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Model validation: Javelin Thrower

Javelin Thrower.mdx

0 errors 0 severe 24 warnings 78 unused
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 91 - "bone_head"
    • There are no vertices attached to this bone
  • 1 2 Bone 96 - "basket_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 64 at frame 25298 has roughly the same value as tracks 63 and 65
      • Track 120 at frame 30699 has roughly the same value as tracks 119 and 121
  • 1 Sequence 0 - "Cinematic Stand"
    • Sequence "Cinematic Stand" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 1 - "Cinematic Headnod One"
    • Sequence "Cinematic Headnod One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 2 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 3 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 4 - "Cinematic Wave One"
    • Sequence "Cinematic Wave One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 5 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 10232 has roughly the same value as tracks 14 and 16
  • 3 Bone 2 - "spine_03_bind_jnt"
    • 3 Rotation
      • Track 19 at frame 10266 has roughly the same value as tracks 18 and 20
      • Track 40 at frame 16733 has roughly the same value as tracks 39 and 41
      • Track 384 at frame 163699 has roughly the same value as tracks 383 and 385
  • 1 Bone 3 - "bone_chest"
    • 1 Rotation
      • Track 33 at frame 10299 has roughly the same value as tracks 32 and 34
  • 1 Bone 9 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 23 at frame 6432 has roughly the same value as tracks 22 and 24
  • 4 Bone 10 - "L_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 33 at frame 11499 has roughly the same value as tracks 32 and 34
      • Track 37 at frame 12966 has roughly the same value as tracks 36 and 38
      • Track 44 at frame 14232 has roughly the same value as tracks 43 and 45
      • Track 120 at frame 23199 has roughly the same value as tracks 119 and 121
  • 4 Bone 11 - "L_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 33 at frame 11499 has roughly the same value as tracks 32 and 34
      • Track 37 at frame 12966 has roughly the same value as tracks 36 and 38
      • Track 44 at frame 14232 has roughly the same value as tracks 43 and 45
      • Track 120 at frame 23199 has roughly the same value as tracks 119 and 121
  • 1 Bone 30 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 369 at frame 106365 has roughly the same value as tracks 368 and 370
  • 4 Bone 31 - "R_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 62 at frame 25265 has roughly the same value as tracks 61 and 63
      • Track 182 at frame 35099 has roughly the same value as tracks 181 and 183
      • Track 185 at frame 56065 has roughly the same value as tracks 184 and 186
      • Track 243 at frame 99999 has roughly the same value as tracks 242 and 244
  • 4 Bone 32 - "R_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 62 at frame 25265 has roughly the same value as tracks 61 and 63
      • Track 182 at frame 35099 has roughly the same value as tracks 181 and 183
      • Track 185 at frame 56065 has roughly the same value as tracks 184 and 186
      • Track 243 at frame 99999 has roughly the same value as tracks 242 and 244
  • 1 Bone 33 - "bone_hand_right"
    • 1 Rotation
      • Track 199 at frame 30099 has roughly the same value as tracks 198 and 200
  • 1 Bone 38 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 44 at frame 27799 has roughly the same value as tracks 43 and 45
  • 1 Bone 49 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 279 at frame 30533 has roughly the same value as tracks 278 and 280
  • 2 Bone 50 - "L_leg_01_bind_jnt"
    • 2 Rotation
      • Track 71 at frame 10899 has roughly the same value as tracks 70 and 72
      • Track 583 at frame 126298 has roughly the same value as tracks 582 and 584
  • 1 Bone 54 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 577 at frame 126265 has roughly the same value as tracks 576 and 578
  • 2 Bone 62 - "L_kneecap_bind_jnt"
    • 2 Rotation
      • Track 429 at frame 34666 has roughly the same value as tracks 428 and 430
      • Track 510 at frame 99566 has roughly the same value as tracks 509 and 511
  • 1 Bone 63 - "R_kneecap_bind_jnt"
    • 1 Rotation
      • Track 94 at frame 14499 has roughly the same value as tracks 93 and 95
  • 1 Bone 64 - "L_inr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 17 at frame 3466 has roughly the same value as tracks 16 and 18
  • 1 Bone 67 - "R_inr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 17 at frame 3466 has roughly the same value as tracks 16 and 18
  • 2 Bone 83 - "L_lip_corner_bind_jnt"
    • 2 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
      • Track 42 at frame 8298 has roughly the same value as tracks 41 and 43
  • 2 Bone 87 - "R_lip_corner_bind_jnt"
    • 2 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
      • Track 42 at frame 8298 has roughly the same value as tracks 41 and 43
  • 1 Bone 88 - "L_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
  • 1 Bone 89 - "M_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
  • 1 Bone 90 - "R_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 7 at frame 1500 has roughly the same value as tracks 6 and 8
  • 6 Bone 95 - "spear_bind_jnt"
    • 3 Translation
      • Track 19 at frame 27689 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 28394 has exactly the same value as tracks 19 and 21
      • Track 34 at frame 96922 has exactly the same value as tracks 33 and 35
    • 3 Rotation
      • Track 19 at frame 27689 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 28394 has exactly the same value as tracks 19 and 21
      • Track 34 at frame 96922 has roughly the same value as tracks 33 and 35
  • 9 CollisionShape 0 - "B_KGS_Torso"
    • 9 Rotation
      • Track 25 at frame 6366 has roughly the same value as tracks 24 and 26
      • Track 42 at frame 10399 has roughly the same value as tracks 41 and 43
      • Track 61 at frame 13366 has roughly the same value as tracks 60 and 62
      • Track 62 at frame 13399 has roughly the same value as tracks 61 and 63
      • Track 76 at frame 14866 has roughly the same value as tracks 75 and 77
      • Track 105 at frame 15832 has roughly the same value as tracks 104 and 106
      • Track 106 at frame 15866 has roughly the same value as tracks 105 and 107
      • Track 107 at frame 15899 has roughly the same value as tracks 106 and 108
      • Track 108 at frame 15932 has roughly the same value as tracks 107 and 109
  • 13 CollisionShape 1 - "B_KGS_Head"
    • 13 Rotation
      • Track 32 at frame 3933 has roughly the same value as tracks 31 and 33
      • Track 33 at frame 3966 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 4000 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 4033 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 4066 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 4100 has roughly the same value as tracks 36 and 38
      • Track 38 at frame 4133 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 4166 has roughly the same value as tracks 38 and 40
      • Track 40 at frame 4200 has roughly the same value as tracks 39 and 41
      • Track 41 at frame 4233 has roughly the same value as tracks 40 and 42
      • Track 42 at frame 4266 has roughly the same value as tracks 41 and 43
      • Track 114 at frame 7166 has roughly the same value as tracks 113 and 115
      • Track 115 at frame 7199 has roughly the same value as tracks 114 and 116
  • 1 CollisionShape 6 - "B_KGS_Root"
    • 1 Rotation
      • Track 41 at frame 16833 has roughly the same value as tracks 40 and 42
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