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Unit - Create 1 . Dummy Caster [fear] for (Owner of (Triggering unit)) at (Position of (Target unit of ability being cast)) facing Default building facing degrees
Unit - Add a 2.00 second Water Elemental expiration timer to (Last created unit)
Unit - Add Silence [Fear] to (Last created unit)
Unit - Set level of Silence [Fear] for (Last created unit) to (Level of Fear for (Triggering unit))
Unit - Order (Last created unit) to Neutral Dark Ranger - Silence . (Position of (Target unit of ability being cast))
Weather
Events
Map initialization
Time - Every 60.00 seconds of game time
Conditions
Actions
Environment - Remove (Last created weather effect)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 10) Greater than or equal to 6
Then - Actions
Environment - Create at (Entire map) the weather effect Ashenvale Rain (Heavy)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Random integer number between 1 and 10) Greater than or equal to 7
Then - Actions
Environment - Create at (Entire map) the weather effect Northrend Snow (Heavy)
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