Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Krasus of the bundle Krasus. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Krasus Korialstrasz.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing krasus.mdx
Now Click the "Import File" Button:
Next select 'krasus.mdx' in the folder which you extracted from the zip archive:
Krasus
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
Done, you have imported the file krasus.mdx.
Importing krasus_arm_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_arm_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
war3mapimported/krasus_arm_diffuse.dds
Double-click the file krasus_arm_diffuse.dds:
krasus_arm_diffuse.dds
Image / Texture
1,365
war3mapimported/krasus_arm_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
Done, you have imported the file krasus_arm_diffuse.dds.
Importing krasus_armor_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_armor_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_armor_diffuse.dds
Double-click the file krasus_armor_diffuse.dds:
krasus_armor_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_armor_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
Done, you have imported the file krasus_armor_diffuse.dds.
Importing krasus_beltbuckle_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_beltbuckle_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_beltbuckle_diffuse.dds
Double-click the file krasus_beltbuckle_diffuse.dds:
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_beltbuckle_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
Done, you have imported the file krasus_beltbuckle_diffuse.dds.
Importing krasus_dress_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_dress_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
war3mapimported/krasus_dress_diffuse.dds
Double-click the file krasus_dress_diffuse.dds:
krasus_dress_diffuse.dds
Image / Texture
683
war3mapimported/krasus_dress_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
Done, you have imported the file krasus_dress_diffuse.dds.
Importing krasus_dress_normal.dds
Now Click the "Import File" Button:
Next select 'krasus_dress_normal.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
war3mapimported/krasus_dress_normal.dds
Double-click the file krasus_dress_normal.dds:
krasus_dress_normal.dds
Image / Texture
1,365
war3mapimported/krasus_dress_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
Done, you have imported the file krasus_dress_normal.dds.
Importing krasus_hair_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_hair_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
war3mapimported/krasus_hair_diffuse.dds
Double-click the file krasus_hair_diffuse.dds:
krasus_hair_diffuse.dds
Image / Texture
341
war3mapimported/krasus_hair_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
Done, you have imported the file krasus_hair_diffuse.dds.
Importing krasus_loincloth_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_loincloth_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_loincloth_diffuse.dds
Double-click the file krasus_loincloth_diffuse.dds:
krasus_loincloth_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_loincloth_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
Done, you have imported the file krasus_loincloth_diffuse.dds.
Importing krasus_loincloth_normal.dds
Now Click the "Import File" Button:
Next select 'krasus_loincloth_normal.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
war3mapimported/krasus_loincloth_normal.dds
Double-click the file krasus_loincloth_normal.dds:
krasus_loincloth_normal.dds
Image / Texture
5,461
war3mapimported/krasus_loincloth_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
Done, you have imported the file krasus_loincloth_normal.dds.
Importing krasus_main_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_main_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
war3mapimported/krasus_main_diffuse.dds
Double-click the file krasus_main_diffuse.dds:
krasus_main_diffuse.dds
Image / Texture
341
war3mapimported/krasus_main_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
Done, you have imported the file krasus_main_diffuse.dds.
Importing krasus_main_emissive.dds
Now Click the "Import File" Button:
Next select 'krasus_main_emissive.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
war3mapimported/krasus_main_emissive.dds
Double-click the file krasus_main_emissive.dds:
krasus_main_emissive.dds
Image / Texture
1,365
war3mapimported/krasus_main_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
Done, you have imported the file krasus_main_emissive.dds.
Importing krasus_main_normal.dds
Now Click the "Import File" Button:
Next select 'krasus_main_normal.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
war3mapimported/krasus_main_normal.dds
Double-click the file krasus_main_normal.dds:
krasus_main_normal.dds
Image / Texture
683
war3mapimported/krasus_main_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
Done, you have imported the file krasus_main_normal.dds.
Importing krasus_pauldron_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_pauldron_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_pauldron_diffuse.dds
Double-click the file krasus_pauldron_diffuse.dds:
krasus_pauldron_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_pauldron_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
Done, you have imported the file krasus_pauldron_diffuse.dds.
Importing krasus_pauldron_emissive.dds
Now Click the "Import File" Button:
Next select 'krasus_pauldron_emissive.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
war3mapimported/krasus_pauldron_emissive.dds
Double-click the file krasus_pauldron_emissive.dds:
krasus_pauldron_emissive.dds
Image / Texture
2,731
war3mapimported/krasus_pauldron_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
Done, you have imported the file krasus_pauldron_emissive.dds.
Importing krasus_pauldron_normal.dds
Now Click the "Import File" Button:
Next select 'krasus_pauldron_normal.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
war3mapimported/krasus_pauldron_normal.dds
Double-click the file krasus_pauldron_normal.dds:
krasus_pauldron_normal.dds
Image / Texture
5,461
war3mapimported/krasus_pauldron_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
Done, you have imported the file krasus_pauldron_normal.dds.
Importing krasus_pauldron_orm.dds
Now Click the "Import File" Button:
Next select 'krasus_pauldron_orm.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
Image / Texture
5,461
war3mapimported/krasus_pauldron_orm.dds
Double-click the file krasus_pauldron_orm.dds:
krasus_pauldron_orm.dds
Image / Texture
5,461
war3mapimported/krasus_pauldron_orm.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_pauldron_orm.dds
Image / Texture
5,461
krasus_pauldron_orm.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
Image / Texture
5,461
krasus_pauldron_orm.dds
Done, you have imported the file krasus_pauldron_orm.dds.
Importing krasus_skirt_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_skirt_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
Image / Texture
5,461
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_skirt_diffuse.dds
Double-click the file krasus_skirt_diffuse.dds:
krasus_skirt_diffuse.dds
Image / Texture
2,731
war3mapimported/krasus_skirt_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_skirt_diffuse.dds
Image / Texture
2,731
krasus_skirt_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
Image / Texture
5,461
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
Image / Texture
2,731
krasus_skirt_diffuse.dds
Done, you have imported the file krasus_skirt_diffuse.dds.
Importing krasus_weapon_diffuse.dds
Now Click the "Import File" Button:
Next select 'krasus_weapon_diffuse.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
Image / Texture
5,461
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
Image / Texture
2,731
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
Image / Texture
85
war3mapimported/krasus_weapon_diffuse.dds
Double-click the file krasus_weapon_diffuse.dds:
krasus_weapon_diffuse.dds
Image / Texture
85
war3mapimported/krasus_weapon_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_weapon_diffuse.dds
Image / Texture
85
krasus_weapon_diffuse.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
Image / Texture
5,461
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
Image / Texture
2,731
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
Image / Texture
85
krasus_weapon_diffuse.dds
Done, you have imported the file krasus_weapon_diffuse.dds.
Importing krasus_weapon_emissive.dds
Now Click the "Import File" Button:
Next select 'krasus_weapon_emissive.dds' in the folder which you extracted from the zip archive:
Krasus
krasus.mdx
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
krasus_dress_normal.dds
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
krasus_main_emissive.dds
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
Image / Texture
5,461
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
Image / Texture
2,731
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
Image / Texture
85
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
Image / Texture
85
war3mapimported/krasus_weapon_emissive.dds
Double-click the file krasus_weapon_emissive.dds:
krasus_weapon_emissive.dds
Image / Texture
85
war3mapimported/krasus_weapon_emissive.dds
Tick the box "Use Custom Path" and type in the correct path:
krasus_weapon_emissive.dds
Image / Texture
85
krasus_weapon_emissive.dds
The file has been properly added to the map archive:
krasus.mdx
Model
1,726
war3mapimported/krasus.mdx
krasus_arm_diffuse.dds
Image / Texture
1,365
krasus_arm_diffuse.dds
krasus_armor_diffuse.dds
Image / Texture
2,731
krasus_armor_diffuse.dds
krasus_beltbuckle_diffuse.dds
Image / Texture
2,731
krasus_beltbuckle_diffuse.dds
krasus_dress_diffuse.dds
Image / Texture
683
krasus_dress_diffuse.dds
krasus_dress_normal.dds
Image / Texture
1,365
krasus_dress_normal.dds
krasus_hair_diffuse.dds
Image / Texture
341
krasus_hair_diffuse.dds
krasus_loincloth_diffuse.dds
Image / Texture
2,731
krasus_loincloth_diffuse.dds
krasus_loincloth_normal.dds
Image / Texture
5,461
krasus_loincloth_normal.dds
krasus_main_diffuse.dds
Image / Texture
341
krasus_main_diffuse.dds
krasus_main_emissive.dds
Image / Texture
1,365
krasus_main_emissive.dds
krasus_main_normal.dds
Image / Texture
683
krasus_main_normal.dds
krasus_pauldron_diffuse.dds
Image / Texture
2,731
krasus_pauldron_diffuse.dds
krasus_pauldron_emissive.dds
Image / Texture
2,731
krasus_pauldron_emissive.dds
krasus_pauldron_normal.dds
Image / Texture
5,461
krasus_pauldron_normal.dds
krasus_pauldron_orm.dds
Image / Texture
5,461
krasus_pauldron_orm.dds
krasus_skirt_diffuse.dds
Image / Texture
2,731
krasus_skirt_diffuse.dds
krasus_weapon_diffuse.dds
Image / Texture
85
krasus_weapon_diffuse.dds
krasus_weapon_emissive.dds
Image / Texture
85
krasus_weapon_emissive.dds
Done, you have imported the file krasus_weapon_emissive.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.