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Triggers
orcs 3.w3x
Variables
Initialization
Melee Initialization
Untitled Trigger 001
Untitled Trigger 001 Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 0 seconds
Cinematic - Send transmission to (All players) from orc marine 0009 <gen> named Zhor : Play No sound and display The pinkskins are coming! Prepare! . Modify duration: Add 0 seconds and Wait
Unit - Order orc marine 0008 <gen> to Move To . (Center of Region_010 <gen>)
Unit - Order orc marine 0009 <gen> to Move To . (Center of Region_008 <gen>)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 2.00 seconds
Cinematic - Send transmission to (All players) from orc marine 0012 <gen> named Rhank : Play No sound and display Everyone, to your posts! . Modify duration: Add 0 seconds and Wait
Unit - Order orc marine 0013 <gen> to Move To . (Center of Region_013 <gen>)
Unit - Order orc marine 0012 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order orc marine 0011 <gen> to Move To . (Center of Region_014 <gen>)
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 3 (Teal) over 2.00 seconds
Cinematic - Send transmission to (All players) from orc marine 0012 <gen> named Zugmug : Play No sound and display Let's give em' hell! . Modify duration: Add 0 seconds and Wait
Unit - Order orc sniper 0017 <gen> to Move To . (Center of Region_013 <gen>)
Unit - Order orc boom 0004 <gen> to Move To . (Center of Region_007 <gen>)
Unit - Order orc boom 0005 <gen> to Move To . (Center of Region_000 <gen>)
Unit - Order orc boom 0007 <gen> to Move To . (Center of Region_000 <gen>)
Unit - Order orc boom 0007 <gen> to Move To . (Center of Region_001 <gen>)
Unit - Order orc sniper 0018 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order orc marine 0016 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order orc marine 0015 <gen> to Move To . (Center of Region_003 <gen>)
Unit - Order orc marine 0014 <gen> to Move To . (Center of Region_002 <gen>)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 3 (Teal) over 3.00 seconds
Unit - Create 7 . marine for Player 11 (Dark Green) at (Center of Region_012 <gen>) facing Default building facing degrees
Unit - Create 6 . marine for Player 11 (Dark Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wait 15.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 3 (Teal) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 2 (Blue) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 3 (Teal) over 5.00 seconds
Wait 10.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 2 (Blue) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 3 (Teal) over 5.00 seconds
Wait 10.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 001
Events
Unit - A unit enters Region_011 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_000 <gen>)
Untitled Trigger 001 Copy
Events
Unit - A unit enters Region_012 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_001 <gen>)
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