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Triggers
KotA.w3x
Variables
Hero selection
Spawn Souls
Hero tavern
Hero Respawn
Revive hero
Game Rules
Shout to everyone
warning
Cant kill
Can kill
Shop
Cant kill1
Can kill1
Hero Spell
Shade
Turn on shade
turn off shade
Gold
Gold Spawn
Creep Spawn
Creeps
Game ends
team 1 win
team 2 win
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Spawn Souls
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Create 1 . Soul for Player 1 (Red) at (Center of Hero_chooser_spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 2 (Blue) at (Center of Hero_chooser_spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 3 (Teal) at (Center of Hero_chooser_spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 4 (Purple) at (Center of Hero_chooser_spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 5 (Yellow) at (Center of Hero_chooser_spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Soul for Player 6 (Orange) at (Center of Hero_chooser_spawn <gen>) facing Default building facing degrees
Hero tavern
Events
Unit - A unit Sells a unit
Conditions
(Unit-type of (Selling unit)) Equal to Tavern
Actions
Unit - Remove (Buying unit) from the game
Unit - Move (Sold unit) instantly to (Random point in Arena <gen>)
Camera - Pan camera for (Owner of (Buying unit)) to (Random point in Arena <gen>) over 0.01 seconds
Revive hero
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Hero_respawn <gen>) , Show revival graphics
Shout to everyone
Events
Time - Elapsed game time is 60.00 seconds
Conditions
Actions
Quest - Display to (All players) the Warning message: For the first 15 you fight to the death. At the 15 minute mark the Obliseks can be attack. Kill the enemies to win! Good Luck
warning
Events
Time - Elapsed game time is 900.00 seconds
Conditions
Actions
Quest - Display to (All players) the Warning message: The Obliseks are vulnerable!!!
Cant kill
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Make Arena Team 1 0006 <gen> Invulnerable
Unit - Make Arena Team 2 0005 <gen> Invulnerable
Can kill
Events
Time - Elapsed game time is 900.00 seconds
Conditions
Actions
Unit - Make Arena Team 1 0006 <gen> Vulnerable
Unit - Make Arena Team 2 0005 <gen> Vulnerable
Cant kill1
Events
Unit - A unit enters Hero_respawn <gen>
Conditions
Actions
Unit - Make (Triggering unit) Invulnerable
Can kill1
Events
Unit - A unit enters Arena <gen>
Conditions
Actions
Unit - Make (Triggering unit) Vulnerable
Shade
Events
Unit - A unit Is attacked
Conditions
((Unit-type of (Triggering unit)) Equal to Shade) and ((Random integer number between 1 and 100) Greater than or equal to 85)
Actions
Unit - Create 1 . Shade for (Triggering player) at (Position of (Triggering unit)) facing Default building facing degrees
Turn on shade
Events
Unit - A unit Learns a skill
Conditions
((Unit-type of (Triggering unit)) Equal to Shade) and ((Learned Hero Skill) Equal to Confusion)
Actions
Trigger - Turn on Shade <gen>
turn off shade
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Trigger - Turn off Shade <gen>
Gold Spawn
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Item - Create 25 gold! at (Position of (Killing unit))
Creeps
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Makrura Pooldweller for Neutral Hostile at (Random point in Arena <gen>) facing Default building facing degrees
team 1 win
Events
Unit - Arena Team 2 0005 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Skip scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Skip scores)
Game - Defeat Player 4 (Purple) with the message: You newfags have been owned!
Game - Defeat Player 5 (Yellow) with the message: You newfags have been owned!
Game - Defeat Player 6 (Orange) with the message: You newfags have been owned!
team 2 win
Events
Unit - Arena Team 1 0006 <gen> Dies
Conditions
Actions
Game - Victory Player 4 (Purple) ( Show dialogs, Skip scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Skip scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Skip scores)
Game - Defeat Player 1 (Red) with the message: You newfags have been owned!
Game - Defeat Player 2 (Blue) with the message: You newfags have been owned!
Game - Defeat Player 3 (Teal) with the message: You newfags have been owned!
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