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Triggers
Tutorial map.w3m
Variables
Initialization
Tutorial
Gnolls appear and you beat his face off
Name
Type
is_array
initial_value
Tutorial
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Game - Set the time of day to 1.00
Cinematic - Disable user control for (All players) .
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 0.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0000 <gen> named Arthas : Play No sound and display Well men, it seems like we've lost ourselves in the woods. . Modify duration: Add 4.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Captain 0001 <gen> named Captain Thornby : Play No sound and display Well sir. We've got to get out of this forest. Doesn't feel too good here.. . Modify duration: Add 5.00 seconds and Don't wait
Wait 5.00 seconds
Unit Group - Order (Units in Region_001 <gen>) to Move To . (Center of Region_002 <gen>)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Captain 0002 <gen> named Captain Gerard : Play No sound and display Look! Gnolls. Defend yourselves! . Modify duration: Add 4.00 seconds and Don't wait
Wait 4.00 seconds
Unit Group - Order (Units in Region_000 <gen>) to Attack-Move To . (Center of Region_002 <gen>)
Cinematic - Turn cinematic mode Off for (All players)
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