Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Jaguar Warrior of the bundle Jaguar Warrior. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Jaguar Warrior (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing JaguarWarrior.mdx
Now Click the "Import File" Button:
Next select 'JaguarWarrior.mdx' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
Done, you have imported the file JaguarWarrior.mdx.
Importing JaguarWarrior_Banner.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_Banner.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
war3mapimported/JaguarWarrior_Banner.blp
Double-click the file JaguarWarrior_Banner.blp:
JaguarWarrior_Banner.blp
Image / Texture
42
war3mapimported/JaguarWarrior_Banner.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
Done, you have imported the file JaguarWarrior_Banner.blp.
Importing JaguarWarrior_Body.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_Body.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
war3mapimported/JaguarWarrior_Body.blp
Double-click the file JaguarWarrior_Body.blp:
JaguarWarrior_Body.blp
Image / Texture
209
war3mapimported/JaguarWarrior_Body.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
Done, you have imported the file JaguarWarrior_Body.blp.
Importing JaguarWarrior_Cape.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_Cape.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
war3mapimported/JaguarWarrior_Cape.blp
Double-click the file JaguarWarrior_Cape.blp:
JaguarWarrior_Cape.blp
Image / Texture
29
war3mapimported/JaguarWarrior_Cape.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
Done, you have imported the file JaguarWarrior_Cape.blp.
Importing JaguarWarrior_CapeFur.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_CapeFur.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
war3mapimported/JaguarWarrior_CapeFur.blp
Double-click the file JaguarWarrior_CapeFur.blp:
JaguarWarrior_CapeFur.blp
Image / Texture
100
war3mapimported/JaguarWarrior_CapeFur.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
Done, you have imported the file JaguarWarrior_CapeFur.blp.
Importing JaguarWarrior_Equipment.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_Equipment.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
war3mapimported/JaguarWarrior_Equipment.blp
Double-click the file JaguarWarrior_Equipment.blp:
JaguarWarrior_Equipment.blp
Image / Texture
72
war3mapimported/JaguarWarrior_Equipment.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
Done, you have imported the file JaguarWarrior_Equipment.blp.
Importing JaguarWarrior_Eyes.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_Eyes.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
war3mapimported/JaguarWarrior_Eyes.blp
Double-click the file JaguarWarrior_Eyes.blp:
JaguarWarrior_Eyes.blp
Image / Texture
1
war3mapimported/JaguarWarrior_Eyes.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
Done, you have imported the file JaguarWarrior_Eyes.blp.
Importing JaguarWarrior_Hair.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_Hair.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
Image / Texture
27
war3mapimported/JaguarWarrior_Hair.blp
Double-click the file JaguarWarrior_Hair.blp:
JaguarWarrior_Hair.blp
Image / Texture
27
war3mapimported/JaguarWarrior_Hair.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_Hair.blp
Image / Texture
27
JaguarWarrior_Hair.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
Image / Texture
27
JaguarWarrior_Hair.blp
Done, you have imported the file JaguarWarrior_Hair.blp.
Importing JaguarWarrior_LegsArmor.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_LegsArmor.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
Image / Texture
27
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
Image / Texture
52
war3mapimported/JaguarWarrior_LegsArmor.blp
Double-click the file JaguarWarrior_LegsArmor.blp:
JaguarWarrior_LegsArmor.blp
Image / Texture
52
war3mapimported/JaguarWarrior_LegsArmor.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_LegsArmor.blp
Image / Texture
52
JaguarWarrior_LegsArmor.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
Image / Texture
27
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
Image / Texture
52
JaguarWarrior_LegsArmor.blp
Done, you have imported the file JaguarWarrior_LegsArmor.blp.
Importing JaguarWarrior_Shoulders.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_Shoulders.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
Image / Texture
27
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
Image / Texture
52
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
Image / Texture
45
war3mapimported/JaguarWarrior_Shoulders.blp
Double-click the file JaguarWarrior_Shoulders.blp:
JaguarWarrior_Shoulders.blp
Image / Texture
45
war3mapimported/JaguarWarrior_Shoulders.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_Shoulders.blp
Image / Texture
45
JaguarWarrior_Shoulders.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
Image / Texture
27
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
Image / Texture
52
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
Image / Texture
45
JaguarWarrior_Shoulders.blp
Done, you have imported the file JaguarWarrior_Shoulders.blp.
Importing JaguarWarrior_Weapons.blp
Now Click the "Import File" Button:
Next select 'JaguarWarrior_Weapons.blp' in the folder which you extracted from the zip archive:
Jaguar Warrior
JaguarWarrior.mdx
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
Image / Texture
27
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
Image / Texture
52
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
Image / Texture
45
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
Image / Texture
45
war3mapimported/JaguarWarrior_Weapons.blp
Double-click the file JaguarWarrior_Weapons.blp:
JaguarWarrior_Weapons.blp
Image / Texture
45
war3mapimported/JaguarWarrior_Weapons.blp
Tick the box "Use Custom Path" and type in the correct path:
JaguarWarrior_Weapons.blp
Image / Texture
45
JaguarWarrior_Weapons.blp
The file has been properly added to the map archive:
JaguarWarrior.mdx
Model
16,931
war3mapimported/JaguarWarrior.mdx
JaguarWarrior_Banner.blp
Image / Texture
42
JaguarWarrior_Banner.blp
JaguarWarrior_Body.blp
Image / Texture
209
JaguarWarrior_Body.blp
JaguarWarrior_Cape.blp
Image / Texture
29
JaguarWarrior_Cape.blp
JaguarWarrior_CapeFur.blp
Image / Texture
100
JaguarWarrior_CapeFur.blp
JaguarWarrior_Equipment.blp
Image / Texture
72
JaguarWarrior_Equipment.blp
JaguarWarrior_Eyes.blp
Image / Texture
1
JaguarWarrior_Eyes.blp
JaguarWarrior_Hair.blp
Image / Texture
27
JaguarWarrior_Hair.blp
JaguarWarrior_LegsArmor.blp
Image / Texture
52
JaguarWarrior_LegsArmor.blp
JaguarWarrior_Shoulders.blp
Image / Texture
45
JaguarWarrior_Shoulders.blp
JaguarWarrior_Weapons.blp
Image / Texture
45
JaguarWarrior_Weapons.blp
Done, you have imported the file JaguarWarrior_Weapons.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.