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Model validation: Klingon Negh'Var

Klingon NeghVar.mdx

0 errors 1 severe 2 warnings 82 unused
  • 1 1 GeosetAnimation 34
    • 1 1 Color
      • Track 1 at frame 0 is lower than the track before it at 100
      • Track 5 at frame 5501 has exactly the same value as tracks 4 and 6
  • 2 Model
    • Collision shape "collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 8 GeosetAnimation 24
    • 8 Color
      • Track 3 at frame 1025 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1065 has exactly the same value as tracks 3 and 5
      • Track 9 at frame 3750 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 4489 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 5501 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 11025 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 11065 has exactly the same value as tracks 15 and 17
  • 8 GeosetAnimation 25
    • 8 Color
      • Track 3 at frame 1025 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1065 has exactly the same value as tracks 3 and 5
      • Track 9 at frame 3750 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 4489 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 5501 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 11025 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 11065 has exactly the same value as tracks 15 and 17
  • 8 GeosetAnimation 32
    • 4 Alpha
      • Track 8 at frame 3750 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4489 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5500 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5501 has exactly the same value as tracks 10 and 12
    • 4 Color
      • Track 7 at frame 3750 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4489 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5501 has exactly the same value as tracks 9 and 11
  • 8 GeosetAnimation 33
    • 4 Alpha
      • Track 8 at frame 3750 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4489 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5500 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5501 has exactly the same value as tracks 10 and 12
    • 4 Color
      • Track 7 at frame 3750 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4489 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5501 has exactly the same value as tracks 9 and 11
  • 2 GeosetAnimation 37
    • 2 Alpha
      • Track 4 at frame 5500 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 5501 has exactly the same value as tracks 4 and 6
  • 2 GeosetAnimation 38
    • 2 Alpha
      • Track 4 at frame 5500 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 5501 has exactly the same value as tracks 4 and 6
  • 4 Bone 7 - "bone_d_left"
    • 4 Scaling
      • Track 7 at frame 3750 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4489 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5501 has exactly the same value as tracks 9 and 11
  • 4 Bone 8 - "bone_d_right"
    • 4 Scaling
      • Track 7 at frame 3750 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4489 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5501 has exactly the same value as tracks 9 and 11
  • 4 Bone 9 - "bone_d_bot_right"
    • 4 Scaling
      • Track 7 at frame 3750 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4489 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5501 has exactly the same value as tracks 9 and 11
  • 4 Bone 10 - "bone_d_bot_left"
    • 4 Scaling
      • Track 7 at frame 3750 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4489 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5501 has exactly the same value as tracks 9 and 11
  • 4 Bone 11 - "bone_d_front"
    • 4 Scaling
      • Track 7 at frame 3750 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4489 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5501 has exactly the same value as tracks 9 and 11
  • 2 ParticleEmitter2 0 - "flare_outer_left"
    • 2 Rotation
      • Track 4 at frame 5500 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 5501 has roughly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 1 - "flare_outer_right"
    • 2 Rotation
      • Track 4 at frame 5500 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 5501 has roughly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 2 - "flare_inner_right"
    • 2 Rotation
      • Track 4 at frame 5500 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 5501 has roughly the same value as tracks 4 and 6
  • 2 ParticleEmitter2 3 - "flare_inner_left"
    • 2 Rotation
      • Track 4 at frame 5500 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 5501 has roughly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 4 - "death_explode_small_glow_1"
    • 1 Visibility
      • Track 5 at frame 5501 has exactly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 5 - "death_explode_small_star_1"
    • 1 Visibility
      • Track 5 at frame 5501 has exactly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 6 - "death_explode_small_sparks_1"
    • 1 Visibility
      • Track 5 at frame 5501 has exactly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 7 - "death_explode_small_glow_2"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 8 - "death_explode_small_star_2"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 9 - "death_explode_small_sparks_2"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 10 - "death_explode_small_glow_3"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 11 - "death_explode_small_star_3"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 12 - "death_explode_small_sparks_3"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 13 - "death_explode_main_glow"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 14 - "death_explode_main_star"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 15 - "death_explode_main_sparks"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 16 - "death_explode_main_shockwave"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 17 - "death_explode_fire"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 18 - "death_explode_fire_flare"
    • 1 Visibility
      • Track 6 at frame 5501 has exactly the same value as tracks 5 and 7
  • 1 ParticleEmitter2 19 - "engine_outer_left_exhaust"
    • 1 Visibility
      • Track 9 at frame 5501 has exactly the same value as tracks 8 and 10
  • unused Texture 5 - "star4.blp"
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