Model validation: King's Crest Knight Merc

KRKnight.mdx

0 errors 0 severe 3 warnings 4 unused
  • 1 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Sequence 0 - "Base"
    • "base" is not a standard name
  • 1 Bone 36 - "Bone_Shoulder_Twist_L"
    • There are no vertices attached to this bone
  • 3 Bone 8 - "Bone_Cape_01"
    • 3 Rotation
      • Track 13 at frame 6199 has roughly the same value as tracks 12 and 14
      • Track 29 at frame 12698 has roughly the same value as tracks 28 and 30
      • Track 35 at frame 14532 has roughly the same value as tracks 34 and 36
  • 1 Bone 17 - "Bone_Cape"
    • 1 Rotation
      • Track 11 at frame 4899 has roughly the same value as tracks 10 and 12
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