Ironforge Royal Guard

Details

Has team glow
No
Has team color
Yes
Number of polygons
23913
Size
19.54 MB

Textures

  • IF RoyalGuard_beard_diffuse.dds
  • IF RoyalGuard_brows_diffuse.dds
  • IF RoyalGuard_Cloth_main_diffuse_Gold.dds
  • IF RoyalGuard_Cloth_main_orm.dds
  • IF RoyalGuard_Equip_normal.dds
  • IF RoyalGuard_Equip_orm_1_3_2.dds
  • IF RoyalGuard_hair_diffuse.dds
  • IF RoyalGuard_Moustache_diffuse.dds
  • IF RoyalGuard_pauldron_diffuse.dds
  • IF RoyalGuard_pauldron_orm.dds
  • ReplaceableTextures/EnvironmentMap.blp
  • Textures/Black32.blp
  • Textures/Human_Male_Corpse_Diffuse.tif
  • Textures/Human_Male_Corpse_Normal.tif
  • Textures/Human_Male_Corpse_ORM.tif
  • Textures/Zap1_Red.tif
  • Units/Creeps/Centaur/Centaur_Weapon_Diffuse.tif
  • Units/Creeps/Centaur/Centaur_Weapon_Normal.tif
  • Units/Creeps/Centaur/Centaur_Weapon_ORM.tif
  • Units/Creeps/CentaurKhan/CentaurKhan_Weapon_Diffuse.tif
  • Units/Creeps/CentaurKhan/CentaurKhan_Weapon_Normal.tif
  • Units/Creeps/CentaurKhan/CentaurKhan_Weapon_ORM.tif
  • Units/Creeps/CentaurOutrunner/CentaurOutrunner_Weapon_Diffuse.tif
  • Units/Creeps/CentaurOutrunner/CentaurOutrunner_Weapon_Normal.tif
  • Units/Creeps/CentaurOutrunner/CentaurOutrunner_Weapon_ORM.tif
  • Units/Creeps/ChenStormstoutStorm/Chen_StormstoutStorm_Hair_Diffuse.tif
  • Units/Creeps/ChenStormstoutStorm/Chen_StormstoutStorm_Hair_Emissive.tif
  • Units/Creeps/ChenStormstoutStorm/Chen_StormstoutStorm_Hair_Normal.tif
  • Units/Creeps/ChenStormstoutStorm/Chen_StormstoutStorm_Hair_ORM.tif
  • Units/Creeps/ChenStormstoutStorm/Chen_StormstoutStorm_Main_Emissive.tif
  • Units/Creeps/ChenStormstoutStorm/Chen_StormstoutStorm_Main_Normal.tif
  • Units/Creeps/IronGolem/IronGolem_Main_Diffuse.tif
  • Units/Creeps/IronGolem/IronGolem_Main_Normal.tif
  • Units/Creeps/IronGolem/IronGolem_Main_ORM.tif
  • Units/Human/BloodElfSpellThief/Human_Spellbreaker_Main_Diffuse.tif
  • Units/Human/BloodElfSpellThief/Human_Spellbreaker_Main_Emissive.tif
  • Units/Human/HeroMagroth/Human_MagrothTheDefender_Weapon_Diffuse.tif
  • Units/Human/HeroMagroth/Human_MagrothTheDefender_Weapon_Normal.tif
  • Units/Human/HeroMagroth/Human_MagrothTheDefender_Weapon_ORM.tif
  • Units/Human/HeroMountainKing/Human_MountainKing_Main_Diffuse.tif
  • Units/Human/HeroMountainKing/Human_MountainKing_Main_Normal.tif
  • Units/Human/HeroMountainKing/Human_MountainKing_Main_ORM.tif
  • Units/Human/HeroMountainKing/Human_MountainKing_Pauldron_Normal.tif
  • Units/Human/Knight/Human_Knight_Hair_Normal.tif
  • Units/Human/Knight/Human_Knight_Hair_ORM.tif
  • Units/Human/Muradin/Human_Muradin_Shield_Diffuse.tif
  • Units/Human/Muradin/Human_Muradin_Shield_Normal.tif
  • Units/Human/Muradin/Human_Muradin_Shield_ORM.tif
  • Units/Orc/HeroBladeMaster/Orc_Blademaster_Hair_Normal.tif
  • Units/Orc/HeroBladeMaster/Orc_Blademaster_Hair_ORM.tif
  • Units/Orc/VolJin/Orc_Voljin_Hair_Normal.tif
  • Units/Orc/VolJin/Orc_Voljin_Hair_ORM.tif
  • Units/Orc/Wolfrider/Orc_Raider_Fur_Normal.tif
  • Units/Orc/Wolfrider/Orc_Raider_Fur_ORM.tif

Face effect

  • IF RoyalGuard.facefx_ingame

Animations

  • Attack 1
  • Attack 4
  • Attack Defend 1
  • Attack Defend 2
  • Cinematic Listening One
  • Cinematic Salute One
  • Cinematic SaluteIdle One
  • Cinematic Stand 1
  • Cinematic Walk 1
  • Death 1
  • Decay Bone
  • Decay Flesh
  • Spell 1
  • Stand 1
  • Stand 2
  • Stand Defend 1
  • Stand Ready 1
  • Walk 1
  • Walk Defend 1
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