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Triggers
OPEN_RPG_BETA_TEST_JAN_13.w3x
Variables
Initialization
Boss tavern 1 off
Zombie infestation
End game timmer
End Game
Melee Initialization
unit dies
trigger off
Traveling sales man
spawn trigger
Spawn salesman
start game
hero trigger
hero tavern
Boss Tavern
gnoll spawn
Stop spawn
Untitled Trigger 001
gnoll trigger 2
Untitled Trigger 002
Untitled Trigger 003
city and orge forest
Untitled Trigger 004
Mountain king
Mounatin king quest
Start quest
Turn off trigger quest
Secret Door
open door
open gate
open gate
Open murloc gate
Open murloc gate
open murloc gate
open 2nd gate
FireCity
Gate to warlock
Firegate
Movie warlock
Crater
Open door
Undead forest
Welcome to darkvale
Open gate
City triggers
ope boat gates
open undead forest gate
open undead gate
Gates of Death
Gate 1
Gates 2
Gate 3
Gate 4
Gate 5
Gate 6
Gate 7
Gate 8
Gate 9
Gate 10
Fight pit
side entrance
Gate spawn
Gate to Pit
Spawn When gate opens
Andrews gate
Untitled Trigger 005
Spider boss gates
Heal
New Area
Open New Area gate
behind boss
Spider Code
Boss Tavern 1
GATE 1
waiting room
Boss fight
Boss fight Stage 2
Tiny Fight
Boss fight Stage 2 Copy
Tiny Spell
Counter Helix
Tiny
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
bladetrail
effect
No
caster
unit
No
CH_Group
group
No
CH_Trigger_unit_loc
location
No
number
real
No
point
location
No
target
unit
No
time
timer
Yes
Boss tavern 1 off
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Trigger - Turn off Boss_Tavern_1 <gen>
Zombie infestation
Events
Player - Player 1 (Red) types a chat message containing -zombies (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Quest - Display to (All players) the Quest Discovered message: THE ZOMBIES HAVE OVERUN BRAIRVALE!!!!!!
Unit - Create 50 . Zombie for Neutral Hostile at (Random point in zombies_spawn <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
End game timmer
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Trigger - Turn off End_Game <gen>
End Game
Events
Player - Player 1 (Red) types a chat message containing -hard (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Kill Spirit 0065 <gen>
Unit - Kill Spirit 0010 <gen>
Unit - Kill Spirit 0014 <gen>
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
unit dies
Events
Unit - A unit enters Spider_spawn <gen>
Conditions
Actions
Trigger - Turn on Spawn_When_gate_opens <gen>
Trigger - Turn off (This trigger)
trigger off
Events
Map initialization
Conditions
Actions
Trigger - Turn off Spawn_When_gate_opens <gen>
spawn trigger
Events
Player - Player 1 (Red) types a chat message containing -spawm remover (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Demolisher for Player 1 (Red) at (Random point in Mountain_king_quest <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Spawn salesman
Events
Player - Player 1 (Red) types a chat message containing project secret (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . mysterious stranger for Neutral Passive at (Center of Salesman <gen>) facing Default building facing degrees
hero trigger
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Create 1 . Hero chooser for Player 1 (Red) at (Center of start_game <gen>) facing Default building facing degrees
Unit - Create 1 . Hero chooser for Player 2 (Blue) at (Center of start_game <gen>) facing Default building facing degrees
Unit - Create 1 . Hero chooser for Player 3 (Teal) at (Center of start_game <gen>) facing Default building facing degrees
hero tavern
Events
Unit - A unit Sells a unit
Conditions
(Unit-type of (Selling unit)) Equal to Tavern
Actions
Unit - Remove (Buying unit) from the game
Unit - Move (Sold unit) instantly to (Center of Start_region <gen>)
Camera - Pan camera for (Owner of (Buying unit)) to (Center of Start_region <gen>) over 2.00 seconds
Boss Tavern
Events
Unit - A unit Sells a unit
Conditions
(Unit-type of (Selling unit)) Equal to Boss Tavern
Actions
Unit - Remove (Buying unit) from the game
Unit - Move (Sold unit) instantly to (Center of Start_region <gen>)
Camera - Pan camera for (Owner of (Buying unit)) to (Center of Start_region <gen>) over 2.00 seconds
Stop spawn
Events
Destructible - Gate 0364 <gen> dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_001 <gen>
Trigger - Turn off gnoll_trigger_2 <gen>
Trigger - Turn off Untitled_Trigger_002 <gen>
Untitled Trigger 001
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Gnoll Assassin for Neutral Hostile at (Random point in gnoll_spawn <gen>) facing Default building facing degrees
gnoll trigger 2
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Gnoll Warden for Neutral Hostile at (Random point in gnoll_spawn_4 <gen>) facing Default building facing degrees
Untitled Trigger 002
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Gnoll for Neutral Hostile at (Random point in gnoll_spwan_2 <gen>) facing Default building facing degrees
Untitled Trigger 003
Events
Unit - Rock Golem 0018 <gen> Dies
Unit - Rock Golem 0017 <gen> Dies
Conditions
Actions
Destructible - Kill Gate 0364 <gen>
Untitled Trigger 004
Events
Unit - A unit enters city_and_orge_forest <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Camera - . Apply . gg_cam_City_camera for Player 1 (Red) over 4.00 seconds
Camera - . Apply . gg_cam_City_camera for Player 2 (Blue) over 4.00 seconds
Camera - . Apply . gg_cam_City_camera for Player 3 (Teal) over 4.00 seconds
Cinematic - Send transmission to (All players) from Jailor Kassan 0049 <gen> named Gaurd : Play No sound and display Welcome to brairvale...There are Shops and you can rest up here aswell. maybe even a quest we have been having troubles with this mountain king . Modify duration: Add 10.00 seconds and Wait
Camera - . Apply . gg_cam_Orge_cam for Player 1 (Red) over 4.00 seconds
Camera - . Apply . gg_cam_Orge_cam for Player 2 (Blue) over 4.00 seconds
Camera - . Apply . gg_cam_Orge_cam for Player 2 (Blue) over 4.00 seconds
Cinematic - Send transmission to (All players) from Ogre Lord 0064 <gen> named Orge : Play No sound and display RAWR!!!!!! . Modify duration: Add 3.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 3.00 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 3.00 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 3.00 seconds
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Trigger - Turn off (This trigger)
Mountain king
Events
Unit - Mountain King 0073 <gen> Dies
Conditions
Actions
Destructible - Kill Rockslide gate 2316 <gen>
Start quest
Events
Unit - A unit enters Mountain_king_quest <gen>
Conditions
Actions
Quest - Display to (All allies of Player 1 (Red).) the Quest Discovered message: Slay the Mountain King to Open the Rockslide gate
Turn off trigger quest
Events
Unit - A unit leaves Mountain_king_quest <gen>
Conditions
Actions
Trigger - Turn off Start_quest <gen>
open door
Events
Player - Player 1 (Red) types a chat message containing 987-654-321 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Kill Northrend Tree Wall 4385 <gen>
Destructible - Kill Northrend Tree Wall 1889 <gen>
open gate
Events
Unit - Murloc Mutant 0261 <gen> Dies
Conditions
Actions
Destructible - Kill Rolling Stone Door 2462 <gen>
Destructible - Kill Rolling Stone Door 2463 <gen>
Open murloc gate
Events
Unit - Murloc Hut 0228 <gen> Dies
Conditions
Actions
Destructible - Kill Rolling Stone Door 1897 <gen>
open murloc gate
Events
Unit - Murloc Mutant 0261 <gen> Dies
Conditions
Actions
Destructible - Kill Rolling Stone Door 2463 <gen>
Destructible - Kill Rolling Stone Door 2462 <gen>
open 2nd gate
Events
Unit - Raccoon 0299 <gen> Dies
Conditions
Actions
Destructible - Kill Rolling Stone Door 2465 <gen>
Gate to warlock
Events
Unit - Queen of Suffering 0314 <gen> Dies
Conditions
Actions
Destructible - Kill City Entrance 3291 <gen>
Firegate
Events
Unit - Warlock 0081 <gen> Dies
Conditions
Actions
Destructible - Kill City Entrance 3302 <gen>
Movie warlock
Events
Destructible - City Entrance 3291 <gen> dies
Conditions
Actions
Camera - . Apply . gg_cam_Warlock_Cam for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Warlock_Cam for Player 2 (Blue) over 5.00 seconds
Camera - . Apply . gg_cam_Warlock_Cam for Player 3 (Teal) over 5.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Send transmission to (All players) from Warlock 0081 <gen> named kil'jaeden : Play No sound and display Ive been gaurding this portal for years. If you want through the portal your have to go through it over my dead body . Modify duration: Add 15.00 seconds and Wait
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 3.00 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 3.00 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 3.00 seconds
Open door
Events
Unit - Greater Dark Minion 0321 <gen> Dies
Conditions
Actions
Destructible - Kill City Entrance 3438 <gen>
Welcome to darkvale
Events
Unit - A unit enters DarkVale <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Welcome to Darkvale
Trigger - Turn off (This trigger)
Open gate
Events
Destructible - Lever 3836 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 3860 <gen>
ope boat gates
Events
Unit - Skeleton Lord 0352 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 4830 <gen>
Destructible - Kill Iron Gate 1374 <gen>
open undead forest gate
Events
Unit - A unit enters inferno_quest <gen>
Conditions
Actions
Destructible - Kill Iron Gate 3837 <gen>
Quest - Display to (All allies of Player 1 (Red).) the Quest Update message: Slay the King Undead outside of the forest
Trigger - Turn off (This trigger)
open undead gate
Events
Destructible - Lever 4364 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 5292 <gen>
Gate 1
Events
Destructible - Lever 5509 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 5354 <gen>
Quest - Display to (All players) the Quest Update message: Gate 1 has been destroyed
Gates 2
Events
Destructible - Lever 5510 <gen> dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gate 2 has been destroyed
Destructible - Kill Iron Gate 5355 <gen>
Gate 3
Events
Destructible - Lever 5511 <gen> dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gate 3 has been destroyed
Destructible - Kill Iron Gate 5356 <gen>
Gate 4
Events
Destructible - Lever 5512 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 5357 <gen>
Quest - Display to (All players) the Quest Update message: Gate 4 has been destroyed
Gate 5
Events
Destructible - Lever 5513 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 5358 <gen>
Quest - Display to (All players) the Quest Update message: Gate 5 has been destroyed
Gate 6
Events
Destructible - Lever 5514 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 5359 <gen>
Quest - Display to (All players) the Quest Update message: Gate 6 has been destroyed
Gate 7
Events
Destructible - Lever 4461 <gen> dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gate 7 has been destroyed
Destructible - Kill Iron Gate 5360 <gen>
Gate 8
Events
Destructible - Lever 5515 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 5361 <gen>
Quest - Display to (All players) the Quest Update message: Gate 8 has been destroyed
Gate 9
Events
Destructible - Lever 4460 <gen> dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gate 9 has been destroyed
Destructible - Kill Iron Gate 5362 <gen>
Gate 10
Events
Destructible - Lever 5516 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 5363 <gen>
Quest - Display to (All players) the Quest Update message: Gate 10 has been destroyed
side entrance
Events
Destructible - Lever 5603 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 5604 <gen>
Gate spawn
Events
Unit - A unit enters Spawn_gate <gen>
Conditions
Actions
Destructible - Create a DTg5 (Unexpected type: 'destructablecode') at (Center of Gate_Spawn_pit <gen>) facing (Random angle) with scale 1 and variation 0
Quest - Display to (All players) the Quest Update message: To open Gate one of you 3 has to die....have fun
Trigger - Turn off (This trigger)
Gate to Pit
Events
Unit - Murloc Hut 0370 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 4462 <gen>
Spawn When gate opens
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
Actions
Unit - Create 3 . Brood Mother for Neutral Hostile at (Center of Spider_spawn <gen>) facing Default building facing degrees
Destructible - Kill Iron Gate 4464 <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 005
Events
Player - Player 1 (Red) types a chat message containing -code 1777 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Kill Felwood Canopy Tree 5669 <gen>
Destructible - Kill Felwood Canopy Tree 5675 <gen>
Heal
Events
Unit - A unit owned by Player 1 (Red) . Starts the effect of an ability
Unit - A unit owned by Player 2 (Blue) . Starts the effect of an ability
Unit - A unit owned by Player 3 (Teal) . Starts the effect of an ability
Unit - A unit owned by Player 4 (Purple) . Starts the effect of an ability
Unit - A unit owned by Player 5 (Yellow) . Starts the effect of an ability
Unit - A unit owned by Player 6 (Orange) . Starts the effect of an ability
Unit - A unit owned by Player 7 (Green) . Starts the effect of an ability
Unit - A unit owned by Player 8 (Pink) . Starts the effect of an ability
Unit - A unit owned by Player 9 (Gray) . Starts the effect of an ability
Unit - A unit owned by Player 10 (Light Blue) . Starts the effect of an ability
Unit - A unit owned by Player 11 (Dark Green) . Starts the effect of an ability
Unit - A unit owned by Player 12 (Brown) . Starts the effect of an ability
Unit - A unit owned by Neutral Hostile . Starts the effect of an ability
Conditions
(Ability being cast) Equal to heal Strike
Actions
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Target point of ability being cast) , dealing 300.00 damage of attack type Spells and damage type Normal
New Area
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0550 <gen> Invulnerable
Open New Area gate
Events
Unit - A unit enters Spider_code <gen>
Conditions
Actions
Destructible - Kill Iron Gate 0550 <gen>
behind boss
Events
Destructible - Egg Sack 5872 <gen> dies
Conditions
Actions
Destructible - Kill Iron Gate 6727 <gen>
Spider Code
Events
Unit - A unit enters Spider_code <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: To Play As Arachnor in a new game type -951 at the start of a new game.*code only works at the first 20 seconds of game play*
Trigger - Turn off (This trigger)
Boss Tavern 1
Events
Player - Player 1 (Red) types a chat message containing -951 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -951 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -951 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Kill Iron Gate 0547 <gen>
Trigger - Turn off (This trigger)
GATE 1
Events
Unit - Brood Mother 0408 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 5735 <gen>
waiting room
Events
Unit - A unit enters Waiting_room <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: The door is about to open leading to Arachnor
Wait 2.00 seconds
Quest - Display to (All players) the Quest Update message: Tips on Arachnor
Wait 2.00 seconds
Quest - Display to (All players) the Quest Update message: When he dies his soul will come back 10 Seconds later
Wait 2.00 seconds
Quest - Display to (All players) the Quest Update message: NOTE: Stun him when He is about to use flamestrike
Wait 2.00 seconds
Quest - Display to (All players) the Quest Update message: Good luck
Destructible - Kill Iron Gate 0300 <gen>
Trigger - Turn off (This trigger)
Boss fight
Events
Unit - 0506 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Unit - Create 1 . Arachnor for Player 4 (Purple) at (Center of Spawn_Boss_reincarnation <gen>) facing Default building facing degrees
Boss fight Stage 2
Events
Unit - Arachnor 0549 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Unit - Create 1 Alienor for Player 4 (Purple) at (Center of Spawn_Boss_reincarnation <gen>) facing (Position of (Triggering unit))
Boss fight Stage 2 Copy
Events
Unit - A unit enters Tiny <gen>
Conditions
Actions
Wait 10.00 seconds
Unit - Create 1 Tiny for Player 4 (Purple) at (Center of Tiny <gen>) facing (Position of (Triggering unit))
Counter Helix
Events
Unit - A unit Is attacked
Conditions
((Triggering unit) has buff Counter Helix) Equal to True
(Random integer number between 1 and 100) Less than or equal to 15
Actions
Set Variable Set CH_Trigger_unit_loc = (Position of (Triggering unit))
Set Variable Set CH_Group = (Units within 225.00 of CH_Trigger_unit_loc matching ((((Matching unit) belongs to an enemy of (Owner of (Triggering unit)).) Equal to True) and ((((Matching unit) is A structure) Not equal to True) and (((Matching unit) is alive) Equal to True))).)
Animation - Play (Triggering unit) 's spin animation
Unit Group - Pick every unit in CH_Group and do (Actions)
Loop - Actions
Unit - Cause (Triggering unit) to damage (Picked unit) , dealing (((Real((Level of Counter Helix for (Triggering unit)))) x 25.00) + 75.00) damage of attack type Hero and damage type Normal
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Picked unit) using Abilities\Spells\Other\Stampede\StampedeMissileDeath.mdl
Special Effect - Destroy (Last created special effect)
Custom script: call DestroyGroup(udg_CH_Group)
Trigger - Turn off (This trigger)
-------- Waits until Counter Helix is allowed to fire again --------
Wait 0.60 game-time seconds
Trigger - Turn on (This trigger)
If (((Triggering unit) is alive) Equal to True) then do (Reset (Triggering unit)'s animation) else do (Do nothing)
Tiny
Events
Unit - A unit Is attacked
Conditions
(Learned Hero Skill) Equal to Rock Skin
Actions
Unit - Cause (Attacked unit) to damage circular area after 0 seconds of radius 500 at (Target point of ability being cast) , dealing 300.00 damage of attack type Spells and damage type Normal
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