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Model validation: Kodo baby portrait

kodobaby_portrait.mdx

0 errors 2 severe 20 warnings 12 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 1 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "spine_thorn_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "spine_thorn_08_bind_jnt1"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "spine_thorn_07_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "spine_thorn_06_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "spine_thorn_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "spine_thorn_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "spine_thorn_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "spine_thorn_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "spine_thorn_09_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "spine_thorn_10_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "spine_thorn_13_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "spine_thorn_12_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "spine_thorn_14_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "spine_thorn_11_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 4900 has roughly the same value as tracks 15 and 17
  • 1 Bone 5 - "bone_chest"
    • 1 Rotation
      • Track 8 at frame 2433 has roughly the same value as tracks 7 and 9
  • 1 Bone 24 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 60 at frame 14000 has roughly the same value as tracks 59 and 61
  • 1 Bone 38 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 49 at frame 11600 has roughly the same value as tracks 48 and 50
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Rotation
      • Track 17 at frame 3900 has roughly the same value as tracks 16 and 18
  • 2 CollisionShape 4 - "B_KGS_Leg_L"
    • 2 Rotation
      • Track 6 at frame 2367 has roughly the same value as tracks 5 and 7
      • Track 23 at frame 8400 has roughly the same value as tracks 22 and 24
  • 1 CollisionShape 5 - "B_KGS_Leg_R"
    • 1 Rotation
      • Track 20 at frame 8400 has roughly the same value as tracks 19 and 21
  • 1 CollisionShape 6 - "B_KGS_Root"
    • 1 Rotation
      • Track 10 at frame 5500 has roughly the same value as tracks 9 and 11
  • 3 CollisionShape 7 - "B_KGS_Tail"
    • 3 Rotation
      • Track 6 at frame 1867 has roughly the same value as tracks 5 and 7
      • Track 16 at frame 4900 has roughly the same value as tracks 15 and 17
      • Track 41 at frame 13567 has roughly the same value as tracks 40 and 42
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