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Model validation: KingVarianWrynn
VarianWrynnV1WithoutSwordV1.mdx
0errors8severe8warnings50unused
1
Geoset 0
Alpha is 1.000 at end of "decay bones" (frame 145744); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
Geoset 1
Alpha is 1.000 at end of "decay bones" (frame 145744); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (20)
1
1
Geoset 2
Alpha is 1.000 at end of "decay bones" (frame 145744); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (20)
1
1
Geoset 3
Alpha is 1.000 at end of "decay bones" (frame 145744); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (5) does not match the number of sequences (20)
1
1
Geoset 4
Alpha is 1.000 at end of "decay bones" (frame 145744); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (20)
1
1
Geoset 5
Alpha is 1.000 at end of "decay bones" (frame 145744); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (13) does not match the number of sequences (20)
1
Geoset 6
Alpha is 1.000 at end of "decay bones" (frame 145744); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
Geoset 7
Alpha is 1.000 at end of "decay bones" (frame 145744); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (20)
2
Model
Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
GeosetAnimation 0
1
Alpha
Track 8 at frame 146939 has exactly the same value as tracks 7 and 9
1
GeosetAnimation 1
1
Alpha
Track 8 at frame 146939 has exactly the same value as tracks 7 and 9
1
GeosetAnimation 2
1
Alpha
Track 8 at frame 146939 has exactly the same value as tracks 7 and 9
1
GeosetAnimation 3
1
Alpha
Track 8 at frame 146939 has exactly the same value as tracks 7 and 9
1
GeosetAnimation 4
1
Alpha
Track 8 at frame 146939 has exactly the same value as tracks 7 and 9
1
GeosetAnimation 5
1
Alpha
Track 8 at frame 146939 has exactly the same value as tracks 7 and 9
1
GeosetAnimation 6
1
Alpha
Track 8 at frame 146939 has exactly the same value as tracks 7 and 9
1
GeosetAnimation 7
1
Alpha
Track 8 at frame 146939 has exactly the same value as tracks 7 and 9
2
GeosetAnimation 8
2
Alpha
Track 9 at frame 146939 has exactly the same value as tracks 8 and 10
Track 10 at frame 148086 has exactly the same value as tracks 9 and 11
6
Bone 0 - "Bone_root"
3
Translation
Track 26 at frame 32177 has exactly the same value as tracks 25 and 27
Track 36 at frame 132750 has exactly the same value as tracks 35 and 37
Track 40 at frame 133168 has exactly the same value as tracks 39 and 41
3
Rotation
Track 13 at frame 9534 has roughly the same value as tracks 12 and 14
Track 43 at frame 133168 has exactly the same value as tracks 42 and 44
Track 48 at frame 146939 has exactly the same value as tracks 47 and 49
1
Bone 1 - "Bone_upper legR"
1
Rotation
Track 39 at frame 32177 has roughly the same value as tracks 38 and 40
1
Bone 3 - "Bone_FootR"
1
Rotation
Track 74 at frame 146939 has exactly the same value as tracks 73 and 75
1
Bone 4 - "Bone_upper legR01"
1
Rotation
Track 73 at frame 132871 has exactly the same value as tracks 72 and 74
2
Bone 5 - "Bone_Lower LegL01"
2
Rotation
Track 72 at frame 132871 has exactly the same value as tracks 71 and 73
Track 82 at frame 146939 has exactly the same value as tracks 81 and 83
1
Bone 6 - "Bone_FootR01"
1
Rotation
Track 78 at frame 146939 has exactly the same value as tracks 77 and 79
2
Bone 7 - "Bone_chest"
2
Rotation
Track 37 at frame 32177 has roughly the same value as tracks 36 and 38
Track 72 at frame 146939 has exactly the same value as tracks 71 and 73
1
Bone 8 - "Bone_head"
1
Rotation
Track 83 at frame 146939 has exactly the same value as tracks 82 and 84
2
Bone 9 - "Bone_UpperArmR"
2
Rotation
Track 71 at frame 133410 has roughly the same value as tracks 70 and 72
Track 72 at frame 133577 has roughly the same value as tracks 71 and 73
1
Bone 11 - "Bone_HandR"
1
Rotation
Track 58 at frame 39977 has roughly the same value as tracks 57 and 59
2
Bone 12 - "Sword"
1
Translation
Track 15 at frame 146939 has exactly the same value as tracks 14 and 16
1
Rotation
Track 29 at frame 146939 has exactly the same value as tracks 28 and 30
3
Bone 13 - "Bone_UpperArmR01"
3
Rotation
Track 35 at frame 31143 has roughly the same value as tracks 34 and 36
Track 64 at frame 133410 has exactly the same value as tracks 63 and 65
Track 65 at frame 133577 has exactly the same value as tracks 64 and 66
2
Bone 14 - "Bone_LowerArmR01"
1
Translation
Track 22 at frame 146939 has exactly the same value as tracks 21 and 23
1
Rotation
Track 34 at frame 32177 has exactly the same value as tracks 33 and 35
2
Bone 15 - "Bone_waist helper"
1
Translation
Track 48 at frame 146939 has exactly the same value as tracks 47 and 49
1
Rotation
Track 25 at frame 146939 has exactly the same value as tracks 24 and 26
1
Bone 16 - "plateR"
1
Rotation
Track 49 at frame 146939 has exactly the same value as tracks 48 and 50
1
Bone 17 - "plateR01"
1
Rotation
Track 48 at frame 146939 has exactly the same value as tracks 47 and 49
2
Bone 20 - "CapeLower"
1
Translation
Track 22 at frame 146939 has exactly the same value as tracks 21 and 23
1
Rotation
Track 25 at frame 146939 has exactly the same value as tracks 24 and 26
1
Bone 21 - "CapeHigher"
1
Translation
Track 21 at frame 146939 has exactly the same value as tracks 20 and 22
1
Helper 0
1
Translation
Track 23 at frame 146939 has exactly the same value as tracks 22 and 24
2
Helper 1
1
Translation
Track 79 at frame 146939 has exactly the same value as tracks 78 and 80
1
Rotation
Track 24 at frame 146939 has exactly the same value as tracks 23 and 25
1
Helper 2
1
Rotation
Track 50 at frame 146939 has exactly the same value as tracks 49 and 51
1
Helper 3
1
Translation
Track 47 at frame 146939 has exactly the same value as tracks 46 and 48
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