Name | Type | is_array | initial_value |
BladeMan | unit | No | |
BoardRow | integer | No | |
Bottle | item | Yes | |
BottleCompressor | integer | No | 1 |
BottleOwned | integer | No | |
BottleRemoved | integer | No | |
BottleSlot | integer | No | |
Chislo | integer | No | |
CreepD | integer | Yes | |
CreepKill | integer | Yes | |
CreepLevel_6 | boolean | No | |
CreepsSpawnScourge | integer | Yes | 3 |
CreepsSpawnSent | integer | Yes | 3 |
CreepsTime | boolean | No | false |
DeadTime | integer | Yes | |
Game_Minutes | integer | No | |
Game_Seconds | integer | No | |
Game_Time | timer | No | |
GoldPlus | integer | Yes | 0 |
HeroSelect | boolean | Yes | |
LC | unit | No | |
LC_Facing | real | No | |
LC_Loc | location | No | |
LeaderboardDeaths | integer | Yes | |
LeaderboardKills | integer | Yes | |
LJ_Loc | location | No | |
MegaBoard | multiboard | No | |
ModeSelect | boolean | No | |
ModeTEMP_Group | force | No | |
Multiboard_Clock | integer | No | |
OneBottleChanges | integer | No | |
PlayerColor | string | Yes | |
playercountscourge | integer | No | 5 |
playercountsentinel | integer | No | 5 |
PlayerHero | unit | Yes | |
PlayerNames | StringExt | Yes | |
PlayerRow | integer | Yes | 999 |
PlayersCount | integer | No | |
PlayerTimer | timer | Yes | |
Rexxar | unit | No | |
RexxarLife | integer | No | |
RexxarTreeEnd | timer | No | |
RexxarTreeLevel | integer | No | |
SlashGold_of_Liver | integer | No | |
ST_Ability | abilcode | No | |
ST_Location | location | No | |
ST_Loop_Location | location | No | |
ST_TC | unit | No | |
StanKent | unit | Yes | |
Start_timer | timer | No | |
Super_Mode_WHAT | string | No | |
TempCounter | integer | No | |
Tmin | integer | No | |
TowerLost | integer | Yes | |
Tsec | integer | No | |
TwoBottleChanges | integer | No |
function Trig_Tree_Recreation_Func002002 takes nothing returns nothing
call DestructableRestoreLife( GetEnumDestructable(), GetDestructableMaxLife(GetEnumDestructable()), false )
endfunction
function Trig_Tree_Recreation_Actions takes nothing returns nothing
call TriggerSleepAction( 30.00 )
call EnumDestructablesInRectAll( GetEntireMapRect(), function Trig_Tree_Recreation_Func002002 )
endfunction
function InitTrig_Tree_Recreation takes nothing returns nothing
set gg_trg_Tree_Recreation = CreateTrigger( )
call TriggerRegisterTimerEventPeriodic( gg_trg_Tree_Recreation, 300.00 )
call TriggerAddAction( gg_trg_Tree_Recreation, function Trig_Tree_Recreation_Actions )
endfunction
function Trig_Exp_Decay_And_Bounty_Actions takes nothing returns nothing
call SetTimeOfDay( 0.00 )
call UseTimeOfDayBJ( true )
call SetSkyModel( "Environment\\Sky\\FoggedSky\\FoggedSky.mdl" )
call SetPlayerHandicapXPBJ( Player(1), 100.00 )
call SetPlayerHandicapXPBJ( Player(2), 100.00 )
call SetPlayerHandicapXPBJ( Player(3), 100.00 )
call SetPlayerHandicapXPBJ( Player(4), 100.00 )
call SetPlayerHandicapXPBJ( Player(5), 100.00 )
call SetPlayerHandicapXPBJ( Player(7), 100.00 )
call SetPlayerHandicapXPBJ( Player(8), 100.00 )
call SetPlayerHandicapXPBJ( Player(9), 100.00 )
call SetPlayerHandicapXPBJ( Player(10), 100.00 )
call SetPlayerHandicapXPBJ( Player(11), 100.00 )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(0) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(1) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(2) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(3) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(4) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(5) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(6) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(7) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(8) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(9) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(10) )
call SetPlayerFlagBJ( PLAYER_STATE_GIVES_BOUNTY, true, Player(11) )
endfunction
function InitTrig_Bounty takes nothing returns nothing
set gg_trg_Bounty = CreateTrigger( )
call TriggerAddAction( gg_trg_Bounty, function Trig_Exp_Decay_And_Bounty_Actions )
endfunction