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Model validation: King Llane

King Llane.mdx

0 errors 0 severe 4 warnings 15 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 ParticleEmitter2 0 - "BlizParticle01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 RibbonEmitter 0 - "BlizRibbon01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 EventObject 12 - "SNDXFHCL"
    • Track 1 has the same frame 126800 as track 0
  • 2 Bone 16 - "LowArmL"
    • 2 Rotation
      • Track 148 at frame 54433 has exactly the same value as tracks 147 and 149
      • Track 149 at frame 54533 has exactly the same value as tracks 148 and 150
  • 3 Bone 19 - "LowArmR"
    • 3 Rotation
      • Track 22 at frame 20233 has exactly the same value as tracks 21 and 23
      • Track 79 at frame 36733 has roughly the same value as tracks 78 and 80
      • Track 231 at frame 74133 has exactly the same value as tracks 230 and 232
  • 3 Bone 21 - "Hammer"
    • 1 Translation
      • Track 37 at frame 37300 has exactly the same value as tracks 36 and 38
    • 2 Rotation
      • Track 20 at frame 33867 has roughly the same value as tracks 19 and 21
      • Track 39 at frame 37400 has roughly the same value as tracks 38 and 40
  • 2 Bone 30 - "LowerLegL"
    • 2 Rotation
      • Track 349 at frame 74000 has exactly the same value as tracks 348 and 350
      • Track 350 at frame 74733 has exactly the same value as tracks 349 and 351
  • 4 Bone 33 - "LowerLegR"
    • 4 Rotation
      • Track 361 at frame 73767 has exactly the same value as tracks 360 and 362
      • Track 362 at frame 74767 has exactly the same value as tracks 361 and 363
      • Track 393 at frame 127100 has exactly the same value as tracks 392 and 394
      • Track 394 at frame 127133 has exactly the same value as tracks 393 and 395
  • 1 Helper 0
    • 1 Rotation
      • Track 122 at frame 47300 has exactly the same value as tracks 121 and 123
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