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Triggers
KILLER SKILLS.w3x
Variables
Initialization
Melee Initialization
1st hero
asjdajhsdas
2nd hero
Untitled Trigger 001
3rd hero
Untitled Trigger 001 Copy
4th hero
Untitled Trigger 001 Copy Copy
AI pick
Untitled Trigger 002
NINKNIGHT SKILL
Blink ice
Untitled Trigger 003
Untitled Trigger 004
Untitled Trigger 005
blizzard
revive
Untitled Trigger 006
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Enemy
unit
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Selection - Clear selection for Player 1 (Red) .
asjdajhsdas
Events
Unit - A unit enters 1 <gen>
Conditions
Peon Equal to Peon
Actions
Unit - Move Firelord 0000 <gen> instantly to (Random point in spawn <gen>)
Unit - Change ownership of Firelord 0000 <gen> to (Owner of (Entering unit)) and Change color
Unit - Remove (Entering unit) from the game
Trigger - Turn off (This trigger)
Untitled Trigger 001
Events
Unit - A unit enters 2 <gen>
Conditions
Peon Equal to Peon
Actions
Unit - Move Dark Ranger 0001 <gen> instantly to (Random point in spawn <gen>)
Unit - Change ownership of Dark Ranger 0001 <gen> to (Owner of (Entering unit)) and Change color
Unit - Remove (Entering unit) from the game
Trigger - Turn off (This trigger)
Untitled Trigger 001 Copy
Events
Unit - A unit enters 3 <gen>
Conditions
Peon Equal to Peon
Actions
Unit - Move Brewmaster 0002 <gen> instantly to (Random point in spawn <gen>)
Unit - Change ownership of Brewmaster 0002 <gen> to (Owner of (Entering unit)) and Change color
Unit - Remove (Entering unit) from the game
Trigger - Turn off (This trigger)
Untitled Trigger 001 Copy Copy
Events
Unit - A unit enters 4 <gen>
Conditions
Peon Equal to Peon
Actions
Unit - Move NINKNIGHT 0003 <gen> instantly to (Random point in spawn <gen>)
Unit - Change ownership of NINKNIGHT 0003 <gen> to (Owner of (Entering unit)) and Change color
Unit - Remove (Entering unit) from the game
Trigger - Turn off (This trigger)
Untitled Trigger 002
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Unit - Order Peon 0010 <gen> to Move To . (Center of 1 <gen>)
Wait 7.00 seconds
Unit - Order Peon 0010 <gen> to Move To . (Center of 2 <gen>)
Wait 7.00 seconds
Unit - Order Peon 0010 <gen> to Move To . (Center of 3 <gen>)
Wait 7.00 seconds
Unit - Order Peon 0010 <gen> to Move To . (Center of 4 <gen>)
Blink ice
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Blink
Actions
Unit - Create 1 . Peasant for Player 1 (Red) at (Position of NINKNIGHT 0003 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Move To . (Target point of ability being cast)
Untitled Trigger 003
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Unit - Cause (Last created unit) to damage circular area after 0 seconds of radius 150.00 at (Position of (Last created unit)) , dealing 50.00 damage of attack type Spells and damage type Normal
Special Effect - Create a special effect at (Position of (Last created unit)) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Untitled Trigger 004
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Blink
Actions
Wait 5.00 seconds
Unit - Remove (Last created unit) from the game
Untitled Trigger 005
Events
Conditions
Actions
Untitled Trigger 006
Events
Unit - A unit Dies
Conditions
(Unit-type(Hero)) Equal to (Unit-type(hero))
Actions
Wait 2 seconds
Hero - Instantly revive (Dying unit) at (Random point in spawn <gen>) , Show revival graphics
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