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Triggers
ULTRA DOODAD.w3x
Variables
Initialization
Cinematic
Untitled Trigger 001
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
IntroText
string
No
Cinematic
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 5.00 seconds
Unit - Order Paladin 0002 <gen> to Move To . (Center of Region_000 <gen>)
Unit - Make High Elf 0003 <gen> face Paladin 0002 <gen> over 5.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0002 <gen> named proudmoor : Play No sound and display honey, i am home... you have to come to the living room now! . Modify duration: Add 0 seconds and Wait
Unit - Order Paladin 0002 <gen> to Move To . (Center of Region_002 <gen>)
Wait 2 seconds
Unit - Order High Elf 0003 <gen> to Move To . (Center of Region_002 <gen>)
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from High Elf 0003 <gen> named miss proudmoor : Play No sound and display wht is it you look scared . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0002 <gen> named proudmoor : Play No sound and display something is out there, something non-friendly, and it is coming here. . Modify duration: Add 0 seconds and Wait
Cinematic - Fade in over 2.00 seconds using texture Scope and color ( 0 %, 0 %, 0 %) with 0 % transparency
Quest - Display to (All players) the Hint message: he never saw undead befor. only orcish beasts
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 100.00 % transparency
Cinematic - Send transmission to (All players) from Paladin 0002 <gen> named proudmoor : Play No sound and display go to your room jaina you will be safe there . Modify duration: Add 0 seconds and Wait
Unit - Order Archmage 0001 <gen> to Move To . (Center of Region_001 <gen>)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 8.00 seconds
Untitled Trigger 001
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from High Elf 0003 <gen> named miss proudmoor : Play No sound and display AHHHHHHHHHHHHH, HELLLLLLLLLLLP . Modify duration: Add 0 seconds and Wait
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Quest - Display to (All players) the Simple Hint message: to be countinuod
Wait 4.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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