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Model validation: King Dazar
king-dazar.mdx
0errors5severe64warnings22048unused
2
Geoset 0
Too many vertices in one geoset: 11796
Alpha is 1.000 at end of "Decay Swim 1" (frame 304267); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Swim 1" (frame 304267); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Swim 1" (frame 304267); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay Swim 1" (frame 304267); should be 0 — geoset will remain visible in-game after the unit has decayed.
5
Model
Attachment 5 "Medium Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 6 "Large Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision Box01" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "Collision Box02" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "Collision Box03" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Sequence 264 - "Mount 1"
"mount" is not a standard name
1
Sequence 265 - "Mount 2"
"mount" is not a standard name
1
Sequence 266 - "Mount 3"
"mount" is not a standard name
1
Sequence 267 - "Mount AttackJoust 1"
"mount" is not a standard name
1
Sequence 268 - "Mount HoldJoust 1"
"mount" is not a standard name
1
Sequence 269 - "Mount LoadJoust 1"
"mount" is not a standard name
1
Sequence 270 - "Mount MountChopper 1"
"mount" is not a standard name
1
Sequence 271 - "Mount ReadyJoust 1"
"mount" is not a standard name
1
Sequence 272 - "Mount ReclinedMount 1"
"mount" is not a standard name
1
Sequence 273 - "Mount ReclinedMountPassenger 1"
"mount" is not a standard name
1
Bone 0 - "Main"
There are no vertices attached to this bone
1
10
Bone 1 - "Root"
There are no vertices attached to this bone
10
Rotation
Track 294 at frame 634572 has roughly the same value as tracks 293 and 295
Track 295 at frame 634605 has roughly the same value as tracks 294 and 296
Track 296 at frame 634639 has roughly the same value as tracks 295 and 297
Track 308 at frame 635439 has roughly the same value as tracks 307 and 309
Track 309 at frame 635539 has roughly the same value as tracks 308 and 310
Track 310 at frame 635639 has roughly the same value as tracks 309 and 311
Track 311 at frame 635705 has roughly the same value as tracks 310 and 312
Track 316 at frame 637272 has roughly the same value as tracks 315 and 317
Track 317 at frame 637472 has roughly the same value as tracks 316 and 318
Track 318 at frame 637672 has roughly the same value as tracks 317 and 319
1
Bone 38 - "EXP_L1_Shield1"
There are no vertices attached to this bone
1
Bone 88 - "WeaponL"
There are no vertices attached to this bone
1
2
Bone 90 - "SpellHandL"
There are no vertices attached to this bone
2
Rotation
Track 617 at frame 486573 has roughly the same value as tracks 616 and 618
Track 624 at frame 487940 has roughly the same value as tracks 623 and 625
1
Bone 93 - "SpellHandR"
There are no vertices attached to this bone
1
Bone 94 - "WeaponR"
There are no vertices attached to this bone
1
Bone 117 - "_Name"
There are no vertices attached to this bone
1
Bone 118 - "bone_crc_1034101060"
There are no vertices attached to this bone
1
Bone 119 - "bone_crc_1524902329"
There are no vertices attached to this bone
1
Bone 120 - "_NameMount"
There are no vertices attached to this bone
1
Bone 121 - "bone_crc_3483199060"
There are no vertices attached to this bone
1
Bone 122 - "bone_crc_898784055"
There are no vertices attached to this bone
1
Bone 123 - "bone_crc_1482192255"
There are no vertices attached to this bone
1
Bone 124 - "bone_crc_2723629084"
There are no vertices attached to this bone
1
Bone 125 - "bone_crc_2776517278"
There are no vertices attached to this bone
1
Bone 126 - "bone_crc_1798525976"
There are no vertices attached to this bone
1
Bone 127 - "bone_crc_2436655483"
There are no vertices attached to this bone
1
Bone 128 - "bone_crc_2430148114"
There are no vertices attached to this bone
1
Bone 129 - "bone_crc_3197191323"
There are no vertices attached to this bone
1
Bone 130 - "bone_crc_3638807261"
There are no vertices attached to this bone
1
Bone 131 - "bone_crc_2970683416"
There are no vertices attached to this bone
1
Bone 132 - "bone_crc_2746041120"
There are no vertices attached to this bone
1
Bone 133 - "bone_crc_3289704961"
There are no vertices attached to this bone
1
Bone 134 - "bone_crc_3271367150"
There are no vertices attached to this bone
1
Bone 135 - "bone_crc_3988038824"
There are no vertices attached to this bone
1
Bone 136 - "bone_crc_2926511113"
There are no vertices attached to this bone
1
Bone 137 - "bone_crc_254877416"
There are no vertices attached to this bone
1
Bone 138 - "bone_crc_3722999253"
There are no vertices attached to this bone
1
Bone 139 - "bone_crc_669468854"
There are no vertices attached to this bone
1
Bone 140 - "bone_crc_4221766415"
There are no vertices attached to this bone
1
Bone 141 - "bone_crc_28063340"
There are no vertices attached to this bone
1
Bone 142 - "bone_crc_2405330025"
There are no vertices attached to this bone
1
Bone 143 - "bone_crc_1968263434"
There are no vertices attached to this bone
1
Bone 144 - "bone_crc_2082024399"
There are no vertices attached to this bone
1
Bone 145 - "bone_crc_2249594540"
There are no vertices attached to this bone
1
Bone 146 - "bone_crc_2526474064"
There are no vertices attached to this bone
1
Bone 147 - "_Breath"
There are no vertices attached to this bone
1
Bone 148 - "bone_crc_1068279290"
There are no vertices attached to this bone
1
Bone 149 - "bone_crc_3758895197"
There are no vertices attached to this bone
1
Bone 150 - "bone_crc_1150079680"
There are no vertices attached to this bone
1
Bone 151 - "bone_crc_3105375342"
There are no vertices attached to this bone
1
Bone 152 - "bone_crc_1639899198"
There are no vertices attached to this bone
1
Bone 153 - "bone_crc_2612125021"
There are no vertices attached to this bone
1
Bone 154 - "bone_crc_1589765923"
There are no vertices attached to this bone
1
Bone 155 - "bone_crc_2765019712"
There are no vertices attached to this bone
1
Bone 156 - "bone_crc_2479762854"
There are no vertices attached to this bone
1
Bone 157 - "bone_crc_2780618416"
There are no vertices attached to this bone
1
Bone 158 - "bone_crc_1695713801"
There are no vertices attached to this bone
1
Sequence 74 - "Cinematic ArtBowLoop 1"
Sequence "Cinematic ArtBowLoop 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 75 - "Cinematic ArtDualLoop 1"
Sequence "Cinematic ArtDualLoop 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 76 - "Cinematic ArtFistsLoop 1"
Sequence "Cinematic ArtFistsLoop 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 77 - "Cinematic ArtMainLoop 1"
Sequence "Cinematic ArtMainLoop 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 78 - "Cinematic ArtOffLoop 1"
Sequence "Cinematic ArtOffLoop 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 79 - "Cinematic ArtShieldLoop 1"
Sequence "Cinematic ArtShieldLoop 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 80 - "Cinematic AttackBlowDart 1"
Sequence "Cinematic AttackBlowDart 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 81 - "Cinematic AttackCrossbow 1"
Sequence "Cinematic AttackCrossbow 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 82 - "Cinematic BreathOfFire 1"
Sequence "Cinematic BreathOfFire 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 83 - "Cinematic CastCurseLeft 1"
Sequence "Cinematic CastCurseLeft 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 84 - "Cinematic CastSweepLeft 1"
Sequence "Cinematic CastSweepLeft 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 85 - "Cinematic CombatChargeEnd 1"
Sequence "Cinematic CombatChargeEnd 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 86 - "Cinematic CombatChargeLoop 1"
Sequence "Cinematic CombatChargeLoop 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 87 - "Cinematic CombatCritical 1"
Sequence "Cinematic CombatCritical 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 88 - "Cinematic CombatEviscerate 1"
Sequence "Cinematic CombatEviscerate 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 89 - "Cinematic CombatExecute 1"
Sequence "Cinematic CombatExecute 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 90 - "Cinematic CombatFinishingMove 1"
Sequence "Cinematic CombatFinishingMove 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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