How to import Kael'thas DK Variant one

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Kael'thas DK Variant one of the bundle Kael'thas DK Variant one. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Kaelthas Death Knight.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Normal.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Human_KaelThas_Alter_Main_two_Normal.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing kael_DeathKnight_variant one.mdx

Now Click the "Import File" Button:

Next select 'kael_DeathKnight_variant one.mdx' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx

Done, you have imported the file kael_DeathKnight_variant one.mdx.

Importing Human_KaelThas_Alter_Main_two_Normal.DDS

Now Click the "Import File" Button:

Next select 'Human_KaelThas_Alter_Main_two_Normal.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
war3mapimported/Human_KaelThas_Alter_Main_two_Normal.DDS

Double-click the file Human_KaelThas_Alter_Main_two_Normal.DDS:

Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
war3mapimported/Human_KaelThas_Alter_Main_two_Normal.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS

Done, you have imported the file Human_KaelThas_Alter_Main_two_Normal.DDS.

Importing Human_KaelThas_Alter_Main_two_Orm.DDS

Now Click the "Import File" Button:

Next select 'Human_KaelThas_Alter_Main_two_Orm.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
war3mapimported/Human_KaelThas_Alter_Main_two_Orm.DDS

Double-click the file Human_KaelThas_Alter_Main_two_Orm.DDS:

Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
war3mapimported/Human_KaelThas_Alter_Main_two_Orm.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds

Done, you have imported the file Human_KaelThas_Alter_Main_two_Orm.DDS.

Importing human_kaelthas_main_emissive.dds

Now Click the "Import File" Button:

Next select 'human_kaelthas_main_emissive.dds' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
war3mapimported/human_kaelthas_main_emissive.dds

Double-click the file human_kaelthas_main_emissive.dds:

human_kaelthas_main_emissive.dds
Image / Texture
1,365
war3mapimported/human_kaelthas_main_emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS

Done, you have imported the file human_kaelthas_main_emissive.dds.

Importing Undead_FallenKael_DK_Hair_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Hair_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_Hair_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Hair_Diffuse.DDS:

Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_Hair_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Hair_Diffuse.DDS.

Importing Undead_FallenKael_DK_Main_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
war3mapimported/Undead_FallenKael_DK_Main_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Main_Diffuse.DDS:

Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
war3mapimported/Undead_FallenKael_DK_Main_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_Diffuse.DDS.

Importing Undead_FallenKael_DK_Main_eith_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_eith_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_eith_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Main_eith_Diffuse.DDS:

Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_eith_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_eith_Diffuse.DDS.

Importing Undead_FallenKael_DK_Main_Five_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_Five_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
war3mapimported/Undead_FallenKael_DK_Main_Five_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Main_Five_Diffuse.DDS:

Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
war3mapimported/Undead_FallenKael_DK_Main_Five_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_Five_Diffuse.DDS.

Importing Undead_FallenKael_DK_Main_Forth_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_Forth_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Main_Forth_Diffuse.DDS:

Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_Forth_Diffuse.DDS.

Importing Undead_FallenKael_DK_Main_Forth_Emissive.dds

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_Forth_Emissive.dds' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Forth_Emissive.dds

Double-click the file Undead_FallenKael_DK_Main_Forth_Emissive.dds:

Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Forth_Emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds

Done, you have imported the file Undead_FallenKael_DK_Main_Forth_Emissive.dds.

Importing Undead_FallenKael_DK_Main_sevent_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_sevent_Diffuse.dds' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_sevent_Diffuse.dds

Double-click the file Undead_FallenKael_DK_Main_sevent_Diffuse.dds:

Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_sevent_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_sevent_Diffuse.dds.

Importing Undead_FallenKael_DK_Main_Six_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_Six_Diffuse.dds' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Six_Diffuse.dds

Double-click the file Undead_FallenKael_DK_Main_Six_Diffuse.dds:

Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Six_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_Six_Diffuse.dds.

Importing Undead_FallenKael_DK_Main_Six_Emissive.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_Six_Emissive.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Six_Emissive.DDS

Double-click the file Undead_FallenKael_DK_Main_Six_Emissive.DDS:

Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Six_Emissive.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_Six_Emissive.DDS.

Importing Undead_FallenKael_DK_Main_Third_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_Third_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_Main_Third_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Main_Third_Diffuse.DDS:

Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_Main_Third_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_Third_Diffuse.DDS.

Importing Undead_FallenKael_DK_Main_Two_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Main_Two_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Two_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Main_Two_Diffuse.DDS:

Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Main_Two_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Main_Two_Diffuse.DDS.

Importing Undead_FallenKael_DK_Pauldron_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Pauldron_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_Pauldron_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Pauldron_Diffuse.DDS:

Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_Pauldron_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Pauldron_Diffuse.DDS.

Importing Undead_FallenKael_DK_Pauldron_Emissive.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Pauldron_Emissive.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_Pauldron_Emissive.DDS

Double-click the file Undead_FallenKael_DK_Pauldron_Emissive.DDS:

Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_Pauldron_Emissive.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS

Done, you have imported the file Undead_FallenKael_DK_Pauldron_Emissive.DDS.

Importing Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
war3mapimported/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS:

Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
war3mapimported/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS.

Importing Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
war3mapimported/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds

Double-click the file Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds:

Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
war3mapimported/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds.

Importing Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS:

Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds

Done, you have imported the file Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS.

Importing Undead_FallenKael_DK_Pauldron_thri_Orm.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Pauldron_thri_Orm.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS

Double-click the file Undead_FallenKael_DK_Pauldron_thri_Orm.DDS:

Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS

Done, you have imported the file Undead_FallenKael_DK_Pauldron_thri_Orm.DDS.

Importing Undead_FallenKael_DK_Pauldron_two_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_Pauldron_two_Diffuse.dds' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Pauldron_two_Diffuse.dds

Double-click the file Undead_FallenKael_DK_Pauldron_two_Diffuse.dds:

Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_Pauldron_two_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_Pauldron_two_Diffuse.dds.

Importing Undead_FallenKael_DK_tpr_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_tpr_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_tpr_Diffuse.DDS

Double-click the file Undead_FallenKael_DK_tpr_Diffuse.DDS:

Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Undead_FallenKael_DK_tpr_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS

Done, you have imported the file Undead_FallenKael_DK_tpr_Diffuse.DDS.

Importing Undead_FallenKael_DK_v1_Main_Emissive.dds

Now Click the "Import File" Button:

Next select 'Undead_FallenKael_DK_v1_Main_Emissive.dds' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_v1_Main_Emissive.dds

Double-click the file Undead_FallenKael_DK_v1_Main_Emissive.dds:

Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
war3mapimported/Undead_FallenKael_DK_v1_Main_Emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds

Done, you have imported the file Undead_FallenKael_DK_v1_Main_Emissive.dds.

Importing Undead_KaelEvil_Cape_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Undead_KaelEvil_Cape_Diffuse.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Undead_KaelEvil_Cape_Diffuse.DDS

Double-click the file Undead_KaelEvil_Cape_Diffuse.DDS:

Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Undead_KaelEvil_Cape_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS

Done, you have imported the file Undead_KaelEvil_Cape_Diffuse.DDS.

Importing Undead_KaelEvil_Cape_Normal.DDS

Now Click the "Import File" Button:

Next select 'Undead_KaelEvil_Cape_Normal.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
war3mapimported/Undead_KaelEvil_Cape_Normal.DDS

Double-click the file Undead_KaelEvil_Cape_Normal.DDS:

Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
war3mapimported/Undead_KaelEvil_Cape_Normal.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS

Done, you have imported the file Undead_KaelEvil_Cape_Normal.DDS.

Importing Undead_KaelEvil_Cape_Orm.DDS

Now Click the "Import File" Button:

Next select 'Undead_KaelEvil_Cape_Orm.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
war3mapimported/Undead_KaelEvil_Cape_Orm.DDS

Double-click the file Undead_KaelEvil_Cape_Orm.DDS:

Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
war3mapimported/Undead_KaelEvil_Cape_Orm.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Orm.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Orm.DDS

Done, you have imported the file Undead_KaelEvil_Cape_Orm.DDS.

Importing Undead_LichKingCinematic_Glow_ORM.DDS

Now Click the "Import File" Button:

Next select 'Undead_LichKingCinematic_Glow_ORM.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Image / Texture
5,461
war3mapimported/Undead_LichKingCinematic_Glow_ORM.DDS

Double-click the file Undead_LichKingCinematic_Glow_ORM.DDS:

Undead_LichKingCinematic_Glow_ORM.DDS
Image / Texture
5,461
war3mapimported/Undead_LichKingCinematic_Glow_ORM.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_LichKingCinematic_Glow_ORM.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Glow_ORM.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Glow_ORM.DDS

Done, you have imported the file Undead_LichKingCinematic_Glow_ORM.DDS.

Importing Undead_LichKingCinematic_Main_Emissive.dds

Now Click the "Import File" Button:

Next select 'Undead_LichKingCinematic_Main_Emissive.dds' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Image / Texture
5,461
war3mapimported/Undead_LichKingCinematic_Main_Emissive.dds

Double-click the file Undead_LichKingCinematic_Main_Emissive.dds:

Undead_LichKingCinematic_Main_Emissive.dds
Image / Texture
5,461
war3mapimported/Undead_LichKingCinematic_Main_Emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

Undead_LichKingCinematic_Main_Emissive.dds
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Main_Emissive.dds

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Main_Emissive.dds

Done, you have imported the file Undead_LichKingCinematic_Main_Emissive.dds.

Importing Undead_LichKingCinematic_Main_Normal.DDS

Now Click the "Import File" Button:

Next select 'Undead_LichKingCinematic_Main_Normal.DDS' in the folder which you extracted from the zip archive:

Kaelthas DK Variant one
kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
human_kaelthas_main_emissive.dds
Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS
Image / Texture
5,461
war3mapimported/Undead_LichKingCinematic_Main_Normal.DDS

Double-click the file Undead_LichKingCinematic_Main_Normal.DDS:

Undead_LichKingCinematic_Main_Normal.DDS
Image / Texture
5,461
war3mapimported/Undead_LichKingCinematic_Main_Normal.DDS

Tick the box "Use Custom Path" and type in the correct path:

Undead_LichKingCinematic_Main_Normal.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Main_Normal.DDS

The file has been properly added to the map archive:

kael_DeathKnight_variant one.mdx
Model
6,184
war3mapimported/kael_DeathKnight_variant one.mdx
Human_KaelThas_Alter_Main_two_Normal.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Normal.DDS
Human_KaelThas_Alter_Main_two_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Human_KaelThas_Alter_Main_two_Orm.dds
human_kaelthas_main_emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Human_KaelThas_Main_Emissive.DDS
Undead_FallenKael_DK_Hair_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Hair_Diffuse.DDS
Undead_FallenKael_DK_Main_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Diffuse.DDS
Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_eith_Diffuse.DDS
Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Five_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Diffuse.DDS
Undead_FallenKael_DK_Main_Forth_Emissive.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Forth_Emissive.dds
Undead_FallenKael_DK_Main_sevent_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_sevent_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Diffuse.DDS
Undead_FallenKael_DK_Main_Six_Emissive.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Six_Emissive.DDS
Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Third_Diffuse.DDS
Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Main_Two_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Emissive.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Emissive.DDS
Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fourth_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_Fur_Diffuse.dds
Image / Texture
85
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_Fur_Diffuse.DDS
Undead_FallenKael_DK_Pauldron_thri_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Diffuse.dds
Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_thri_Orm.DDS
Undead_FallenKael_DK_Pauldron_two_Diffuse.dds
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_Pauldron_two_Diffuse.DDS
Undead_FallenKael_DK_tpr_Diffuse.DDS
Image / Texture
2,731
Units/Undead/EvilKael/Undead_FallenKael_DK_tpr_Diffuse.DDS
Undead_FallenKael_DK_v1_Main_Emissive.dds
Image / Texture
1,365
Units/Undead/EvilKael/Undead_FallenKael_DK_v1_Main_Emissive.dds
Undead_KaelEvil_Cape_Diffuse.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Diffuse.DDS
Undead_KaelEvil_Cape_Normal.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Normal.DDS
Undead_KaelEvil_Cape_Orm.DDS
Image / Texture
1,365
Units/Undead/EvilKael/Undead_KaelEvil_Cape_Orm.DDS
Undead_LichKingCinematic_Glow_ORM.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Glow_ORM.DDS
Undead_LichKingCinematic_Main_Emissive.dds
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Main_Emissive.dds
Undead_LichKingCinematic_Main_Normal.DDS
Image / Texture
5,461
Units/Undead/EvilKael/Undead_LichKingCinematic_Main_Normal.DDS

Done, you have imported the file Undead_LichKingCinematic_Main_Normal.DDS.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
Back
Top