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Model validation: JainaArcana

JainaArcana.mdx

0 errors 0 severe 9 warnings 44 unused
  • 3 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 3 - "None"
    • "none" is not a standard name
  • 1 Geoset 0
    • Number of sequence extents (1) does not match the number of sequences (7)
  • 1 Geoset 1
    • Number of sequence extents (1) does not match the number of sequences (7)
  • 1 Geoset 2
    • Number of sequence extents (1) does not match the number of sequences (7)
  • 1 Geoset 3
    • Number of sequence extents (1) does not match the number of sequences (7)
  • 1 2 Bone 0 - "Bone_Root"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 4 at frame 45333 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 45400 has exactly the same value as tracks 4 and 6
  • 1 Bone 1 - "Bone_Pelvis"
    • 1 Rotation
      • Track 13 at frame 45400 has roughly the same value as tracks 12 and 14
  • 6 Bone 2 - "Bone_Chest"
    • 6 Rotation
      • Track 19 at frame 20300 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 23400 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 26500 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29600 has exactly the same value as tracks 21 and 23
      • Track 37 at frame 45333 has roughly the same value as tracks 36 and 38
      • Track 38 at frame 45400 has roughly the same value as tracks 37 and 39
  • 2 Bone 3 - "ArmR1"
    • 2 Rotation
      • Track 54 at frame 45333 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 45400 has roughly the same value as tracks 54 and 56
  • 12 Bone 4 - "ArmR2"
    • 12 Rotation
      • Track 12 at frame 17200 has roughly the same value as tracks 11 and 13
      • Track 13 at frame 18300 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 20300 has roughly the same value as tracks 13 and 15
      • Track 15 at frame 21400 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 23400 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 24500 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 26500 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 27600 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 29600 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 30700 has roughly the same value as tracks 20 and 22
      • Track 36 at frame 45333 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 45400 has roughly the same value as tracks 36 and 38
  • 11 Bone 5 - "ArmR3"
    • 11 Rotation
      • Track 19 at frame 18300 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 20300 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 21400 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 23400 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 24500 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 26500 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 27600 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 29600 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 30700 has roughly the same value as tracks 26 and 28
      • Track 44 at frame 45333 has roughly the same value as tracks 43 and 45
      • Track 45 at frame 45400 has roughly the same value as tracks 44 and 46
  • 2 Bone 6 - "ArmL1"
    • 2 Rotation
      • Track 44 at frame 45333 has roughly the same value as tracks 43 and 45
      • Track 45 at frame 45400 has roughly the same value as tracks 44 and 46
  • 2 Bone 7 - "ArmL2"
    • 2 Rotation
      • Track 42 at frame 45333 has roughly the same value as tracks 41 and 43
      • Track 43 at frame 45400 has roughly the same value as tracks 42 and 44
  • 2 Bone 8 - "ArmL3"
    • 2 Rotation
      • Track 51 at frame 45333 has roughly the same value as tracks 50 and 52
      • Track 52 at frame 45400 has roughly the same value as tracks 51 and 53
  • 1 Bone 9 - "Staff"
    • 1 Rotation
      • Track 65 at frame 45367 has roughly the same value as tracks 64 and 66
  • 3 Bone 10 - "Bone_Head"
    • 3 Rotation
      • Track 33 at frame 44200 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 45333 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 45400 has roughly the same value as tracks 34 and 36
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