Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
JonsJourney.w3x
Variables
Initialization
net
freeport
fishman
Melee Initialization
Camera Control
Third Person Cam
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
fishman
integer
No
freeport
integer
No
jon
unit
No
tempgroup
group
No
UnitAngle
real
No
net
Events
Unit - A unit owned by Player 1 (Red) . Acquires an item
Conditions
(Item-type of (Item carried by jon of type Net)) Equal to Net
Actions
Quest - Mark (Last created quest) as Completed
Unit - Move (Triggering unit) instantly to (Center of fishman <gen>)
Cinematic - Disable user control for (All players) .
Cinematic - Send transmission to (All players) from Fisherman Jennings 0025 <gen> named Fisherman Jennings : Play No sound and display Thankyou for retieving the net to "the Charlotte" she will now sale the five seas's including the great sea. . Modify duration: Add 15.00 seconds and Wait
Wait 15.00 seconds
Game - Display to (All players) the text: Thankyou for playing chapter 1 of Jon's Journey.Created by Lord.Havoc @ USWEST
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Cinematic - Enable user control for (All players) .
freeport
Events
Unit - A unit enters freeport <gen>
Conditions
freeport Equal to 0
Actions
Sound - Play Comradeship <gen>
Set Variable Set freeport = "1"
Quest - Mark (Last created quest) as Completed
Wait 2 seconds
Quest - Create a Required quest titled Fisherman Jennings with the description A fisherman named Jennings is offering to take people across the great sea for free. In his boat named "The Chalotte" , using icon path ReplaceableTextures\CommandButtons\BTNPeasant.blp
Quest - Mark (Last created quest) as Discovered
Quest - Display to (All players) the Quest Discovered message: Your quest "Fisherman Jennings" has been discoverd. Please read about it from the quest menu.
fishman
Events
Unit - A unit enters fishman <gen>
Conditions
freeport Equal to 1
fishman Equal to 0
Actions
Set Variable Set fishman = "1"
Quest - Mark (Last created quest) as Completed
Wait 1.00 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Send transmission to (All players) from Fisherman Jennings 0025 <gen> named Fisherman Jennings : Play No sound and display I would love to take you across the great sea. But unfortunetley some bandits have stolen the net of "the Charlotte"! If you could get it for me, i'd take you anywhere. . Modify duration: Add 15.00 seconds and Wait
Wait 15.00 seconds
Cinematic - Enable user control for (All players) .
Quest - Create a Required quest titled Stolen Net with the description Fishermen Jenning's asures you that he would love to take you across the great sea. But unfortunetley some bandits have stolen the sail of the ship! You must retrive the sail if you wish to move on. , using icon path ReplaceableTextures\CommandButtons\BTNEnsnare.blp
Quest - Mark (Last created quest) as Discovered
Quest - Display to (All players) the Quest Discovered message: "Stolen Net" Quest has been discoverd.
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Environment - Create at (Entire map) the weather effect Ashenvale Rain (Light)
Environment - Set sky to Fogged Sky
Game - Set the time of day to 6.00
Wait 2 seconds
Quest - Create a Required quest titled Freeport with the description After being exiled from your homeland. You begn your journeys and must travel to FreePort. Aparantley there you may find a boat and travel somewhere far away. And hopefully safe. , using icon path ReplaceableTextures\CommandButtons\BTNHumanLumberMill.blp
Quest - Mark (Last created quest) as Discovered
Quest - Display to (All players) the Quest Discovered message: Your quest "Freeport" has been discoverd. Please read about it from the quest menu.
Third Person Cam
Events
Time - Every 0.02 seconds of game time
Conditions
Actions
For each (Integer A) from 1 to 10 , do (Actions)
Loop - Actions
Set Variable Set tempgroup = (Units owned by Player 1 (Red).)
Set Variable Set jon = (Random unit from tempgroup)
Custom script: call DestroyGroup(udg_tempgroup)
Set Variable Set UnitAngle = (Facing of Sword Fighter 0000 <gen>)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - Lock camera target for Player 1 (Red) to Sword Fighter 0000 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 1 (Red) 's camera Rotation to UnitAngle over 0 seconds
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.