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Triggers
Jack&Sam (2).w3m
Variables
Initialization
Melee Initialization
Untitled Trigger 001
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Time - Every 0.60 seconds of game time
Conditions
Actions
Animation - Play Sorceress 0000 <gen> 's spell attack animation
Animation - Play Sorceress 0008 <gen> 's spell attack animation
Animation - Play Paladin 0013 <gen> 's stand hit animation
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Cinematic - Fade out and back in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Hide Villager 0009 <gen>
Unit - Hide Villager 0007 <gen>
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0003 <gen> named Sam : Play VillagerM1 <gen> and display Greetings friend . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0002 <gen> named Jack : Play VillagerMAWhat1 <gen> and display Hello . Modify duration: Add 3.00 seconds and Wait
Unit - Order Villager 0002 <gen> to Move To . (Center of Region_000 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Villager 0002 <gen> named Jack : Play VillagerMAWhat6 <gen> and display How you doin'? . Modify duration: Add 3.00 seconds and Wait
Trigger - Turn off Melee_Initialization <gen>
Unit - Make Sorceress 0000 <gen> face Villager 0002 <gen> over 2.00 seconds
Cinematic - Send transmission to (All players) from Sorceress 0000 <gen> named Striper : Play ShandrisPissed2 <gen> and display Look, I don't have time for this nonesense. . Modify duration: Add 3.00 seconds and Wait
Unit - Make Sorceress 0000 <gen> face Villager 0003 <gen> over 3.00 seconds
Trigger - Turn on Melee_Initialization <gen>
Cinematic - Send transmission to (All players) from Villager 0003 <gen> named Sam : Play WitchDoctorYesAttack2 <gen> and display Bahahaheh . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0002 <gen> named Jack : Play Avatar <gen> and display For casmoron . Modify duration: Add 2.00 seconds and Wait
Unit - Replace Villager 0002 <gen> with a Paladin using The old unit's relative life and mana
Cinematic - Send transmission to (All players) from Paladin 0013 <gen> named Jack (Now paladin) : Play VillagerMAWhat6 <gen> and display How you doin'? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Sorceress 0000 <gen> named Striper : Play ShandrisWhat1 <gen> and display Lets get going.... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Fade out over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Game - Display to (All players) the text: And after 1 hour of speaking and flirting.....
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Trigger - Turn off Melee_Initialization <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Sorceress 0008 <gen> named Striper : Play HarpyPissed4 <gen> and display Ohhhh, Whack me... . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0013 <gen> named Jack : Play RiflemanYes1 <gen> and display Oookkkayy . Modify duration: Add 2.00 seconds and Wait
Trigger - Turn on Melee_Initialization <gen>
Sound - Play AssassinDeath1 <gen>
Wait 6.00 seconds
Sound - Stop AssassinDeath1 <gen> Immediately
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0004 <gen> named P.I.M.P : Play IceTrollYes3 <gen> and display coool . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named Dreadlord : Play HeroDreadlordPissed2 <gen> and display Yes, Aghh, for the last time i am a |cffffcc00DREADLORD|r not a drug lord . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Trigger - Turn off Melee_Initialization <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Mortar Team 0006 <gen> named Striper+Jack+P.I.M.P : Play VillagerCWhat2 <gen> and display heheheh . Modify duration: Add 2.00 seconds and Wait
Unit - Order Dreadlord 0004 <gen> to Move To . (Center of Region_001 <gen>)
Wait 4.00 seconds
Unit - Make Dreadlord 0004 <gen> face Paladin 0013 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0004 <gen> named Dreadlord : Play WitchDoctorPissed5 <gen> and display It's a cookbook a COOKBOOK . Modify duration: Add 3.00 seconds and Wait
Unit - Make Paladin 0013 <gen> face Dreadlord 0004 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0013 <gen> named Jack : Play HeroDreadlordWhat3 <gen> and display What is it now? . Modify duration: Add 2.00 seconds and Wait
Sound - Set pitch of WitchDoctorPissed5 <gen> to 1.20
Cinematic - Send transmission to (All players) from Dreadlord 0004 <gen> named Dreadlord : Play WitchDoctorPissed5 <gen> and display It's a cookbook a COOKBOOK . Modify duration: Add 3.00 seconds and Wait
Unit - Make Sorceress 0008 <gen> face Dreadlord 0004 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Sorceress 0008 <gen> named Striper : Play HeroArchMageWhat2 <gen> and display What is it now? . Modify duration: Add 3.00 seconds and Wait
Sound - Set pitch of WitchDoctorPissed5 <gen> to 1.60
Cinematic - Send transmission to (All players) from Dreadlord 0004 <gen> named Dreadlord : Play WitchDoctorPissed5 <gen> and display It's a cookbook a COOKBOOK . Modify duration: Add 3.00 seconds and Wait
Unit - Make Dreadlord 0005 <gen> face Dreadlord 0004 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named P.I.M.P : Play CentaurWhat2 <gen> and display whaot? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0004 <gen> named Dreadlord : Play PeasantYesAttack4 <gen> and display Thats it, i'am dead. . Modify duration: Add 2.00 seconds and Wait
Unit - Explode Dreadlord 0004 <gen> .
Cinematic - Fade out over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Trigger - Turn on Melee_Initialization <gen>
Game - Display to (All players) the text: Back to Sam.....
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Unit - Unhide Villager 0009 <gen>
Unit - Unhide Villager 0007 <gen>
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0002 <gen> named Bad Person : Play BanditYesAttack3 <gen> and display Get him . Modify duration: Add 2.00 seconds and Wait
Animation - Play Villager 0009 <gen> 's attack animation
Animation - Play Villager 0007 <gen> 's attack animation
Unit - Order Villager 0003 <gen> to Move To . (Center of Region_004 <gen>)
Wait 5.00 seconds
Animation - Play Villager 0003 <gen> 's Decay flesh animation, using only Common animations
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Bad Person : Play GoblinZeppelinYes3 <gen> and display yohehehahaha . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Sorceress 0000 <gen> named another striper : Play HeroTaurenChieftainPissed1 <gen> and display Pass the peace pipe . Modify duration: Add 2.00 seconds and Wait
Unit - Order Priest 0010 <gen> to Move To . (Center of Region_004 <gen>)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Priest 0010 <gen> named Doctor : Play PriestWhat4 <gen> and display Is someone injuried? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0009 <gen> named Bad Person : Play FootmanPissed4 <gen> and display it's only a flesh wound . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Priest 0010 <gen> named Doctor : Play PriestPissed3 <gen> and display clear. bzzzzzzt . Modify duration: Add 3.00 seconds and Wait
Unit - Move Paladin 0013 <gen> instantly to (Center of Region_002 <gen>)
Trigger - Turn off Melee_Initialization <gen>
Unit - Order Paladin 0013 <gen> to Move To . (Center of Region_004 <gen>)
Cinematic - Send transmission to (All players) from Priest 0010 <gen> named Doctor : Play GoblinSapperPissed1 <gen> and display Are you his daddy? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0013 <gen> named Jack : Play KnightYes4 <gen> and display I swear it . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Priest 0010 <gen> named Doctor : Play PriestPissed6 <gen> and display side effects may conclude .................................................................. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0013 <gen> named Jack : Play RiflemanYes4 <gen> and display Okkay . Modify duration: Add 2.00 seconds and Wait
Wait 1.00 seconds
Unit Group - Order (Units in Region_003 <gen>) to Move To . (Center of Region_006 <gen>)
Camera - Lock camera target for Player 1 (Red) to Paladin 0013 <gen> , offset by ( 0 , 0 ) using Default rotation
Wait 5.00 seconds
Cinematic - Fade out over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0005 <gen> named : Play SorceressPissed3 <gen> and display BY |cffffcc00KeeperOfTheGrave|r and a little help of BlackEvil . Modify duration: Add 4.00 seconds and Wait
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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