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Model validation: Kohara Portrait
0
errors
2
severe
24
warnings
15
unused
2
Model
Missing "Stand" sequence
Missing "Death" sequence
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Bone 70 - "L_cape_A_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 71 - "L_cape_A_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 72 - "L_cape_A_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 73 - "L_cape_A_04_bind_jnt"
There are no vertices attached to this bone
1
Bone 74 - "R_cape_A_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 75 - "R_cape_A_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 76 - "R_cape_A_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 77 - "R_cape_A_04_bind_jnt"
There are no vertices attached to this bone
1
Bone 82 - "L_hair_A_05_bind_jnt"
There are no vertices attached to this bone
1
Bone 90 - "R_hair_A_05_bind_jnt"
There are no vertices attached to this bone
1
Bone 143 - "bone_head"
There are no vertices attached to this bone
1
Bone 144 - "Portrait_Background"
There are no vertices attached to this bone
2
Bone 8 - "L_lwr_arm_bind_jnt"
2
Rotation
Track 1 at frame 533 has roughly the same value as tracks 0 and 2
Track 2 at frame 867 has roughly the same value as tracks 1 and 3
1
Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
1
Rotation
Track 16 at frame 5800 has roughly the same value as tracks 15 and 17
1
Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
1
Rotation
Track 16 at frame 5800 has roughly the same value as tracks 15 and 17
1
Bone 11 - "bone_hand_left"
1
Rotation
Track 35 at frame 5300 has roughly the same value as tracks 34 and 36
1
Bone 34 - "R_tmb_02_bind_jnt"
1
Rotation
Track 11 at frame 4700 has roughly the same value as tracks 10 and 12
1
Bone 35 - "R_tmb_03_bind_jnt"
1
Rotation
Track 14 at frame 4800 has roughly the same value as tracks 13 and 15
1
Bone 38 - "R_ind_finger_03_bind_jnt"
1
Rotation
Track 24 at frame 5300 has roughly the same value as tracks 23 and 25
1
Bone 41 - "R_mid_finger_03_bind_jnt"
1
Rotation
Track 24 at frame 5434 has roughly the same value as tracks 23 and 25
1
Bone 44 - "R_rng_finger_03_bind_jnt"
1
Rotation
Track 5 at frame 1400 has roughly the same value as tracks 4 and 6
2
Bone 47 - "R_pnk_finger_03_bind_jnt"
2
Rotation
Track 16 at frame 4000 has roughly the same value as tracks 15 and 17
Track 29 at frame 5667 has roughly the same value as tracks 28 and 30
1
Bone 79 - "L_hair_A_02_bind_jnt"
1
Rotation
Track 10 at frame 5400 has roughly the same value as tracks 9 and 11
1
Bone 84 - "L_hair_B_02_bind_jnt"
1
Rotation
Track 1 at frame 500 has roughly the same value as tracks 0 and 2
1
CollisionShape 1 - "B_KGS_Head"
1
Rotation
Track 30 at frame 3200 has roughly the same value as tracks 29 and 31