Model validation: Kiljaeden2.mdx

Kiljaeden2.mdx

0 errors 0 severe 24 warnings 17 unused
  • 2 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 Geoset 0
    • Number of sequence extents (9) does not match the number of sequences (8)
    • 1 Extent
      • Negative extents
  • 2 Geoset 1
    • Number of sequence extents (9) does not match the number of sequences (8)
    • 1 Extent
      • Negative extents
  • 2 Geoset 2
    • Number of sequence extents (9) does not match the number of sequences (8)
    • 1 Extent
      • Negative extents
  • 3 Geoset 3
    • Number of sequence extents (9) does not match the number of sequences (8)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Geoset 4
    • Number of sequence extents (11) does not match the number of sequences (8)
    • 1 Extent
      • Negative extents
  • 2 Geoset 5
    • Number of sequence extents (11) does not match the number of sequences (8)
    • 1 Extent
      • Negative extents
  • 3 Geoset 6
    • Zero faces
    • Number of sequence extents (11) does not match the number of sequences (8)
    • 1 Extent
      • Negative extents
  • 1 Bone 40 - "Geo_CollerM"
    • There are no vertices attached to this bone
  • 1 Helper 1
    • 1 Translation
      • Zero tracks
  • 1 ParticleEmitter2 0 - "BlizParticle09_Smoke"
    • 1 Rotation
      • Zero tracks
  • 1 ParticleEmitter2 1 - "BlizParticle10"
    • 1 Rotation
      • Zero tracks
  • 1 ParticleEmitter2 2 - "BlizParticle09_Smoke01"
    • 1 Rotation
      • Zero tracks
  • 1 ParticleEmitter2 3 - "BlizParticle11"
    • 1 Rotation
      • Zero tracks
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 2 at frame 31700 is not in any sequence
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 2 at frame 31700 is not in any sequence
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 2 at frame 31700 is not in any sequence
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 3 at frame 31700 is not in any sequence
  • 4 Helper 3
    • 4 Scaling
      • Track 3 at frame 11667 has roughly the same value as tracks 2 and 4
      • Track 4 at frame 11833 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 11900 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 12000 has roughly the same value as tracks 5 and 7
  • 2 Helper 5
    • 2 Rotation
      • Track 4 at frame 2233 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 3233 has roughly the same value as tracks 4 and 6
  • 1 Attachment 0 - "Foot Left Ref "
    • 1 Visibility
      • Track 2 at frame 31700 is not in any sequence
  • 1 Attachment 1 - "Foot Right Ref "
    • 1 Visibility
      • Track 2 at frame 31700 is not in any sequence
  • 1 Attachment 2 - "Weapon Ref "
    • 1 Visibility
      • Track 2 at frame 31700 is not in any sequence
  • 1 Attachment 3 - "Hand Right Ref "
    • 1 Visibility
      • Track 2 at frame 31700 is not in any sequence
  • 1 Attachment 4 - "Hand Left Ref "
    • 1 Visibility
      • Track 2 at frame 31700 is not in any sequence
  • 1 Attachment 5 - "Head Ref"
    • 1 Visibility
      • Track 2 at frame 31700 is not in any sequence
  • 1 Attachment 6 - "Chest Ref"
    • 1 Visibility
      • Track 2 at frame 31700 is not in any sequence
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