• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Knight of Kome

Details

Has team glow
Yes
Has team color
Yes
Number of polygons
856
Size
134.75 KB

Textures

  • Buildings/NightElf/ChimaeraRoost/ChimaeraRoost.blp
  • ReplaceableTextures/TeamColor/TeamColor06.blp
  • ReplaceableTextures/TeamColor/TeamColor20.blp
  • Textures/Bandit.blp
  • Textures/BatTroll.blp
  • Textures/BeastMaster.blp
  • Textures/Dust3x.blp
  • Textures/Flame4.blp
  • Textures/Footman.blp
  • Textures/grad2b.blp
  • Textures/Gutz.blp
  • Textures/RibbonBlur1.blp
  • Textures/UndeadAirBarge.blp
  • UI/Glues/MainMenu/MainMenu3d/SwordBladeGoldTrim.blp
  • UI/Glues/SinglePlayer/Alliance_Exp/BE_Armor.blp
  • Units/Creeps/BanditLord/BanditLord.blp
  • Units/Creeps/LordGarithos/LordGarithos.blp
  • Units/Creeps/Medivh/Medivh.blp
  • Units/Human/HeroArchMage/HeroArchmage.blp
  • Units/Human/Rifleman/Rifleman.blp
  • units/Undead/HeroDeathKnight/HeroDeathknight.blp

Animations

  • Attack
  • Attack Slam
  • Death
  • Decay Bone
  • Decay Flesh
  • Dissipate
  • Portrait - 1
  • Portrait Talk - 1
  • Portrait Talk - 2
  • Spell
  • Stand - 1
  • Stand - 2
  • Stand Ready
  • Walk
Top