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Model validation: Jarod Shadowsong

Jarod.mdx

0 errors 0 severe 16 warnings 46 unused
  • 10 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Cape" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 96 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "ponytail_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "ponytail_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 100 - "ponytail_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "ponytail_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 5 Material 8
    • 5 Layer 0
      • 5 Emissive Gain
        • Track 1 at frame 1767 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 1800 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2500 has exactly the same value as tracks 2 and 4
        • Track 8 at frame 5399 has exactly the same value as tracks 7 and 9
        • Track 28 at frame 6799 has exactly the same value as tracks 27 and 29
  • 5 Material 13
    • 5 Layer 0
      • 5 Emissive Gain
        • Track 1 at frame 1767 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 1800 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2500 has exactly the same value as tracks 2 and 4
        • Track 8 at frame 5399 has exactly the same value as tracks 7 and 9
        • Track 27 at frame 6799 has exactly the same value as tracks 26 and 28
  • 20 Bone 0 - "bone_turret"
    • 20 Rotation
      • Track 75 at frame 4533 has roughly the same value as tracks 74 and 76
      • Track 76 at frame 4566 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 4599 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 4633 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 4666 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 4699 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 4733 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 4766 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 4799 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 4833 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 4866 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 4899 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 4933 has exactly the same value as tracks 86 and 88
      • Track 88 at frame 4966 has exactly the same value as tracks 87 and 89
      • Track 89 at frame 4999 has exactly the same value as tracks 88 and 90
      • Track 90 at frame 5033 has exactly the same value as tracks 89 and 91
      • Track 91 at frame 5066 has exactly the same value as tracks 90 and 92
      • Track 92 at frame 5099 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 5133 has exactly the same value as tracks 92 and 94
      • Track 94 at frame 5166 has exactly the same value as tracks 93 and 95
  • 1 Bone 44 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 1767 has roughly the same value as tracks 46 and 48
  • 3 Bone 45 - "L_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 129 at frame 7032 has roughly the same value as tracks 128 and 130
      • Track 147 at frame 8699 has roughly the same value as tracks 146 and 148
      • Track 158 at frame 9999 has roughly the same value as tracks 157 and 159
  • 1 Bone 46 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 68 at frame 4366 has roughly the same value as tracks 67 and 69
  • 1 Bone 47 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 68 at frame 4366 has roughly the same value as tracks 67 and 69
  • 1 Bone 68 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 129 at frame 9299 has roughly the same value as tracks 128 and 130
  • 1 Bone 69 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 129 at frame 9299 has roughly the same value as tracks 128 and 130
  • 1 Bone 74 - "R_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 122 at frame 7699 has roughly the same value as tracks 121 and 123
  • 1 Bone 75 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 121 at frame 7699 has roughly the same value as tracks 120 and 122
  • 1 Bone 76 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 122 at frame 7699 has roughly the same value as tracks 121 and 123
  • 1 Bone 78 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 133 has roughly the same value as tracks 0 and 2
  • 1 Bone 89 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 1467 has roughly the same value as tracks 37 and 39
  • 1 Bone 123 - "R_cape_01_bind_jnt"
    • 1 Rotation
      • Track 145 at frame 9199 has roughly the same value as tracks 144 and 146
  • 1 Bone 126 - "R_cape_04_bind_jnt"
    • 1 Translation
      • Track 34 at frame 1733 has roughly the same value as tracks 33 and 35
  • 1 CollisionShape 3 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 48 at frame 1700 has roughly the same value as tracks 47 and 49
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