Model validation: Kodo Stampede Missile

KodoStampedeMissile.mdx

0 errors 0 severe 1 warnings 21 unused
  • 1 Sequence 1 - "Death"
    • 1 Extent
      • Negative extents
  • 1 Helper 1
    • 1 Translation
      • Track 3 at frame 178033 has exactly the same value as tracks 2 and 4
  • 2 EventObject 0 - "FPTxFLLL"
    • Track 0 at frame 166267 is not in any sequence
    • Track 1 at frame 181267 is not in any sequence
  • 2 EventObject 1 - "FPTxFLLR"
    • Track 0 at frame 165200 is not in any sequence
    • Track 1 at frame 180200 is not in any sequence
  • 2 EventObject 2 - "FPTyFLLL"
    • Track 0 at frame 165633 is not in any sequence
    • Track 1 at frame 180633 is not in any sequence
  • 2 EventObject 3 - "FPTyFLLR"
    • Track 0 at frame 165633 is not in any sequence
    • Track 1 at frame 180633 is not in any sequence
  • 1 EventObject 4 - "FPTzFLLR"
    • Track 0 at frame 176700 is not in any sequence
  • 1 EventObject 5 - "FPTwFLLL"
    • Track 0 at frame 176967 is not in any sequence
  • 1 EventObject 6 - "FPTwFLLR"
    • Track 0 at frame 176800 is not in any sequence
  • 2 EventObject 7 - "FPTzFLLL"
    • Track 0 at frame 177200 is not in any sequence
    • Track 1 at frame 178200 is not in any sequence
  • 2 EventObject 8 - "SNDXFDFL"
    • Track 0 at frame 166267 is not in any sequence
    • Track 1 at frame 178200 is not in any sequence
  • 2 EventObject 9 - "SNDXFDFR"
    • Track 0 at frame 165200 is not in any sequence
    • Track 1 at frame 178333 is not in any sequence
  • 1 EventObject 10 - "SNDyFDFL"
    • Track 0 at frame 165633 is not in any sequence
  • 1 EventObject 11 - "SNDyFDFR"
    • Track 0 at frame 165633 is not in any sequence
  • unused Texture 0 - "ThunderLizardVizier.blp"
Back
Top