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Model validation: Kairagi
Kairagi.mdx
0errors8severe39warnings110unused
1
1
Geoset 12
Alpha is 1.000 at end of "Decay Bone" (frame 151666); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 13
Alpha is 1.000 at end of "Decay Bone" (frame 151666); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 14
Alpha is 1.000 at end of "Decay Bone" (frame 151666); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 15
Alpha is 1.000 at end of "Decay Bone" (frame 151666); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 16
Alpha is 1.000 at end of "Decay Bone" (frame 151666); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 17
Alpha is 1.000 at end of "Decay Bone" (frame 151666); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 18
Alpha is 1.000 at end of "Decay Bone" (frame 151666); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
1
1
Geoset 19
Alpha is 1.000 at end of "Decay Bone" (frame 151666); should be 0 — geoset will remain visible in-game after the unit has decayed.
This geoset has both skin/weights and vertex groups
11
Model
Collision shape "B_KGS_MNTTorso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_BoxCol_0_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTLeg_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Bone 0 - "root_bind_jnt"
There are no vertices attached to this bone
1
Bone 5 - "bone_head"
There are no vertices attached to this bone
1
Bone 129 - "ride_F_armor_bind_jnt"
There are no vertices attached to this bone
1
1
Bone 130 - "ride_L_stirrup_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 147 at frame 20467 has roughly the same value as tracks 146 and 148
1
2
Bone 131 - "ride_R_stirrup_bind_jnt"
There are no vertices attached to this bone
2
Rotation
Track 20 at frame 2699 has roughly the same value as tracks 19 and 21
Track 247 at frame 154099 has roughly the same value as tracks 246 and 248
1
Bone 132 - "ride_L_spine_cloth_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 133 - "ride_R_spine_cloth_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 149 - "weapon_pendant_01_bind_jnt"
There are no vertices attached to this bone
13
Material 16
13
Layer 0
13
Emissive Gain
Track 2 at frame 2266 has exactly the same value as tracks 1 and 3
Track 3 at frame 2966 has exactly the same value as tracks 2 and 4
Track 6 at frame 4300 has exactly the same value as tracks 5 and 7
Track 7 at frame 5966 has exactly the same value as tracks 6 and 8
Track 8 at frame 6000 has exactly the same value as tracks 7 and 9
Track 28 at frame 7333 has exactly the same value as tracks 27 and 29
Track 31 at frame 10833 has exactly the same value as tracks 30 and 32
Track 49 at frame 136466 has exactly the same value as tracks 48 and 50
Track 50 at frame 136500 has exactly the same value as tracks 49 and 51
Track 51 at frame 137433 has exactly the same value as tracks 50 and 52
Track 52 at frame 137466 has exactly the same value as tracks 51 and 53
Track 53 at frame 138466 has exactly the same value as tracks 52 and 54
Track 54 at frame 138500 has exactly the same value as tracks 53 and 55
8
Material 18
8
Layer 0
8
Alpha
Track 4 at frame 4300 has exactly the same value as tracks 3 and 5
Track 5 at frame 6133 has exactly the same value as tracks 4 and 6
Track 8 at frame 13100 has exactly the same value as tracks 7 and 9
Track 9 at frame 14200 has exactly the same value as tracks 8 and 10
Track 14 at frame 80733 has exactly the same value as tracks 13 and 15
Track 15 at frame 83566 has exactly the same value as tracks 14 and 16
Track 16 at frame 83599 has exactly the same value as tracks 15 and 17
Track 17 at frame 85633 has exactly the same value as tracks 16 and 18
1
Bone 2 - "spine_02_bind_jnt"
1
Rotation
Track 263 at frame 26033 has roughly the same value as tracks 262 and 264
1
Bone 3 - "bone_chest"
1
Rotation
Track 288 at frame 121566 has roughly the same value as tracks 287 and 289
1
Bone 47 - "M_hair_01_bind_jnt"
1
Rotation
Track 391 at frame 155766 has roughly the same value as tracks 390 and 392
1
Bone 51 - "L_hair_01_bind_jnt"
1
Rotation
Track 11 at frame 2566 has roughly the same value as tracks 10 and 12
2
Bone 52 - "R_hair_01_bind_jnt"
2
Rotation
Track 11 at frame 2566 has roughly the same value as tracks 10 and 12
Track 93 at frame 13333 has roughly the same value as tracks 92 and 94
1
Bone 54 - "L_shoulder_bind_jnt"
1
Rotation
Track 202 at frame 15800 has roughly the same value as tracks 201 and 203
1
Bone 55 - "L_upr_arm_bind_jnt"
1
Rotation
Track 555 at frame 119833 has roughly the same value as tracks 554 and 556
1
Bone 56 - "L_lwr_arm_bind_jnt"
1
Rotation
Track 22 at frame 2599 has roughly the same value as tracks 21 and 23
1
Bone 57 - "L_lwr_arm_twist_01_bind_jnt"
1
Rotation
Track 308 at frame 25533 has roughly the same value as tracks 307 and 309
2
Bone 59 - "L_tmb_01_bind_jnt"
2
Rotation
Track 119 at frame 20033 has roughly the same value as tracks 118 and 120
Track 156 at frame 23234 has roughly the same value as tracks 155 and 157
1
Bone 60 - "L_tmb_03_bind_jnt"
1
Rotation
Track 72 at frame 16700 has roughly the same value as tracks 71 and 73
1
Bone 65 - "L_rng_finger_01_bind_jnt"
1
Rotation
Track 160 at frame 23234 has roughly the same value as tracks 159 and 161
1
Bone 66 - "L_rng_finger_03_bind_jnt"
1
Rotation
Track 186 at frame 23234 has roughly the same value as tracks 185 and 187
1
Bone 67 - "L_pnk_finger_01_bind_jnt"
1
Rotation
Track 168 at frame 23234 has roughly the same value as tracks 167 and 169
1
Bone 68 - "L_pnk_finger_03_bind_jnt"
1
Rotation
Track 194 at frame 23234 has roughly the same value as tracks 193 and 195
2
Bone 72 - "R_shoulder_bind_jnt"
2
Rotation
Track 97 at frame 9133 has roughly the same value as tracks 96 and 98
Track 344 at frame 27700 has roughly the same value as tracks 343 and 345
1
Bone 74 - "R_lwr_arm_bind_jnt"
1
Rotation
Track 276 at frame 19900 has roughly the same value as tracks 275 and 277
8
Bone 75 - "R_lwr_arm_twist_01_bind_jnt"
8
Rotation
Track 25 at frame 4966 has roughly the same value as tracks 24 and 26
Track 33 at frame 5500 has roughly the same value as tracks 32 and 34
Track 71 at frame 8733 has roughly the same value as tracks 70 and 72
Track 210 at frame 20733 has roughly the same value as tracks 209 and 211
Track 246 at frame 22334 has roughly the same value as tracks 245 and 247
Track 247 at frame 22367 has roughly the same value as tracks 246 and 248
Track 281 at frame 23534 has roughly the same value as tracks 280 and 282
Track 304 at frame 25433 has roughly the same value as tracks 303 and 305
1
Bone 78 - "R_tmb_03_bind_jnt"
1
Rotation
Track 51 at frame 23634 has roughly the same value as tracks 50 and 52
2
Bone 84 - "R_rng_finger_03_bind_jnt"
2
Rotation
Track 37 at frame 21834 has roughly the same value as tracks 36 and 38
Track 42 at frame 22100 has roughly the same value as tracks 41 and 43
1
Bone 89 - "L_leg_02_bind_jnt"
1
Rotation
Track 72 at frame 9300 has roughly the same value as tracks 71 and 73
1
Bone 93 - "R_leg_02_bind_jnt"
1
Rotation
Track 196 at frame 23600 has roughly the same value as tracks 195 and 197
2
Bone 95 - "R_leg_04_bind_jnt"
2
Rotation
Track 23 at frame 5200 has roughly the same value as tracks 22 and 24
Track 126 at frame 21700 has roughly the same value as tracks 125 and 127
2
Bone 98 - "M_skirt_A_03_bind_jnt"
2
Rotation
Track 53 at frame 5233 has roughly the same value as tracks 52 and 54
Track 200 at frame 15166 has roughly the same value as tracks 199 and 201
1
Bone 100 - "L_skirt_A_03_bind_jnt"
1
Rotation
Track 66 at frame 6366 has roughly the same value as tracks 65 and 67
2
Bone 102 - "R_skirt_A_03_bind_jnt"
2
Rotation
Track 306 at frame 27700 has roughly the same value as tracks 305 and 307
Track 350 at frame 153199 has roughly the same value as tracks 349 and 351
1
Bone 103 - "R_skirt_B_02_bind_jnt"
1
Translation
Track 546 at frame 28000 has roughly the same value as tracks 545 and 547
2
Bone 104 - "R_skirt_B_03_bind_jnt"
2
Rotation
Track 92 at frame 9567 has roughly the same value as tracks 91 and 93
Track 286 at frame 153199 has roughly the same value as tracks 285 and 287
3
Bone 106 - "L_skirt_B_03_bind_jnt"
3
Rotation
Track 71 at frame 7100 has roughly the same value as tracks 70 and 72
Track 111 at frame 9567 has roughly the same value as tracks 110 and 112
Track 279 at frame 27700 has roughly the same value as tracks 278 and 280
1
Bone 109 - "ride_spine_04_bind_jnt"
1
Rotation
Track 158 at frame 152332 has roughly the same value as tracks 157 and 159
1
Bone 113 - "ride_R_ear_bind_jnt"
1
Rotation
Track 70 at frame 9267 has roughly the same value as tracks 69 and 71
1
Bone 114 - "ride_L_shoulder_bind_jnt"
1
Translation
Track 112 at frame 18933 has roughly the same value as tracks 111 and 113
1
Bone 116 - "ride_L_arm_02_bind_jnt"
1
Rotation
Track 142 at frame 11799 has roughly the same value as tracks 141 and 143
2
Bone 119 - "ride_L_arm_05_bind_jnt"
2
Rotation
Track 130 at frame 18933 has roughly the same value as tracks 129 and 131
Track 234 at frame 154566 has roughly the same value as tracks 233 and 235
1
Bone 120 - "ride_R_shoulder_bind_jnt"
1
Rotation
Track 58 at frame 9900 has roughly the same value as tracks 57 and 59
1
Bone 122 - "ride_R_arm_02_bind_jnt"
1
Rotation
Track 23 at frame 2866 has roughly the same value as tracks 22 and 24
1
Bone 123 - "ride_R_arm_03_bind_jnt"
1
Rotation
Track 37 at frame 5133 has roughly the same value as tracks 36 and 38
1
Bone 125 - "ride_R_arm_05_bind_jnt"
1
Rotation
Track 114 at frame 18933 has roughly the same value as tracks 113 and 115
1
Bone 134 - "ride_pelvis_bind_jnt"
1
Rotation
Track 56 at frame 9067 has roughly the same value as tracks 55 and 57
1
Bone 136 - "ride_L_leg_02_bind_jnt"
1
Rotation
Track 329 at frame 115900 has roughly the same value as tracks 328 and 330
1
Bone 138 - "ride_L_leg_04_bind_jnt"
1
Rotation
Track 193 at frame 23434 has roughly the same value as tracks 192 and 194
1
Bone 139 - "ride_L_leg_05_bind_jnt"
1
Rotation
Track 25 at frame 8967 has roughly the same value as tracks 24 and 26
1
Bone 144 - "ride_R_leg_05_bind_jnt"
1
Rotation
Track 38 at frame 9067 has roughly the same value as tracks 37 and 39
1
Bone 147 - "ride_tail_04_bind_jnt"
1
Rotation
Track 508 at frame 154766 has roughly the same value as tracks 507 and 509
8
Bone 148 - "weapon_bind_jnt"
8
Rotation
Track 393 at frame 23834 has exactly the same value as tracks 392 and 394
Track 394 at frame 23867 has exactly the same value as tracks 393 and 395
Track 395 at frame 23900 has exactly the same value as tracks 394 and 396
Track 396 at frame 23934 has exactly the same value as tracks 395 and 397
Track 397 at frame 23967 has exactly the same value as tracks 396 and 398
Track 398 at frame 24000 has exactly the same value as tracks 397 and 399
Track 399 at frame 24034 has exactly the same value as tracks 398 and 400
Track 400 at frame 24067 has exactly the same value as tracks 399 and 401
1
CollisionShape 0 - "B_KGS_MNTTorso"
1
Rotation
Track 86 at frame 18933 has roughly the same value as tracks 85 and 87
1
CollisionShape 1 - "B_KGS_MNTHead"
1
Rotation
Track 23 at frame 3099 has roughly the same value as tracks 22 and 24
1
CollisionShape 3 - "B_KGS_Torso"
1
Rotation
Track 190 at frame 10300 has exactly the same value as tracks 189 and 191
2
CollisionShape 4 - "B_KGS_Head"
2
Rotation
Track 297 at frame 17200 has roughly the same value as tracks 296 and 298
Track 459 at frame 23600 has roughly the same value as tracks 458 and 460
2
CollisionShape 8 - "B_KGS_Leg_R"
1
Translation
Track 822 at frame 119466 has roughly the same value as tracks 821 and 823
1
Rotation
Track 113 at frame 15133 has roughly the same value as tracks 112 and 114
8
CollisionShape 9 - "B_KGS_BoxCol_0_BB_BB"
8
Rotation
Track 391 at frame 23834 has exactly the same value as tracks 390 and 392
Track 392 at frame 23867 has exactly the same value as tracks 391 and 393
Track 393 at frame 23900 has exactly the same value as tracks 392 and 394
Track 394 at frame 23934 has exactly the same value as tracks 393 and 395
Track 395 at frame 23967 has exactly the same value as tracks 394 and 396
Track 396 at frame 24000 has exactly the same value as tracks 395 and 397
Track 397 at frame 24034 has exactly the same value as tracks 396 and 398
Track 398 at frame 24067 has exactly the same value as tracks 397 and 399
1
CollisionShape 10 - "B_KGS_MNTLeg_BB"
1
Rotation
Track 5 at frame 800 has roughly the same value as tracks 4 and 6
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