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Model validation: Keep Death Animation

ForsakenKeepReforgedDeath.mdx

0 errors 3 severe 1 warnings 84 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 5
    • Too many vertices in one geoset: 9990
  • 1 Bone 0 - "birth_A_01_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1233 has roughly the same value as tracks 9 and 11
  • 1 Bone 1 - "birth_A_07_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1100 has roughly the same value as tracks 9 and 11
  • 1 Bone 2 - "birth_A_08_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1200 has roughly the same value as tracks 9 and 11
  • 1 Bone 3 - "birth_A_12_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 1267 has roughly the same value as tracks 15 and 17
  • 1 Bone 4 - "birth_A_13_bind_jnt"
    • 1 Rotation
      • Track 20 at frame 1300 has roughly the same value as tracks 19 and 21
  • 1 Bone 5 - "birth_A_17_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 1067 has roughly the same value as tracks 8 and 10
  • 1 Bone 9 - "birth_A_34_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 1300 has roughly the same value as tracks 14 and 16
  • 1 Bone 12 - "birth_A_40_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 1133 has roughly the same value as tracks 8 and 10
  • 1 Bone 13 - "birth_A_44_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 1300 has roughly the same value as tracks 14 and 16
  • 1 Bone 15 - "birth_A_54_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 1267 has roughly the same value as tracks 15 and 17
  • 1 Bone 16 - "birth_A_55_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 1267 has roughly the same value as tracks 15 and 17
  • 1 Bone 21 - "birth_A_74_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 1267 has roughly the same value as tracks 15 and 17
  • 2 Bone 23 - "birth_A_79_bind_jnt"
    • 2 Rotation
      • Track 4 at frame 533 has roughly the same value as tracks 3 and 5
      • Track 9 at frame 1233 has roughly the same value as tracks 8 and 10
  • 1 Bone 24 - "birth_A_80_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 533 has roughly the same value as tracks 3 and 5
  • 1 Bone 25 - "birth_A_84_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1100 has roughly the same value as tracks 9 and 11
  • 1 Bone 26 - "birth_A_90_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1100 has roughly the same value as tracks 9 and 11
  • 1 Bone 27 - "birth_A_94_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1100 has roughly the same value as tracks 9 and 11
  • 1 Bone 28 - "birth_A_95_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1100 has roughly the same value as tracks 9 and 11
  • 1 Bone 29 - "birth_A_99_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1100 has roughly the same value as tracks 9 and 11
  • 1 Bone 31 - "birth_A_104_bind_jnt"
    • 1 Rotation
      • Track 10 at frame 1100 has roughly the same value as tracks 9 and 11
  • 1 Bone 47 - "birth_B_34_bind_jnt"
    • 1 Translation
      • Track 34 at frame 3267 has roughly the same value as tracks 33 and 35
  • 1 Bone 49 - "birth_C_01_bind_jnt"
    • 1 Translation
      • Track 63 at frame 3300 has roughly the same value as tracks 62 and 64
  • 1 Bone 58 - "birth_flag_C_02_bind_jnt"
    • 1 Rotation
      • Track 48 at frame 2000 has roughly the same value as tracks 47 and 49
  • 5 Bone 60 - "MainSkull"
    • 1 Translation
      • Track 13 at frame 2451 has exactly the same value as tracks 12 and 14
    • 4 Rotation
      • Track 11 at frame 2451 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 4243 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 12587 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 22947 has exactly the same value as tracks 13 and 15
  • unused Texture 0 - "Forsaken_Keep_Diffuse.tif"
  • unused Texture 1 - "Forsaken_Keep_Normal.tif"
  • unused Texture 2 - "Forsaken_Keep_ORM.tif"
  • unused Texture 3 - "Forsaken_Keep_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Undead_Graveyard_Diffuse.tif"
  • unused Texture 7 - "Undead_Graveyard_Normal.tif"
  • unused Texture 8 - "Undead_Graveyard_ORM.tif"
  • unused Texture 9 - "Undead_Graveyard_Emissive.tif"
  • unused Texture 10 - "Undead_GargoyleSpire_Diffuse.tif"
  • unused Texture 11 - "Undead_GargoyleSpire_Normal.tif"
  • unused Texture 12 - "Undead_GargoyleSpire_ORM.tif"
  • unused Texture 13 - "Undead_GargoyleSpire_Emissive.tif"
  • unused Texture 14 - "Undead_TempleOfTheDamned_Diffuse.tif"
  • unused Texture 15 - "Undead_TempleOfTheDamned_Normal.tif"
  • unused Texture 16 - "Undead_TempleOfTheDamned_ORM.tif"
  • unused Texture 17 - "Undead_TempleOfTheDamned_Emissive.tif"
  • unused Texture 18 - "Forsaken_Townhall_Diffuse.tif"
  • unused Texture 19 - "Human_Townhall_Normal.tif"
  • unused Texture 20 - "Human_Townhall_ORM.tif"
  • unused Texture 21 - "Human_Townhall_Emissive.tif"
  • unused Texture 22 - "Undead_Boneyard_Diffuse.tif"
  • unused Texture 23 - "Undead_Boneyard_Normal.tif"
  • unused Texture 24 - "Undead_Boneyard_ORM.tif"
  • unused Texture 25 - "Undead_Boneyard_Emissive.tif"
  • unused Texture 26 - "Undead_SlaughterHouse_Diffuse.tif"
  • unused Texture 27 - "Undead_SlaughterHouse_Normal.tif"
  • unused Texture 28 - "Undead_SlaughterHouse_ORM.tif"
  • unused Texture 29 - "Black32.blp"
  • unused Texture 30 - "LS_Props_HayInfected_V1_Diffuse.tif"
  • unused Texture 31 - "LS_Props_HayInfected_V1_Normal.tif"
  • unused Texture 32 - "LS_Props_HayInfected_V1_ORM.tif"
  • unused Texture 33 - "LS_Props_HayCartBrokenInfected_Diffuse.tif"
  • unused Texture 34 - "LS_Props_HayCartBrokenInfected_Normal.tif"
  • unused Texture 35 - "LS_Props_HayCartBrokenInfected_ORM.tif"
  • unused Texture 36 - "LS_Props_CorpseImpaled_V2_Diffuse.tif"
  • unused Texture 37 - "LS_Props_CorpseImpaled_V2_Normal.tif"
  • unused Texture 38 - "LS_Props_CorpseImpaled_V2_ORM.tif"
  • unused Texture 39 - "LS_Props_CorpseSitting_Diffuse.tif"
  • unused Texture 40 - "LS_Props_CorpseSitting_Normal.tif"
  • unused Texture 41 - "LS_Props_CorpseSitting_ORM.tif"
  • unused Texture 42 - "Undead_ArthasEvil_Pauldron_Diffuse.tif"
  • unused Texture 43 - "Undead_ArthasEvil_Pauldron_Normal.tif"
  • unused Texture 44 - "Undead_ArthasEvil_Pauldron_ORM.tif"
  • unused Texture 45 - "LS_Props_Torch_V1_V3_Diffuse.tif"
  • unused Texture 46 - "LS_Props_Torch_V1_V3_Normal.tif"
  • unused Texture 47 - "LS_Props_Torch_V1_V3_ORM.tif"
  • unused Texture 48 - "NR_Props_Fence_V1_V3_Diffuse.tif"
  • unused Texture 49 - "NR_Props_Fence_V1_V3_Normal.tif"
  • unused Texture 50 - "NR_Props_Fence_V1_V3_ORM.tif"
  • unused Texture 51 - "Undead_UndeadShipyard_Diffuse.tif"
  • unused Texture 52 - "Undead_UndeadShipyard_Normal.tif"
  • unused Texture 53 - "Undead_UndeadShipyard_ORM.tif"
  • unused Texture 54 - "Undead_UndeadShipyard_Emissive.tif"
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