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Model validation: Katana Maiden (Fixed)

KatanaMaid.mdx

0 errors 4 severe 133 warnings 35 unused
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 126867); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 126867); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 126867); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 126867); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 8 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 104 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "bone_turret"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "spine_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "bone_chest"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "jaw_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "L_shoulder_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "L_upr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "L_lwr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "L_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "L_lwr_arm_twist_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "bone_hand_left"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "R_shoulder_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "R_upr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "R_lwr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "R_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "R_lwr_arm_twist_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "bone_hand_right"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "pelvis_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "L_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "bone_leg_left"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "R_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "bone_leg_right"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "L_loincloth_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "L_loincloth_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "R_loincloth_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 145 - "R_loincloth_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 146 - "B_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 147 - "B_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 148 - "belly_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 149 - "L_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 150 - "R_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 151 - "upr_teeth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 152 - "tongue_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 153 - "tongue_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 154 - "lwr_teeth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 155 - "L_belt_buckle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 156 - "R_belt_buckle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 157 - "B_L_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 158 - "B_L_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 159 - "B_R_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 160 - "B_R_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 161 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 162 - "neck_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 163 - "hd_anim_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 164 - "L_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 165 - "L_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 166 - "L_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 167 - "L_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 168 - "L_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 169 - "L_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 170 - "L_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 171 - "L_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 172 - "L_mid_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 173 - "L_pnk_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 174 - "L_pnk_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 175 - "L_pnk_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 176 - "R_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 177 - "R_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 178 - "R_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 179 - "R_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 180 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 181 - "R_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 182 - "R_mid_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 183 - "R_mid_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 184 - "R_mid_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 185 - "R_pnk_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 186 - "R_pnk_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 187 - "R_pnk_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 188 - "L_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 189 - "L_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 190 - "L_otr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 191 - "R_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 192 - "R_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 193 - "R_otr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 194 - "L_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 195 - "L_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 196 - "R_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 197 - "R_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 198 - "nose_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 199 - "L_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 200 - "R_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 201 - "L_cheek_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 202 - "L_cheek_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 203 - "L_cheek_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 204 - "R_cheek_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 205 - "R_cheek_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 206 - "R_cheek_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 207 - "L_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 208 - "M_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 209 - "R_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 210 - "L_lip_corner_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 211 - "L_lwr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 212 - "L_lwr_lip_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 213 - "M_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 214 - "R_lwr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 215 - "R_lwr_lip_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 216 - "R_lip_corner_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 217 - "M_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 218 - "M_beard_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 219 - "L_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 220 - "L_beard_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 221 - "L_beard_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 222 - "R_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 223 - "R_beard_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 224 - "R_beard_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 225 - "hat_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 226 - "hat_fur_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 227 - "hat_fur_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 228 - "hat_fur_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 19 at frame 2267 has roughly the same value as tracks 18 and 20
  • 1 Bone 5 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 1 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 117 at frame 79567 has roughly the same value as tracks 116 and 118
  • 1 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 117 at frame 79567 has roughly the same value as tracks 116 and 118
  • 1 Bone 14 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 79 at frame 5667 has roughly the same value as tracks 78 and 80
  • 2 Bone 29 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 129 at frame 6200 has roughly the same value as tracks 128 and 130
      • Track 137 at frame 6633 has roughly the same value as tracks 136 and 138
  • 1 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 91 at frame 5333 has roughly the same value as tracks 90 and 92
  • 1 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 91 at frame 5333 has roughly the same value as tracks 90 and 92
  • 1 Bone 90 - "tongue_01_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 1 Bone 92 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 1 Bone 93 - "L_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 1 Bone 94 - "L_lwr_lip_01_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 1 Bone 95 - "L_lwr_lip_02_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 1 Bone 96 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 1 Bone 97 - "R_lwr_lip_02_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 2 Bone 98 - "R_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 13 at frame 767 has roughly the same value as tracks 12 and 14
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 2 Bone 99 - "R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 13 at frame 767 has roughly the same value as tracks 12 and 14
    • 1 Rotation
      • Track 21 at frame 5400 has roughly the same value as tracks 20 and 22
  • 1 CollisionShape 1 - "B_KGS_Head"
    • 1 Rotation
      • Track 187 at frame 80167 has roughly the same value as tracks 186 and 188
  • 1 CollisionShape 4 - "B_KGS_Leg_L"
    • 1 Rotation
      • Track 143 at frame 117100 has roughly the same value as tracks 142 and 144
  • 13 CollisionShape 7 - "B_KGS_Weapon"
    • 13 Rotation
      • Track 153 at frame 6367 has roughly the same value as tracks 152 and 154
      • Track 154 at frame 6400 has exactly the same value as tracks 153 and 155
      • Track 155 at frame 6433 has exactly the same value as tracks 154 and 156
      • Track 156 at frame 6467 has exactly the same value as tracks 155 and 157
      • Track 157 at frame 6500 has exactly the same value as tracks 156 and 158
      • Track 158 at frame 6533 has exactly the same value as tracks 157 and 159
      • Track 159 at frame 6567 has exactly the same value as tracks 158 and 160
      • Track 160 at frame 6600 has exactly the same value as tracks 159 and 161
      • Track 161 at frame 6633 has exactly the same value as tracks 160 and 162
      • Track 162 at frame 6667 has exactly the same value as tracks 161 and 163
      • Track 163 at frame 6700 has exactly the same value as tracks 162 and 164
      • Track 164 at frame 6733 has exactly the same value as tracks 163 and 165
      • Track 165 at frame 6767 has exactly the same value as tracks 164 and 166
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