Name | Type | is_array | initial_value |
AI_Players | force | No | |
DummyHexa | unit | Yes | |
DummyMissile | unit | No | |
Graveyard | unit | No | |
HeroKills | integer | Yes | |
HeroLevels | integer | Yes | |
HeroUnit | unit | Yes | |
IsAlive | boolean | Yes | |
Item | itemcode | Yes | |
ItemIterVar | integer | No | |
IterVar1 | integer | No | |
IterVar2 | integer | No | |
IterVar3 | integer | No | |
IterVar_TEST | integer | No | |
Levels | integer | Yes | |
MainMultiboard | multiboard | No | |
MissileRange | real | No | 125.00 |
MultiboardIter | integer | No | |
NumPlayer | integer | No | |
Projectiles | group | No | |
RandInt | integer | No | |
RandomMovePoint | location | No | |
RandomSFXPoint | location | No | |
RemainingPlayers | integer | No | |
temp_point | location | No | |
Temp_SkeleLoc | location | No | |
UnitsInGoldRegion | group | No | |
Winner | player | No |