• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Jaeger Portrait

Jaeger_Portrait.mdx

0 errors 3 severe 4 warnings 25 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 0
    • Too many vertices in one geoset: 11994
  • 1 Bone 92 - "bone_head"
    • There are no vertices attached to this bone
  • 1 1 Bone 101 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 3 at frame 1500 has roughly the same value as tracks 2 and 4
  • 1 Bone 102 - "pasted__Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 467 has roughly the same value as tracks 0 and 2
  • 1 Bone 73 - "L_cheek_02_bind_jnt"
    • 1 Translation
      • Track 6 at frame 900 has roughly the same value as tracks 5 and 7
  • 1 Bone 76 - "R_cheek_02_bind_jnt"
    • 1 Translation
      • Track 6 at frame 900 has roughly the same value as tracks 5 and 7
  • 1 CollisionShape 7 - "B_KGS_Weapon"
    • 1 Rotation
      • Track 3 at frame 1500 has roughly the same value as tracks 2 and 4
  • unused Texture 0 - "Neutral_Marine_Main_Diffuse.tif"
  • unused Texture 1 - "Neutral_Marine_Main_Normal.tif"
  • unused Texture 2 - "Neutral_Marine_Main_ORM.tif"
  • unused Texture 3 - "Neutral_Marine_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Bandit_Lord_Rider_Main_diffuse.tif"
  • unused Texture 11 - "Bandit_Lord_Rider_Main_Normal.tif"
  • unused Texture 12 - "Bandit_Lord_Rider_Main_ORM.tif"
  • unused Texture 13 - "BanditRogue_Main_Diffuse.tif"
  • unused Texture 14 - "BanditRogue_Main_Normal.tif"
  • unused Texture 15 - "BanditRogue_Main_ORM.tif"
  • unused Texture 16 - "InfernalCannonCannon_Main_Diffuse.tif"
  • unused Texture 17 - "InfernalCannonCannon_Main_Normal.tif"
  • unused Texture 18 - "InfernalCannonCannon_Main_Orm.tif"
  • unused Texture 19 - "InfernalCannonCannon_Main_Emissive.tif"
Back
Top