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Model validation: Kain (Blood Omen)

Kain.mdx

0 errors 0 severe 25 warnings 57 unused
  • 12 1 Model
    • Attachment 5 "Jam Ref" carries no recognized attachment keyword; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Include a keyword like "Hand Left Ref" or "Chest Ref".
    • Attachment name "Origin Ref" is duplicated by attachments 0, 7; only one will be reachable in-game.
    • Attachment name "OverHead Ref" is duplicated by attachments 1, 6; only one will be reachable in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_collision_00" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 1 Sequence 2 - "Jump"
    • "jump" is not a standard name
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 0 - "bone_b0"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "bone_b23"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "bone_b30"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "bone_b31"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "bone_b50"
    • There are no vertices attached to this bone
  • 1 2 Bone 21 - "bone_b52"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 78 at frame 5093 has roughly the same value as tracks 77 and 79
      • Track 417 at frame 27262 has roughly the same value as tracks 416 and 418
  • 1 2 Bone 26 - "bone_b75"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 26 at frame 4426 has exactly the same value as tracks 25 and 27
      • Track 119 at frame 21095 has roughly the same value as tracks 118 and 120
  • 1 3 Bone 27 - "rhand"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 25 at frame 4426 has exactly the same value as tracks 24 and 26
      • Track 151 at frame 12809 has roughly the same value as tracks 150 and 152
      • Track 164 at frame 18309 has exactly the same value as tracks 163 and 165
  • 18 Material 3
    • 18 Layer 0
      • 18 Alpha
        • Track 1 at frame 1233 is not in any sequence
        • Track 7 at frame 6733 is not in any sequence
        • Track 8 at frame 6767 is not in any sequence
        • Track 16 at frame 11133 is not in any sequence
        • Track 19 at frame 14833 is not in any sequence
        • Track 20 at frame 14867 is not in any sequence
        • Track 21 at frame 74867 is not in any sequence
        • Track 22 at frame 74900 is not in any sequence
        • Track 23 at frame 95833 is not in any sequence
        • Track 24 at frame 134900 is not in any sequence
        • Track 25 at frame 134933 is not in any sequence
        • Track 26 at frame 136100 is not in any sequence
        • Track 4 at frame 3833 has exactly the same value as tracks 3 and 5
        • Track 5 at frame 5533 has exactly the same value as tracks 4 and 6
        • Track 10 at frame 7867 has exactly the same value as tracks 9 and 11
        • Track 11 at frame 8867 has exactly the same value as tracks 10 and 12
        • Track 12 at frame 8900 has exactly the same value as tracks 11 and 13
        • Track 13 at frame 9867 has exactly the same value as tracks 12 and 14
  • 1 Bone 1 - "bone_b18"
    • 1 Rotation
      • Track 9 at frame 5093 has roughly the same value as tracks 8 and 10
  • 3 Bone 2 - "chest1"
    • 3 Rotation
      • Track 54 at frame 4400 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 4426 has exactly the same value as tracks 54 and 56
      • Track 314 at frame 19995 has roughly the same value as tracks 313 and 315
  • 2 Bone 3 - "legs"
    • 2 Rotation
      • Track 28 at frame 4400 has exactly the same value as tracks 27 and 29
      • Track 101 at frame 18309 has exactly the same value as tracks 100 and 102
  • 2 Bone 4 - "breast"
    • 2 Rotation
      • Track 55 at frame 4426 has exactly the same value as tracks 54 and 56
      • Track 340 at frame 19995 has roughly the same value as tracks 339 and 341
  • 2 Bone 10 - "neck"
    • 2 Rotation
      • Track 33 at frame 4426 has exactly the same value as tracks 32 and 34
      • Track 193 at frame 18309 has exactly the same value as tracks 192 and 194
  • 2 Bone 11 - "rightshoulder"
    • 2 Rotation
      • Track 41 at frame 4426 has exactly the same value as tracks 40 and 42
      • Track 129 at frame 18309 has exactly the same value as tracks 128 and 130
  • 2 Bone 12 - "leftshoulder"
    • 2 Rotation
      • Track 48 at frame 4426 has exactly the same value as tracks 47 and 49
      • Track 150 at frame 18309 has exactly the same value as tracks 149 and 151
  • 3 Bone 13 - "ankler"
    • 3 Rotation
      • Track 35 at frame 2733 has roughly the same value as tracks 34 and 36
      • Track 194 at frame 9908 has roughly the same value as tracks 193 and 195
      • Track 615 at frame 33162 has roughly the same value as tracks 614 and 616
  • 2 Bone 14 - "anklel"
    • 2 Rotation
      • Track 90 at frame 5093 has roughly the same value as tracks 89 and 91
      • Track 238 at frame 11609 has roughly the same value as tracks 237 and 239
  • 1 Bone 15 - "head"
    • 1 Rotation
      • Track 63 at frame 4426 has exactly the same value as tracks 62 and 64
  • 1 Bone 17 - "leftsho"
    • 1 Rotation
      • Track 378 at frame 17442 has roughly the same value as tracks 377 and 379
  • 4 Bone 22 - "rarm1"
    • 4 Rotation
      • Track 61 at frame 4200 has roughly the same value as tracks 60 and 62
      • Track 321 at frame 16609 has roughly the same value as tracks 320 and 322
      • Track 334 at frame 17476 has roughly the same value as tracks 333 and 335
      • Track 354 at frame 18309 has roughly the same value as tracks 353 and 355
  • 3 Bone 23 - "larm1"
    • 3 Rotation
      • Track 34 at frame 2666 has roughly the same value as tracks 33 and 35
      • Track 329 at frame 17542 has roughly the same value as tracks 328 and 330
      • Track 417 at frame 21762 has roughly the same value as tracks 416 and 418
  • 1 Bone 25 - "feet2l"
    • 1 Rotation
      • Track 39 at frame 18309 has exactly the same value as tracks 38 and 40
  • 2 Bone 28 - "lhand"
    • 2 Rotation
      • Track 18 at frame 4426 has exactly the same value as tracks 17 and 19
      • Track 192 at frame 18309 has exactly the same value as tracks 191 and 193
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