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Model validation: Izanagi Portrait

Izanagi_Portrait.mdx

1 errors 2 severe 16 warnings 34 unused
  • 1 RibbonEmitter 0 - "BlizRibbon01"
    • Invalid material 7
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 1 Bone 49 - "L_leg_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 20 at frame 6600 has roughly the same value as tracks 19 and 21
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "bone_leg_left"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "R_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 54 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 25 at frame 6400 has roughly the same value as tracks 24 and 26
  • 1 Bone 55 - "bone_leg_right"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "F_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "B_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1933 has roughly the same value as tracks 4 and 6
  • 1 Bone 93 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 1633 has roughly the same value as tracks 6 and 8
  • 1 Bone 94 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 3100 has roughly the same value as tracks 12 and 14
  • 1 Bone 95 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 1633 has roughly the same value as tracks 6 and 8
  • 1 Bone 96 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 3100 has roughly the same value as tracks 12 and 14
  • 1 Bone 131 - "R_hair_A_02_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 3033 has roughly the same value as tracks 4 and 6
  • 1 Bone 133 - "M_beard_bind_jnt"
    • 1 Translation
      • Track 11 at frame 1800 has roughly the same value as tracks 10 and 12
  • unused Texture 0 - "Human_LordNicholasBuzan_Main_Diffuse.tif"
  • unused Texture 1 - "Human_LordNicholasBuzan_Main_Normal.tif"
  • unused Texture 2 - "Human_LordNicholasBuzan_Main_ORM.tif"
  • unused Texture 3 - "Human_LordNicholasBuzan_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_LordNicholasBuzan_Hair_Diffuse.tif"
  • unused Texture 7 - "Human_LordNicholasBuzan_Hair_Normal.tif"
  • unused Texture 8 - "Human_LordNicholasBuzan_Hair_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Portrait_BG_Diffuse.tif"
  • unused Texture 11 - "normal.blp"
  • unused Texture 12 - "Portrait_BG_ORM.tif"
  • unused Texture 13 - "Neutral_Storm_Hat_Diffuse.tif"
  • unused Texture 14 - "Neutral_Storm_Hat_Normal.tif"
  • unused Texture 15 - "Neutral_Storm_Hat_ORM.tif"
  • unused Texture 16 - "Neutral_Storm_Hat_Emissive.tif"
  • unused Texture 17 - "Chen_StormstoutStorm_Main_Diffuse.tif"
  • unused Texture 18 - "Chen_StormstoutStorm_Main_Normal.tif"
  • unused Texture 19 - "Chen_StormstoutStorm_Main_ORM.tif"
  • unused Texture 20 - "Chen_StormstoutStorm_Main_Emissive.tif"
  • unused Texture 21 - "IzanagiAD.dds"
  • unused Texture 22 - "Orc_Samuro_Main_Normal.tif"
  • unused Texture 23 - "Orc_Samuro_Main_ORM.tif"
  • unused Texture 24 - "RibbonBlur1.tif"
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