence
      • Track 4 at frame 20067 is not in any sequence
      • Track 5 at frame 20400 is not in any sequence
      • Track 6 at frame 20433 is not in any sequence
      • Track 7 at frame 30433 is not in any sequence
  • 5 GeosetAnimation 1
    • 5 Alpha
      • Track 1 at frame 10000 is not in any sequence
      • Track 4 at frame 20067 is not in any sequence
      • Track 5 at frame 20400 is not in any sequence
      • Track 6 at frame 20433 is not in any sequence
      • Track 7 at frame 30433 is not in any sequence
  • 5 ParticleEmitterPopcorn 0 - "HumanTower_Arcane_Stand"
    • 5 EmissionRate
      • Track 1 at frame 10000 is not in any sequence
      • Track 4 at frame 20067 is not in any sequence
      • Track 5 at frame 20400 is not in any sequence
      • Track 6 at frame 20433 is not in any sequence
      • Track 7 at frame 30433 is not in any sequence
  • 5 ParticleEmitterPopcorn 1 - "HumanBuildingBirth_Small"
    • 5 Visibility
      • Track 1 at frame 10000 is not in any sequence
      • Track 4 at frame 20067 is not in any sequence
      • Track 5 at frame 20400 is not in any sequence
      • Track 6 at frame 20433 is not in any sequence
      • Track 7 at frame 30433 is not in any sequence
  • 5 ParticleEmitterPopcorn 2 - "HUBuildingDeath_Small"
    • 5 Visibility
      • Track 1 at frame 10000 is not in any sequence
      • Track 4 at frame 20067 is not in any sequence
      • Track 5 at frame 20400 is not in any sequence
      • Track 6 at frame 20433 is not in any sequence
      • Track 7 at frame 30433 is not in any sequence
  • unused Texture 0 - "Human_GuardTower_Diffuse.tif"
  • unused Texture 1 - "Human_GuardTower_Normal.tif"
  • unused Texture 2 - "Human_GuardTower_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "kultiranfarm.dds"
  • unused Texture 10 - "Human_HumanShipyard_Normal.tif"
  • unused Texture 11 - "kultiranfarm_orm.dds"
  • unused Texture 12 - "Human_HumanShipyard_Emissive.tif"
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