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Triggers
Koniec Ve?nosti.w3x
Variables
Inicializace
Maskovanie
aliancia
nepriatelstvo
porazka
uloha
Odmaskovanie
BOM
horiacy muz
BOM 2
aliancia 2
prehra 2
Hudba
zaciatocna hudba
potrvdenie hudby1
potvrdenie hudby2
Video
vitaztvo
intro
transport K
animacie
Níže zapište kód vlastního skriptu
Name
Type
is_array
initial_value
mackangle
real
No
MAskedunit
unit
Yes
UnitNull
MaskPos
location
No
MAskprt
integer
No
MAskVar
integer
No
Inicializace standardní šarvátky pro všechny hráče
Maskovanie
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Maskovanie
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
MAskVar Greater than or equal to 500
Then - Actions
Set Variable Set MAskVar = "0"
Else - Actions
Set Variable Set MAskVar = (MAskVar + 1)
Set Variable Set MAskedunit[MAskVar] = (Casting unit)
Unit - Hide MAskedunit[MAskVar]
Unit - Pause MAskedunit[MAskVar]
Unit - Create 1 . Muž (Male 2) for (Owner of MAskedunit[MAskVar]) at (Position of MAskedunit[MAskVar]) facing Default building facing degrees
Unit - Set the custom value of (Last created unit) to MAskVar
Selection - Add (Last created unit) to selection for (Owner of (Casting unit))
Special Effect - Create a special effect at (Position of MAskedunit[MAskVar]) using Abilities\Spells\Human\Polymorph\PolyMorphTarget.mdl
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
aliancia
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Maskovanie
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally
nepriatelstvo
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Odmaskovanie
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
porazka
Events
Unit - Upír 0001 <gen> Takes damage
Conditions
Actions
Wait 2.00 seconds
Unit - Kill Upír 0001 <gen>
Game - Defeat Player 1 (Red) with the message: Porážka!
uloha
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Zabiť vojvodcu with the description Lord Setrih musí zabiť vojvodcu uthera , using icon path ReplaceableTextures\CommandButtons\BTNImpale.blp
Quest - Create a Required quest titled Zabiť vodcu with the description Lord Setrih musí zabiť vodcu škritakov , using icon path ReplaceableTextures\CommandButtons\BTNDaggerOfEscape.blp
Quest - Mark (Last created quest) as Undiscovered
Odmaskovanie
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Odmaskovanie
Actions
Set Variable Set MAskprt = (Custom value of (Casting unit))
Set Variable Set MaskPos = (Position of (Casting unit))
Set Variable Set mackangle = (Facing of (Casting unit))
Unit - Remove (Casting unit) from the game
Unit - Unhide MAskedunit[MAskprt]
Unit - Unpause MAskedunit[MAskVar]
Unit - Move MAskedunit[MAskVar] instantly to MaskPos , facing mackangle degrees
Selection - Add MAskedunit[MAskVar] to selection for (Owner of (Casting unit))
Special Effect - Create a special effect at (Position of MAskedunit[MAskVar]) using Abilities\Spells\Human\Polymorph\PolyMorphTarget.mdl
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
BOM
Events
Destructible - Barrel of Explosives 1642 <gen> dies
Conditions
Actions
Unit - Kill Upír 0001 <gen>
Special Effect - Create a special effect at (Center of Oblast_003 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
horiacy muz
Events
Destructible - Barrel 1644 <gen> dies
Conditions
Actions
Unit - Create 1 . Horiacy muž (Male 2) for Player 3 (Teal) at (Center of Oblast_004 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Oblast_004 <gen>) to Move To . (Center of Oblast_005 <gen>)
Wait 4.00 seconds
Unit - Explode (Last created unit) .
Special Effect - Create a special effect at (Center of Oblast_005 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Oblast_005 <gen>) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
Environment - Create a 0.50 second Permanent crater deformation at (Center of Oblast_006 <gen>) with radius 82.00 and depth 108.00
Environment - Change terrain type at (Center of Oblast_006 <gen>) to Dungeon - Lava using variation -1 in an area of size 1 and shape Circle
BOM 2
Events
Destructible - Barrel of Explosives 1643 <gen> dies
Conditions
Actions
Unit - Kill Upír 0001 <gen>
Unit - Kill Shredder 0083 <gen>
Unit - Kill Pocket Factory 0104 <gen>
Special Effect - Create a special effect at (Center of Oblast_001 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Oblast_002 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
aliancia 2
Events
Map initialization
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision
prehra 2
Events
Unit - Upír 0001 <gen> Dies
Conditions
Actions
Wait 2.00 seconds
Game - Defeat Player 1 (Red) with the message: Porážka!
zaciatocna hudba
Events
Map initialization
Conditions
Actions
Sound - Play kier_fractal <gen>
potrvdenie hudby1
Events
Player - Player 1 (Red) types a chat message containing -hudba2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play untitled <gen>
potvrdenie hudby2
Events
Player - Player 1 (Red) types a chat message containing -hudba1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play kier_fractal <gen>
vitaztvo
Events
Unit - Tinker 0092 <gen> Dies
Conditions
Actions
Trigger - Turn off porazka <gen>
Unit - Kill Clockwerk Goblin 0100 <gen>
Unit - Kill Clockwerk Goblin 0099 <gen>
Unit - Kill Shredder 0101 <gen>
Unit - Kill Shredder 0102 <gen>
Unit - Kill Clockwerk Goblin 0095 <gen>
Unit - Kill Clockwerk Goblin 0097 <gen>
Unit - Kill Clockwerk Goblin 0093 <gen>
Unit - Kill Clockwerk Goblin 0094 <gen>
Unit - Kill Clockwerk Goblin 0094 <gen>
Unit - Kill Clockwerk Goblin 0098 <gen>
Unit - Kill Clockwerk Goblin 0096 <gen>
Environment - Set sky to Blizzard Sky
Wait 2 seconds
Unit - Move Upír 0001 <gen> instantly to (Center of Oblast_022 <gen>)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Unit Group - Order (Units in Oblast_016 <gen>) to Attack-Move To . (Center of Oblast_019 <gen>)
Wait 1.00 seconds
Sound - Play Doom <gen>
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 27.00 seconds
Special Effect - Create a special effect at (Center of Oblast_024 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Oblast_026 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Oblast_025 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Oblast_023 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 13.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 1.00 seconds
Special Effect - Create a special effect at (Center of Oblast_020 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 1.00 seconds
Special Effect - Create a special effect at (Center of Oblast_020 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 1.00 seconds
Special Effect - Create a special effect at (Center of Oblast_020 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Oblast_020 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 14 . Zombie for Player 4 (Purple) at (Center of Oblast_020 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Oblast_020 <gen>) to Attack-Move To . (Center of Oblast_019 <gen>)
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Wait 5.00 seconds
Unit - Create 8 . Zombie for Player 4 (Purple) at (Center of Oblast_021 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 19.00 seconds
Wait 12.00 seconds
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Game - Display to (All players) the text: Toto je len recenzia na kampaň Večná Temnota
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
intro
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 2.00 seconds
Environment - Set sky to Lordaeron Summer Sky
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 2.00 seconds
Unit Group - Order (Units in Oblast_007 <gen>) to Move To . (Center of Oblast_008 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Footman 0109 <gen> named Zveď : Play Pane________u <gen> and display Pane, Tohto sme našli v lese na niakom čudnom mieste..... . Modify duration: Add 2.00 seconds and Wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 28.00 seconds
Unit - Order Paladin 0111 <gen> to Move To . (Center of Oblast_009 <gen>)
Cinematic - Send transmission to (All players) from Paladin 0111 <gen> named Uther : Play Je_to01 <gen> and display Je to nekromancer . Modify duration: Add -1.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Footman 0109 <gen> named Zveď : Play co_s_nim <gen> and display Čo s ním máme urobiť? . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Necromancer 0108 <gen> named Nekromancer : Play hahaha <gen> and display *smiech* mna môžte zabiť ale potom si pre vás príde sama smrť... . Modify duration: Add 2.00 seconds and Wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0111 <gen> named Uther : Play svetlo_01 <gen> and display "Svetlo daj mi silu!" . Modify duration: Add -1.00 seconds and Wait
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Oblast_008 <gen>) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Animation - Play Paladin 0111 <gen> 's Spell animation
Unit - Explode Necromancer 0108 <gen> .
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0111 <gen> named Uther : Play musime <gen> and display Musíme si dávať pozor! všade sú nemrtvý a nieje možné určiť, kedy nás napadnú! . Modify duration: Add 3.00 seconds and Wait
Animation - Play Skeletal Mage 0117 <gen> 's birth animation
Special Effect - Create a special effect at (Center of Oblast_010 <gen>) using Abilities\Spells\Human\Feedback\ArcaneTowerAttack.mdl
Wait 7.00 seconds
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 2.00 seconds
Environment - Set sky to None
transport K
Events
Unit - Paladin 0039 <gen> Dies
Conditions
(Upír 0001 <gen> is alive) Equal to True
Actions
Unit - Move Upír 0001 <gen> instantly to (Center of Oblast_014 <gen>)
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: -Lord Setrih musí zabiť vodcu škriatkov
Quest - Mark (Last created quest) as Discovered
Wait 3.00 seconds
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Unit - Move Upír 0001 <gen> instantly to (Center of Oblast_014 <gen>)
Unit - Set Rally-Point for Upír 0001 <gen> to (Center of Oblast_015 <gen>)
Cinematic - Fade in over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 41.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Upír 0001 <gen> named Lord Setrih : Play Hmmmm <gen> and display Hmm vyzerá to tak, že stojím pred škriatkovskov základňov . Modify duration: Add 1.00 seconds and Wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Tinker 0092 <gen> named Vodca škriatkov : Play nase_radia__opravene_u <gen> and display Naše rádia zachitili že zabili ľudského vojvodcu, a preto sa musíme čo najviac brániť bohvie čo mohlo zabiť uthera . Modify duration: Add 2.00 seconds and Wait
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 17.00 seconds
Special Effect - Create a special effect at (Center of Oblast_011 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Oblast_012 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Oblast_013 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Wait 11.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Sapper 0082 <gen> named Minometníci : Play poculi_ste__opravene_u <gen> and display 1.minometník: Počuli ste to o tom zabijakovi? 2.minometník: Áno my sme počuli že je to vodca nemŕtvych . Modify duration: Add 2.00 seconds and Wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Upír 0001 <gen> named Lord Setrih : Play Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr <gen> and display *zúrenie* Ten škriatok vie o mne, musím zabiť vodcu! . Modify duration: Add 0 seconds and Wait
Wait 5.00 seconds
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 2.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
animacie
Events
Map initialization
Conditions
Actions
Animation - Play Death Knight 0116 <gen> 's dissipate animation
Animation - Play Abomination 0115 <gen> 's death animation
Animation - Play Abomination 0114 <gen> 's death animation
Animation - Play Skeletal Mage 0117 <gen> 's death animation
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