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Triggers
(8)JyscoIsles_1.0.w3x
Variables
Other
God Warning
Pirate Warning
God Death
Pirate Death
Initialization
Melee Initialization
Super creeps
Jysco Initialization
Book of the Dead
Orb of Fire
Immolation Gloves
Wizard Diamond
Orb of Venom
Tauren Totem
Tutle Branch
Thor Hammer
Orb of Frost
Rune of the Wind
Black Dragon Stone
Ring of Kings
Destructibles
Orb of Fire Shrine
Orb of Frost Pedestal
Cage Undead
Cage Castle
Egg Spider
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
God Warning
Events
Unit - A unit enters RegionOfGodTrigger2 <gen>
Unit - A unit enters RegionofGodTrigger1 <gen>
Conditions
((Triggering unit) belongs to an ally of Neutral Hostile.) Equal to False
Actions
Sound - Play RegionOfGodWarning <gen> at 100 % volume, located at (Center of RegionOfGodWarning <gen>) with Z offset 0
Trigger - Turn off (This trigger)
Pirate Warning
Events
Unit - A unit enters RegionOfCaptain1 <gen>
Unit - A unit enters RegionOfCaptain2 <gen>
Conditions
((Triggering unit) belongs to an ally of Neutral Hostile.) Equal to False
Actions
Sound - Play PirateWarning <gen> at 100 % volume, located at (Center of RegionOfCaptainWarning <gen>) with Z offset 0
Trigger - Turn off (This trigger)
God Death
Events
Unit - Shadow God 0663 <gen> Dies
Conditions
Actions
Sound - Play GodDead <gen> at 100 % volume, attached to Book of Power Pedestal 0667 <gen>
Pirate Death
Events
Unit - Ship Captain 0143 <gen> Dies
Conditions
Actions
Sound - Play PirateYield <gen> at 100 % volume, attached to Tent 0662 <gen>
Unit - Make Tent 0662 <gen> Vulnerable
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Default melee game initialization for all players
Jysco Initialization
Events
Map initialization
Conditions
Actions
Unit - Make Shrine 0479 <gen> Invulnerable
Unit - Make Tent 0662 <gen> Invulnerable
Unit - Make Icy Treasure Box 0565 <gen> Invulnerable
Default melee game initialization for all players
Book of the Dead
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Legendary Book of the Dead) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Mountain King
(Unit-type of (Triggering unit)) Equal to Priestess of the Moon
(Unit-type of (Triggering unit)) Equal to Tauren Chieftain
(Unit-type of (Triggering unit)) Equal to Far Seer
(Unit-type of (Triggering unit)) Equal to Lich
(Unit-type of (Triggering unit)) Equal to Crypt Lord
(Unit-type of (Triggering unit)) Equal to Dark Ranger
(Unit-type of (Triggering unit)) Equal to Sea Witch
(Unit-type of (Triggering unit)) Equal to Tinker
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Item - Make (Item carried by (Triggering unit) of type Legendary Book of the Dead) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Legendary Book of the Dead) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Orb of Fire
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Legendary Orb of Fire) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Blood Mage
(Unit-type of (Triggering unit)) Equal to Demon Hunter
(Unit-type of (Triggering unit)) Equal to Death Knight
(Unit-type of (Triggering unit)) Equal to Dreadlord
(Unit-type of (Triggering unit)) Equal to Pit Lord
(Unit-type of (Triggering unit)) Equal to Brewmaster
(Unit-type of (Triggering unit)) Equal to Ship Captain
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Item - Make (Item carried by (Triggering unit) of type Legendary Orb of Fire) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Legendary Orb of Fire) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Immolation Gloves
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Immolation Gloves) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Mountain King
(Unit-type of (Triggering unit)) Equal to Warden
(Unit-type of (Triggering unit)) Equal to Crypt Lord
(Unit-type of (Triggering unit)) Equal to Tauren Chieftain
(Unit-type of (Triggering unit)) Equal to Pit Lord
(Unit-type of (Triggering unit)) Equal to Beastmaster
(Unit-type of (Triggering unit)) Equal to Ship Captain
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\RainOfFire\RainOfFireTarget.mdl
Item - Make (Item carried by (Triggering unit) of type Immolation Gloves) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Immolation Gloves) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Wizard Diamond
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Wizard Diamond) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Blood Mage
(Unit-type of (Triggering unit)) Equal to Keeper of the Grove
(Unit-type of (Triggering unit)) Equal to Lich
(Unit-type of (Triggering unit)) Equal to Far Seer
(Unit-type of (Triggering unit)) Equal to Shadow Hunter
(Unit-type of (Triggering unit)) Equal to Alchemist
(Unit-type of (Triggering unit)) Equal to Firelord
(Unit-type of (Triggering unit)) Equal to Sea Witch
(Unit-type of (Triggering unit)) Equal to Dark Ranger
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Items\AIma\AImaTarget.mdl
Item - Make (Item carried by (Triggering unit) of type Wizard Diamond) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Wizard Diamond) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Orb of Venom
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Legendary Orb of Venom) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Paladin
(Unit-type of (Triggering unit)) Equal to Keeper of the Grove
(Unit-type of (Triggering unit)) Equal to Lich
(Unit-type of (Triggering unit)) Equal to Far Seer
(Unit-type of (Triggering unit)) Equal to Beastmaster
(Unit-type of (Triggering unit)) Equal to Alchemist
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Orc\EtherealForm\SpiritWalkerChange.mdl
Item - Make (Item carried by (Triggering unit) of type Legendary Orb of Venom) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Legendary Orb of Venom) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Tauren Totem
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Legendary Tauren Totem) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Blood Mage
(Unit-type of (Triggering unit)) Equal to Warden
(Unit-type of (Triggering unit)) Equal to Shadow Hunter
(Unit-type of (Triggering unit)) Equal to Dreadlord
(Unit-type of (Triggering unit)) Equal to Brewmaster
(Unit-type of (Triggering unit)) Equal to Pit Lord
(Unit-type of (Triggering unit)) Equal to Ship Captain
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Awaken\Awaken.mdl
Item - Make (Item carried by (Triggering unit) of type Legendary Tauren Totem) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Legendary Tauren Totem) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Tutle Branch
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Turtle Magic Branch) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Mountain King
(Unit-type of (Triggering unit)) Equal to Priestess of the Moon
(Unit-type of (Triggering unit)) Equal to Blademaster
(Unit-type of (Triggering unit)) Equal to Crypt Lord
(Unit-type of (Triggering unit)) Equal to Beastmaster
(Unit-type of (Triggering unit)) Equal to Alchemist
(Unit-type of (Triggering unit)) Equal to Tinker
(Unit-type of (Triggering unit)) Equal to Sea Witch
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Units\NightElf\Wisp\WispExplode.mdl
Item - Make (Item carried by (Triggering unit) of type Turtle Magic Branch) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Turtle Magic Branch) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Thor Hammer
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Lightning Hammer) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Mountain King
(Unit-type of (Triggering unit)) Equal to Warden
(Unit-type of (Triggering unit)) Equal to Blademaster
(Unit-type of (Triggering unit)) Equal to Tauren Chieftain
(Unit-type of (Triggering unit)) Equal to Brewmaster
(Unit-type of (Triggering unit)) Equal to Pit Lord
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Item - Make (Item carried by (Triggering unit) of type Lightning Hammer) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Lightning Hammer) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Orb of Frost
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Legendary Orb of Frost) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
(Unit-type of (Triggering unit)) Equal to Warden
(Unit-type of (Triggering unit)) Equal to Shadow Hunter
(Unit-type of (Triggering unit)) Equal to Crypt Lord
(Unit-type of (Triggering unit)) Equal to Tinker
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Item - Make (Item carried by (Triggering unit) of type Legendary Orb of Frost) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Legendary Orb of Frost) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Rune of the Wind
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Rune of the Wind) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
(Unit-type of (Triggering unit)) Equal to Warden
(Unit-type of (Triggering unit)) Equal to Blademaster
(Unit-type of (Triggering unit)) Equal to Dreadlord
(Unit-type of (Triggering unit)) Equal to Tinker
(Unit-type of (Triggering unit)) Equal to Sea Witch
(Unit-type of (Triggering unit)) Equal to Dark Ranger
(Unit-type of (Triggering unit)) Equal to Brewmaster
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Item - Make (Item carried by (Triggering unit) of type Rune of the Wind) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Rune of the Wind) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Black Dragon Stone
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Black Dragon Stone) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Blood Mage
(Unit-type of (Triggering unit)) Equal to Keeper of the Grove
(Unit-type of (Triggering unit)) Equal to Shadow Hunter
(Unit-type of (Triggering unit)) Equal to Lich
(Unit-type of (Triggering unit)) Equal to Firelord
(Unit-type of (Triggering unit)) Equal to Sea Witch
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Item - Make (Item carried by (Triggering unit) of type Black Dragon Stone) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Black Dragon Stone) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Ring of Kings
Events
Unit - A unit Acquires an item
Conditions
((Triggering unit) has an item of type Ring of Kings) Equal to True
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to Paladin
(Unit-type of (Triggering unit)) Equal to Priestess of the Moon
(Unit-type of (Triggering unit)) Equal to Firelord
(Unit-type of (Triggering unit)) Equal to Pit Lord
(Unit-type of (Triggering unit)) Equal to Ship Captain
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
Item - Make (Item carried by (Triggering unit) of type Ring of Kings) Stay with Heroes upon death
Item - Make (Item carried by (Triggering unit) of type Ring of Kings) Undroppable
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Orb of Fire Shrine
Events
Unit - Lord of Fire 0426 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Lord of Fire 0426 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Unit - Make Shrine 0479 <gen> Vulnerable
Default melee game initialization for all players
Orb of Frost Pedestal
Events
Unit - Lich Protector of Orb of Frost 0553 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Icy Treasure Box 0565 <gen> using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Unit - Make Icy Treasure Box 0565 <gen> Vulnerable
Cage Undead
Events
Destructible - Cage 7379 <gen> dies
Conditions
Actions
Unit - Create 1 . Lich Skeleton level 5 for Neutral Hostile at (Center of UndeadCageRegion <gen>) facing Default building facing degrees
Cage Castle
Events
Destructible - Cage 2017 <gen> dies
Conditions
Actions
Unit - Create 1 . Dalaran Mutant for Neutral Hostile at (Center of CastleCage <gen>) facing Default building facing degrees
Egg Spider
Events
Destructible - Egg Sack 6575 <gen> dies
Conditions
Actions
Unit - Create 1 . Brood Mother for Neutral Hostile at (Center of Egg_Spider <gen>) facing Default building facing degrees
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