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Model validation: Kobold digger (by Callahan)
KoboldDigger.mdx
0errors3severe5warnings10unused
1
1
Sequence 3 - "HOLD-Stand - 3"
This sequence starts before sequence 2 "Walk" ends
"hold" is not a standard name
2
Sequence 7 - "Death"
This sequence starts before sequence 5 "Decay Flesh" ends
This sequence starts before sequence 6 "Decay Bone" ends
1
Model
Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Sequence 1 - "HOLD-Stand - 2"
"hold" is not a standard name
1
Bone 1 - "Bone_Root"
There are no vertices attached to this bone
1
2
Bone 3 - "Bone_Hip"
There are no vertices attached to this bone
2
Translation
Track 10 at frame 8850 has exactly the same value as tracks 9 and 11
Track 11 at frame 8922 has exactly the same value as tracks 10 and 12
1
GeosetAnimation 2
1
Alpha
Track 8 at frame 130967 is not in any sequence
1
Bone 4 - "Bone_Arm1_Left"
1
Translation
Track 8 at frame 7579 has exactly the same value as tracks 7 and 9
1
Bone 5 - "Bone_Arm1_Right"
1
Translation
Track 12 at frame 8850 has exactly the same value as tracks 11 and 13
4
Bone 18 - "Bone_RockPack"
4
Translation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 2 at frame 803 has exactly the same value as tracks 1 and 3
Track 5 at frame 5941 has exactly the same value as tracks 4 and 6
Track 6 at frame 6351 has exactly the same value as tracks 5 and 7
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