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Model validation: Koltira Deathweaver (High Elf Death Knight)

KoltiraDewathweaver.mdx

0 errors 1 severe 44 warnings 138 unused
  • 1 Geoset 0
    • Too many vertices in one geoset: 9501
  • 12 Model
    • Unknown version: 1200
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Cape" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 96 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "weapon_bind_death_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "L_skirt_armor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 145 - "R_skirt_armor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 146 - "L_cape_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 147 - "L_cape_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 148 - "M_cape_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 149 - "M_cape_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 150 - "R_cape_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 151 - "R_cape_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 152 - "belt_buckle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 153 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 154 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 155 - "M_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 156 - "L_belt_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 157 - "R_belt_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 158 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 159 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 26 at frame 14165 has roughly the same value as tracks 25 and 27
  • 1 Bone 160 - "book_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 161 - "book_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 162 - "beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 163 - "book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 164 - "F_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 165 - "B_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 166 - "weapon_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 167 - "shield_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 168 - "shield_strap_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 169 - "shield_handle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 170 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 20 Bone 0 - "bone_turret"
    • 20 Rotation
      • Track 75 at frame 4933 has roughly the same value as tracks 74 and 76
      • Track 76 at frame 4966 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 4999 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 5033 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 5066 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 5099 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 5133 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 5166 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 5199 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 5233 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 5266 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 5299 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 5333 has exactly the same value as tracks 86 and 88
      • Track 88 at frame 5366 has exactly the same value as tracks 87 and 89
      • Track 89 at frame 5399 has exactly the same value as tracks 88 and 90
      • Track 90 at frame 5433 has exactly the same value as tracks 89 and 91
      • Track 91 at frame 5466 has exactly the same value as tracks 90 and 92
      • Track 92 at frame 5499 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 5533 has exactly the same value as tracks 92 and 94
      • Track 94 at frame 5566 has exactly the same value as tracks 93 and 95
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 176 at frame 15865 has roughly the same value as tracks 175 and 177
  • 2 Bone 3 - "neck_bind_jnt"
    • 2 Rotation
      • Track 189 at frame 15865 has exactly the same value as tracks 188 and 190
      • Track 190 at frame 18665 has exactly the same value as tracks 189 and 191
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 238 at frame 15865 has roughly the same value as tracks 237 and 239
  • 2 Bone 43 - "L_shoulder_bind_jnt"
    • 2 Translation
      • Track 109 at frame 15865 has exactly the same value as tracks 108 and 110
      • Track 110 at frame 18665 has exactly the same value as tracks 109 and 111
  • 1 Bone 44 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 1967 has roughly the same value as tracks 46 and 48
  • 5 Bone 45 - "L_lwr_arm_bind_jnt"
    • 2 Translation
      • Track 17 at frame 15865 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 18665 has exactly the same value as tracks 17 and 19
    • 3 Rotation
      • Track 129 at frame 7832 has roughly the same value as tracks 128 and 130
      • Track 147 at frame 9699 has roughly the same value as tracks 146 and 148
      • Track 158 at frame 11199 has roughly the same value as tracks 157 and 159
  • 1 Bone 46 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 68 at frame 4766 has roughly the same value as tracks 67 and 69
  • 1 Bone 47 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 68 at frame 4766 has roughly the same value as tracks 67 and 69
  • 3 Bone 48 - "bone_hand_left"
    • 2 Translation
      • Track 17 at frame 15865 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 18665 has exactly the same value as tracks 17 and 19
    • 1 Rotation
      • Track 269 at frame 17099 has roughly the same value as tracks 268 and 270
  • 1 Bone 56 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 105 at frame 18165 has roughly the same value as tracks 104 and 106
  • 3 Bone 64 - "L_pauldron_bind_jnt"
    • 2 Translation
      • Track 157 at frame 15865 has exactly the same value as tracks 156 and 158
      • Track 158 at frame 18665 has exactly the same value as tracks 157 and 159
    • 1 Rotation
      • Track 141 at frame 14799 has roughly the same value as tracks 140 and 142
  • 2 Bone 65 - "R_shoulder_bind_jnt"
    • 2 Translation
      • Track 132 at frame 15865 has exactly the same value as tracks 131 and 133
      • Track 133 at frame 18665 has exactly the same value as tracks 132 and 134
  • 3 Bone 67 - "R_lwr_arm_bind_jnt"
    • 2 Translation
      • Track 17 at frame 15865 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 18665 has exactly the same value as tracks 17 and 19
    • 1 Rotation
      • Track 287 at frame 17065 has roughly the same value as tracks 286 and 288
  • 3 Bone 68 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Translation
      • Track 17 at frame 15865 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 18665 has exactly the same value as tracks 17 and 19
    • 1 Rotation
      • Track 129 at frame 10499 has roughly the same value as tracks 128 and 130
  • 3 Bone 69 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Translation
      • Track 17 at frame 15865 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 18665 has exactly the same value as tracks 17 and 19
    • 1 Rotation
      • Track 129 at frame 10499 has roughly the same value as tracks 128 and 130
  • 2 Bone 70 - "bone_hand_right"
    • 2 Translation
      • Track 17 at frame 15865 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 18665 has exactly the same value as tracks 17 and 19
  • 2 Bone 71 - "R_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 123 at frame 13465 has roughly the same value as tracks 122 and 124
      • Track 131 at frame 14899 has roughly the same value as tracks 130 and 132
  • 1 Bone 72 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 99 at frame 13465 has roughly the same value as tracks 98 and 100
  • 2 Bone 73 - "R_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 116 at frame 13465 has roughly the same value as tracks 115 and 117
      • Track 124 at frame 14899 has roughly the same value as tracks 123 and 125
  • 2 Bone 74 - "R_ind_finger_01_bind_jnt"
    • 2 Rotation
      • Track 122 at frame 8499 has roughly the same value as tracks 121 and 123
      • Track 163 at frame 18465 has roughly the same value as tracks 162 and 164
  • 2 Bone 75 - "R_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 121 at frame 8499 has roughly the same value as tracks 120 and 122
      • Track 146 at frame 13465 has roughly the same value as tracks 145 and 147
  • 2 Bone 76 - "R_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 122 at frame 8499 has roughly the same value as tracks 121 and 123
      • Track 147 at frame 13465 has roughly the same value as tracks 146 and 148
  • 2 Bone 78 - "R_mid_finger_02_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 333 has roughly the same value as tracks 0 and 2
      • Track 136 at frame 13465 has roughly the same value as tracks 135 and 137
  • 1 Bone 84 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 134 at frame 13465 has roughly the same value as tracks 133 and 135
  • 1 Bone 85 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 134 at frame 13465 has roughly the same value as tracks 133 and 135
  • 4 Bone 86 - "R_pauldron_bind_jnt"
    • 2 Translation
      • Track 170 at frame 15865 has exactly the same value as tracks 169 and 171
      • Track 193 at frame 18665 has exactly the same value as tracks 192 and 194
    • 2 Rotation
      • Track 210 at frame 15865 has exactly the same value as tracks 209 and 211
      • Track 227 at frame 18665 has exactly the same value as tracks 226 and 228
  • 1 Bone 89 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 1667 has roughly the same value as tracks 37 and 39
  • 2 Bone 95 - "R_leg_04_bind_jnt"
    • 2 Rotation
      • Track 88 at frame 15865 has exactly the same value as tracks 87 and 89
      • Track 97 at frame 18665 has exactly the same value as tracks 96 and 98
  • 2 Bone 108 - "L_otr_eyebrow_02_bind_jnt"
    • 2 Rotation
      • Track 109 at frame 15865 has exactly the same value as tracks 108 and 110
      • Track 110 at frame 18665 has exactly the same value as tracks 109 and 111
  • 2 Bone 111 - "B_hair_02_bind_jnt"
    • 2 Translation
      • Track 28 at frame 15865 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 18665 has exactly the same value as tracks 28 and 30
  • 2 Bone 112 - "B_hair_03_bind_jnt"
    • 2 Translation
      • Track 33 at frame 15865 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 18665 has exactly the same value as tracks 33 and 35
  • 2 Bone 116 - "L_cape_04_bind_jnt"
    • 2 Translation
      • Track 57 at frame 15865 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 18665 has exactly the same value as tracks 57 and 59
  • 1 Bone 121 - "M_cape_04_bind_jnt"
    • 1 Translation
      • Track 68 at frame 15865 has exactly the same value as tracks 67 and 69
  • 1 Bone 123 - "R_cape_01_bind_jnt"
    • 1 Rotation
      • Track 145 at frame 10399 has roughly the same value as tracks 144 and 146
  • 2 Bone 124 - "R_cape_02_bind_jnt"
    • 2 Translation
      • Track 102 at frame 15865 has exactly the same value as tracks 101 and 103
      • Track 103 at frame 18665 has exactly the same value as tracks 102 and 104
  • 2 Bone 125 - "R_cape_03_bind_jnt"
    • 2 Translation
      • Track 106 at frame 15865 has exactly the same value as tracks 105 and 107
      • Track 107 at frame 18665 has exactly the same value as tracks 106 and 108
  • 1 Bone 126 - "R_cape_04_bind_jnt"
    • 1 Translation
      • Track 34 at frame 1933 has roughly the same value as tracks 33 and 35
  • 6 Bone 129 - "weapon_stretch_bind_jnt"
    • 2 Translation
      • Track 26 at frame 15865 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 18665 has exactly the same value as tracks 26 and 28
    • 2 Rotation
      • Track 32 at frame 15865 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 18665 has exactly the same value as tracks 32 and 34
    • 2 Scaling
      • Track 29 at frame 15865 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 18665 has exactly the same value as tracks 29 and 31
  • 1 CollisionShape 3 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 48 at frame 1899 has roughly the same value as tracks 47 and 49
  • unused Texture 0 - "Koltira_Main_Diffuse.tif"
  • unused Texture 1 - "Neutral_ThalorienDawnseeker_Main_Normal.tif"
  • unused Texture 2 - "Neutral_ThalorienDawnseeker_Main_ORM.tif"
  • unused Texture 3 - "Koltira_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Koltira_Cape2_Diffuse.dds"
  • unused Texture 7 - "Koltira_Cape2_Normal.dds"
  • unused Texture 8 - "Neutral_ThalorienDawnseeker_Cape_ORM.tif"
  • unused Texture 9 - "Koltira_Cape2_Emissive.dds"
  • unused Texture 10 - "Neutral_ThalorienDawnseeker_Hair_Diffuse.tif"
  • unused Texture 11 - "Neutral_ThalorienDawnseeker_Hair_Normal.tif"
  • unused Texture 12 - "Neutral_ThalorienDawnseeker_Hair_ORM.tif"
  • unused Texture 13 - "Black32.blp"
  • unused Texture 14 - "white.blp"
  • unused Texture 15 - "Koltira_Pauldron_Diffuse.tif"
  • unused Texture 16 - "Warlock_Pauldron_Normal.tif"
  • unused Texture 17 - "Warlock_Pauldron_ORM.tif"
  • unused Texture 18 - "Koltira_Pauldron_Emissive.tif"
  • unused Texture 19 - "Koltira_BodyArmor_Diffuse.tif"
  • unused Texture 20 - "Warlock_Main_Normal.tif"
  • unused Texture 21 - "Warlock_Main_ORM.tif"
  • unused Texture 22 - "Koltira_BodyArmor__Emissive.tif"
  • unused Texture 23 - "Undead_KelThuzadNecromancer_Main_Diffuse.tif"
  • unused Texture 24 - "Undead_KelThuzadNecromancer_Main_Normal.tif"
  • unused Texture 25 - "Undead_KelThuzadNecromancer_Main_ORM.tif"
  • unused Texture 26 - "Koltira_Boot__Emissive.tif"
  • unused Texture 27 - "Human_KaelThas_Hair_Diffuse.tif"
  • unused Texture 28 - "Human_KaelThas_Hair_Normal.tif"
  • unused Texture 29 - "Human_KaelThas_Hair_ORM.tif"
  • unused Texture 30 - "Human_KaelThas_Main_Diffuse.tif"
  • unused Texture 31 - "Human_KaelThas_Main_Normal.tif"
  • unused Texture 32 - "Human_KaelThas_Main_ORM.tif"
  • unused Texture 33 - "Human_KaelThas_Main_Emissive.tif"
  • unused Texture 34 - "Human_KaelThas_Cape_Diffuse.tif"
  • unused Texture 35 - "Human_KaelThas_Cape_Normal.tif"
  • unused Texture 36 - "Human_KaelThas_Cape_ORM.tif"
  • unused Texture 37 - "Human_KaelThas_Cape_Emissive.tif"
  • unused Texture 38 - "Koltira_Sword_Diffuse.dds"
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