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Model validation: Kazzak

kazzak1.mdx

0 errors 0 severe 34 warnings 71 unused
  • 11 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Wing_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Wing_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 50 - "Hair4_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "Hair5_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "L_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "L_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "L_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 107 - "R_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 436 at frame 39734 has roughly the same value as tracks 435 and 437
  • 1 Bone 108 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "R_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "hips_F_02_cloth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 113 - "hips_F_03_cloth_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 42 at frame 2967 has roughly the same value as tracks 41 and 43
  • 1 Bone 115 - "L_armour_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "R_armour_bind_jnt"
    • There are no vertices attached to this bone
  • 2 Bone 4 - "neck_bind_jnt"
    • 2 Rotation
      • Track 101 at frame 10500 has roughly the same value as tracks 100 and 102
      • Track 157 at frame 39734 has roughly the same value as tracks 156 and 158
  • 1 Bone 5 - "bone_head"
    • 1 Rotation
      • Track 282 at frame 39734 has roughly the same value as tracks 281 and 283
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 115 at frame 8199 has roughly the same value as tracks 114 and 116
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 144 at frame 8833 has roughly the same value as tracks 143 and 145
  • 1 Bone 10 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 800 has roughly the same value as tracks 5 and 7
  • 1 Bone 11 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 8199 has roughly the same value as tracks 94 and 96
  • 1 Bone 12 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 88 at frame 8199 has roughly the same value as tracks 87 and 89
  • 1 Bone 13 - "L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 800 has roughly the same value as tracks 5 and 7
  • 2 Bone 14 - "L_mid_finger_02_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 800 has roughly the same value as tracks 5 and 7
      • Track 89 at frame 8199 has roughly the same value as tracks 88 and 90
  • 3 Bone 15 - "L_mid_finger_03_bind_jnt"
    • 3 Rotation
      • Track 6 at frame 800 has roughly the same value as tracks 5 and 7
      • Track 61 at frame 5633 has roughly the same value as tracks 60 and 62
      • Track 88 at frame 8199 has roughly the same value as tracks 87 and 89
  • 1 Bone 16 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 92 at frame 8199 has roughly the same value as tracks 91 and 93
  • 1 Bone 17 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 91 at frame 8199 has roughly the same value as tracks 90 and 92
  • 1 Bone 19 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 5567 has roughly the same value as tracks 35 and 37
  • 1 Bone 21 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 28 at frame 1534 has roughly the same value as tracks 27 and 29
  • 2 Bone 22 - "L_leg_03_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 500 has roughly the same value as tracks 5 and 7
      • Track 33 at frame 2467 has roughly the same value as tracks 32 and 34
  • 1 Bone 24 - "tail_02_bind_jnt"
    • 1 Rotation
      • Track 232 at frame 12900 has roughly the same value as tracks 231 and 233
  • 1 Bone 25 - "tail_03_bind_jnt"
    • 1 Rotation
      • Track 277 at frame 14266 has roughly the same value as tracks 276 and 278
  • 2 Bone 33 - "R_upr_arm_bind_jnt"
    • 2 Rotation
      • Track 32 at frame 2267 has roughly the same value as tracks 31 and 33
      • Track 251 at frame 39767 has roughly the same value as tracks 250 and 252
  • 2 Bone 40 - "R_mid_finger_02_bind_jnt"
    • 2 Rotation
      • Track 27 at frame 8199 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 9099 has roughly the same value as tracks 27 and 29
  • 2 Bone 45 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 12 at frame 1000 has roughly the same value as tracks 11 and 13
      • Track 96 at frame 15434 has roughly the same value as tracks 95 and 97
  • 1 Bone 49 - "Hair3_bind_jnt"
    • 1 Rotation
      • Track 41 at frame 2467 has roughly the same value as tracks 40 and 42
  • 2 Bone 52 - "L_Wing_01_bind_jnt"
    • 2 Translation
      • Track 42 at frame 2434 has roughly the same value as tracks 41 and 43
      • Track 371 at frame 53667 has roughly the same value as tracks 370 and 372
  • 1 Bone 56 - "L_Wing_C_bind_jnt"
    • 1 Rotation
      • Track 194 at frame 13633 has roughly the same value as tracks 193 and 195
  • 1 Bone 60 - "L_Wing_B_01_bind_jnt"
    • 1 Rotation
      • Track 29 at frame 2800 has roughly the same value as tracks 28 and 30
  • 1 Bone 62 - "R_Wing_01_bind_jnt"
    • 1 Rotation
      • Track 299 at frame 53634 has roughly the same value as tracks 298 and 300
  • 2 Bone 64 - "R_Wing_04_bind_jnt"
    • 2 Rotation
      • Track 27 at frame 2234 has roughly the same value as tracks 26 and 28
      • Track 238 at frame 35134 has roughly the same value as tracks 237 and 239
  • 1 Bone 65 - "R_Wing_C_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 767 has roughly the same value as tracks 6 and 8
  • 1 Bone 68 - "R_Wing_B_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 2834 has roughly the same value as tracks 12 and 14
  • 1 Bone 72 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 56 at frame 9099 has roughly the same value as tracks 55 and 57
  • 1 Bone 86 - "R_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 9099 has roughly the same value as tracks 46 and 48
  • 3 Bone 87 - "R_lwr_lip_bind_jnt"
    • 2 Translation
      • Track 147 at frame 13300 has roughly the same value as tracks 146 and 148
      • Track 170 at frame 14633 has roughly the same value as tracks 169 and 171
    • 1 Rotation
      • Track 56 at frame 9099 has roughly the same value as tracks 55 and 57
  • 1 Bone 88 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 56 at frame 9099 has roughly the same value as tracks 55 and 57
  • 3 Bone 89 - "L_lwr_lip_bind_jnt"
    • 2 Translation
      • Track 147 at frame 13300 has roughly the same value as tracks 146 and 148
      • Track 170 at frame 14633 has roughly the same value as tracks 169 and 171
    • 1 Rotation
      • Track 56 at frame 9099 has roughly the same value as tracks 55 and 57
  • 1 Bone 90 - "L_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 9099 has roughly the same value as tracks 46 and 48
  • 1 Bone 91 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 56 at frame 9099 has roughly the same value as tracks 55 and 57
  • 1 Bone 99 - "tongue_01_bind_jnt"
    • 1 Rotation
      • Track 56 at frame 9099 has roughly the same value as tracks 55 and 57
  • 2 Bone 100 - "tongue_02_bind_jnt"
    • 1 Translation
      • Track 164 at frame 14633 has roughly the same value as tracks 163 and 165
    • 1 Rotation
      • Track 56 at frame 9099 has roughly the same value as tracks 55 and 57
  • 6 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 3 Alpha
      • Track 7 at frame 7066 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 8066 has exactly the same value as tracks 7 and 9
      • Track 17 at frame 21367 has exactly the same value as tracks 16 and 18
    • 3 Visibility
      • Track 7 at frame 7066 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 8066 has exactly the same value as tracks 7 and 9
      • Track 17 at frame 21367 has exactly the same value as tracks 16 and 18
  • 3 Camera 0 - "Portrait_Camera"
    • 2 Translation
      • Track 436 at frame 39734 has roughly the same value as tracks 435 and 437
      • Track 514 at frame 58201 has roughly the same value as tracks 513 and 515
    • 1 Rotation
      • Track 507 at frame 58201 has exactly the same value as tracks 506 and 508
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Translation
      • Track 433 at frame 39734 has roughly the same value as tracks 432 and 434
  • 1 CollisionShape 1 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 322 at frame 39767 has roughly the same value as tracks 321 and 323
  • 1 CollisionShape 3 - "B_KGS_Leg_L"
    • 1 Translation
      • Track 546 at frame 58201 has roughly the same value as tracks 545 and 547
  • 2 CollisionShape 4 - "B_KGS_Leg_R"
    • 1 Translation
      • Track 432 at frame 39734 has roughly the same value as tracks 431 and 433
    • 1 Rotation
      • Track 265 at frame 39767 has roughly the same value as tracks 264 and 266
  • 2 CollisionShape 6 - "B_KGS_Wing_L"
    • 2 Translation
      • Track 436 at frame 39734 has roughly the same value as tracks 435 and 437
      • Track 546 at frame 58234 has roughly the same value as tracks 545 and 547
  • 1 CollisionShape 7 - "B_KGS_Wing_R"
    • 1 Rotation
      • Track 340 at frame 35134 has roughly the same value as tracks 339 and 341
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